Age of Empires II plays the Huns, a later development strategy

Updated on Game 2024-03-25
4 answers
  1. Anonymous users2024-02-07

    The third level of the Mongolian chapter: Destroy Tanguts, Hsihsia, Jin, and Sang, and become the ruler of China, from the starting position to the lower right, you can get a transport ship, transport troops across the river, and get the first batch of support in the territory of the blue enemy, there are catapults, siege engines and several peasants, after destroying the blue enemy, you can develop on the spot, build a trebuchet, return to the starting position, and go down to the left.

    Barbarossa's third level popeandantipope (supporters and opponents of the pope): The Pope of Rome is an old thing who doesn't know the times, and I want him to understand that I am the only ruler of the Holy Roman Empire! Missions for this level:

    Transforming the Duomo of Milan into a caricature.

  2. Anonymous users2024-02-06

    It's too simple upstairs, and the landlord's questions are too much to answer, so I'll talk about it, I'm talking about the personal experience of deathmatch.

    1.Mongolia: Generally used mounted archers, siege vehicles. If necessary, catapults, ballistas or camels. When encountering a spear with a low blood volume like a halberd, it is enough to use about 10 catapults, and when encountering a paladin, use a 1p camel to suppress, and ride and shoot to help.

    2.Turkey: Use pro-soldiers and artillery, try not to go out of the rest, the Turkish soldiers are too bad, only the pro-soldiers are useful, if necessary, you can also use catapults, 2-3 groups of pro-soldiers can hold almost everything, except for chariots and catapults.

    3.Spain: Spain is so perfect that almost any soldier can be sent out, the Holy Knight is the head, the conquistador is behind, and the catapult is basically invincible.

    4.Teutonic : This country is very difficult to play, generally catapults are a must, the paladins have to cut long-range shooters, and the Teutonic warriors abuse buildings.

    5.Goryeo: The most powerful civilization, catapults and chariots are a must, the combination of the two is the most invincible combination of the whole empire, so far except for the Turkish artillery, no soldiers can dismantle the move, Goryeo is the most invincible in both attack and defense.

    6.Xiongnu: The biggest feature is that there is no need to build a house, and the holy knight is full of technology, and if the emperor directly dies after the deathmatch, he will build a stable at the beginning, and build it endlessly, and the endless stables will all be full of holy horses, and then put all the stable production points in the enemy's house.

  3. Anonymous users2024-02-05

    In Mongolia, I generally used turks and horse sappers, plus artillery, and the peasants could be more.

  4. Anonymous users2024-02-04

    Mongolian cavalry archers to attack cities** Teutonic resistance but not suitable for fast soldiers to fight away When playing, you will have a corresponding gameplay by placing the mouse over the icon of the thing.

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