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Pain 30 points.
Intensive Corrosion 5 5
Repression 5 5
Enhanced Life Diversion 2 2
Intensify Curse of Pain 3 3
Curse Amplification 1 1
Curse Extension 2 2
Nightfall 2 Level 2.
Life Siphon 1 1
Fatigue Curse 1 1
Enhanced Fatigue Curse 3 4
Shadow Mastery 5 5
Destruction 21 points.
Enhanced Shadow Arrow 5 5
Scourge 5 5
Destruction 5 5
Shadow Burn 1 1
Intensify the Severe Pain Whipping 2 2
Destruction extends 2 2
Destruction 1 1
The Assassination talent has a high DPS and is better off playing FB and the battlefield.
Disadvantages: Too little blood, single skill, being used with a shadow reflector, is basically over.
duel needs to be operated, otherwise wait for the second.
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Fire Destruction Latest Addition: 5 5 41 (Reference: Drakedog) Pain] Enhanced Corrosion 5 5
Demon] Demonic Embrace 5 5
Destruction] Cataclysm 5 5
Calamity 5 5 Liquidation 5 5
Destruction 5 5 Shadow Burn 1 1
Strong 2 2 flame ram 2 2
Destruction extends 2 2
Intensify the burning pain 2 5
Intensified Sacrifice 5 5
Destruction 1 1 Amber Storm 5 5
Burn 1 1
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1.Now the new demon talent is indeed very powerful. Opened the level 70 guard demon pain to rush the level.
2.It's up to you. Each has its own strengths and weaknesses.
3.Fire destruction is obviously not a talent suitable for dungeons, and SS dungeons need continuous and stable output, so painful dots are more suitable for dungeons.
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Demon PK is a little worse. But in FB it's good. You can change the baby very flexibly.
It's easy to fire in FB, and the battery life is not very good. Pain is good.
It depends on whether you prefer PVP or PVE pull.
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Destruction 21 points out of the destruction is out of the line of extension.
Pain out of the dark pact or deeper pumping bb blue.
Assassination is suitable for a copy Demons can consider adding 5 points of stamina Feel free to go into detail You have to have your own ideas Not all talents are suitable for you A person has a habit and a method.
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Now the Assassination talent is only useful if it is estimated in FB.,Generally, JJC uses the main pain sub-demon.,Sustained ability and combat effectiveness are very strong.。
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No matter how you add it, there are characteristics. You can add points to whatever skill you are good at.
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You can refer to the remaining loss of the next vertical trouble, but there are too many keys to master the output loop and delay the loop is more troublesome (I am temporarily adapting).
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There is a slippery Zheng believes in Song Ying's talent lz can be referred to under the scum.
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Standard Destruction: 30 0 21
Pain 30 points.
Repression 3 5 levels.
6% reduced Chance for Enemies to Resist Your Pain Spells.
Intensive Corrosion 5 Level 5.
Reduces your Corrosion's cast time by 2 seconds.
Enhanced Life Diversion 2 Level 2.
Increases the amount of Mana converted by your Life Diversion Spells by 20%.
Demon Focus 5 5 Level 5.
Gives you 70% chance to cast Lifedrain, Mana Drain, or Soul Drain spells without being interrupted by taking damage.
Curse Amplification 1 Level 1.
Increases the effect of your next Curse of Weakness or Curse of Pain by 50%, or increases the effect of your next Curse of Fatigue by 20%.
Relentless Extension 2 2 levels.
Increases the range of your Affliction Spells by 20%.
Nightfall 2 Level 2.
Causes your Corrosive and Lifedrain Spells to have 4% chance to put you into Shadow Meditation after dealing damage to enemies. Shadow Meditation reduces the cast time of your next Shadow Arrow spell by 100%.
Life Siphon 1 Level 1.
Transfers 15 of the target's health to the caster every 3 seconds for 30 seconds.
Fatigue Curse 1 Level 1.
Reduces the target's speed to 90% of normal speed for 12 seconds. Each Warlock can only apply one curse to one target, and the same type of curse cannot stack.
Strengthens Fatigue Curse Level 3 and Level 4.
Increases the slow effect of your Fatigue Curse by 15%.
Shadow Mastery 5 5 levels.
Increases the damage dealt or health drained by your Shadow Spells by 10%.
Demons] Unstudied.
Destruction 21 points.
Enhanced Shadow Arrow 5 Level 5.
After your Shadow Bolt deals a critical blow to the target, you deal 20% more Shadow Damage for 4 consecutive hits. The effect lasts up to 12 seconds.
Calamity 5 5 levels.
Reduces the cast time of your Shadow Arrows, Sacrifices, and Soul Fire by seconds.
Destruction 5 5 level 5.
Increases the Critical Strike Chance of your Destruction Spells by 5%.
Shadow Burn 1 Level 1.
Instantly blast the target with Shadow Energy, dealing between 91 and 104 Shadow damage. If the target dies from Shadow Burn and the caster gains experience or honor for doing so, the caster gains a Soul Shard.
Strong 2-2 grade.
Gives you 70% chance to cast Rain of Fire, Infernal Flame, and Soul Fire spells without being interrupted by taking damage.
Destruction extends 2 to 2 levels.
Increases the range of your Doom Spells by 20%.
Doom 1 Level 1.
Increases the critical damage bonus of your Destruction spells by 100%.
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It's written in so much detail upstairs.,I don't know if I should write it.,I'm afraid you won't have time to read it.,Da Na has several stalls that recommend demons.,I don't think so.,I've been playing since the open beta to the current old ss.,I'm also destroyed by fire.,It's still destroyed by fire.,Full body jjc outfit.。
In my opinion,It's better to level up.,High damage.,Longer duration.,Although the demon can let the baby resist you throwing dot in the back to suck blood.,As long as it's not ot.,Actually, no.,Your hatred will definitely exceed bb.,Blame will still hit you.,My suggestion is,You fill up all the dot.,And then just throw the dot at the monster.,Wear damage clothes all over the body.,It doesn't matter if the blood volume is low.,As long as the damage is high.,Give a monster a full dot and then replace the next one., After 3-4 have been full, if the first one is not dead, give the first one a pain or corrosion, and basically hang up.,The SS with high blood return is added to the dark contract after strengthening the life diversion Blue is not exhausted.,Of course,The monster you fight can't be jy.,It can't be more than 2 levels higher than you.,Otherwise, you'll have a hard time dispelling the chaos.。 Here's how to add points to Bipeng.,First give you a 52-level one.,Then give a 70-level one.,You refer to the two talents of level 52 and level 70 plus the talent of the intermediate level.。
For level 52. For level 70.
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The demon's talent is suitable for leveling, and 10-69 can always be used.
ps: The devil pulls the monster, just don't ot on your own, you can pull the monster quickly in groups.
The painful talent is suitable for kites and normal output, and is suitable for battlefield and singles leveling.
PS: Mainly output by DOT and Shadow Arrows.
It is suitable for 69,70 team FB and JJC, and leveling can also be done if there is an operation.
The Doom talent is suitable for the JJC and Socks stalls, and it is a lot of output but it is very mana-intensive.
ps: Kite is also OK, mainly by burnout and dot output, easy ot, not suitable for long-term battles.
Suitable for 39, 49, 59, 69, 70 battlefields.
There are still questions to be asked.
Synthesize the experience of the lower even SS.
Lian Sen's stool-level main demon deputy is in pain, and this is a good journey.
Bring people and battlefields to pure suffering or pure demonic vice-destruction.
JJC and Advanced FB Main Pain Sub-Destruction or Master Destruction Sub-Pain.
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The traditional sacrificial fire destruction, sacrificial destruction and assassination are all the matching points of the main destruction of the secondary demon, I don't know what direction of talent you need, give a 0 21 40 sacrificial fire reference.
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A talent that you can't add yourself? No one knows yourself better than you do.
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