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Full Spirit Skill plus Blood.
Hit by teammates.
It's all full.
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This is the skill map I pointed.,Look at it yourself.,And the attribute is the whole spirit.,But if you want to have a certain attack ability in the later stage.,Just 1 point of spirit and 1 intelligence.,Of course,Mine is the traditional full spirit.。
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The priest is the full spirit plus point, the skill first learns to add blood, soul link and strengthening and passive skills, and then learns attack skills.
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Players can increase their agility at all, and increasing agility increases attack accuracy and critical strike chance. However, there is also a flaw that should not be ignored in full plus agility, that is, it will have a relatively low evasion rate.
Secondly, the player's full intelligence also has a clear advantage, compared to the first one, it increases the damage of the class in magic attack, and the critical hit chance can also be comparable to that of the full sensitivity type. Therefore, it is more suitable for players to level up, but its biggest weakness is the lack of hit rate.
In the end, if the player is full of spirit, it does not have much advantage, but instead fixes the image of the priest's nurse and improves the role of support skills. Although the profession created in this way can be well adapted to team combat, it is very unreliable with a single brush.
Level 1: Templar Punishment 1 XP Return of the Dead - Full (As the level increases, slowly fill up, and when you find that you can't kill monsters instantly with XP, fill it up). Level 10:
Soul absorption - depending on your personal situation If you are willing to kill monsters PK, you must ** Technique - full. Level 25: Cross Exorcism Good Blue Duo One or two levels are enough Ode to Destruction - Life-Preserving Skill 3 4, Strengthening Technique - Chicken Rib Skill Level 1:
Dark Spirit Roar PK Must-Have (Rich Depends on the Situation) Light and Dark Baptism 1 Spiritual Enhancement Full. Level 85: **Blessing (Group + Players If they are selfless, please slow down) Angel's Precept If you don't suck much, you can not order it.
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In the game Legend of Gods and Ghosts, the priest is the heaviest rent in the team, and it is also the profession with the largest demand, so I will bring it to you below, the legend of the gods and ghosts mobile game priest career gameplay analysis, players who like priests can't miss it.
Pastor
The priest learns the essence of light and darkness during his meditation on the Bright Age, summoning light magic to support his teammates and using dark magic to sanction their enemies.
Whether it's light or darkness, I pray in only one way."
Attack Defense
Life
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Mage is the most loss-making profession in the Legend of Gods and Demons other than Priest.
Level 1 skill. XP for company level. Think about how much you want to see yourself. You can not order. Fireball. Levels 3-5. Ice archery. Levels 3-5 (late plus).
Level 10 skill, passive skill. Level 5 (late plus).
Level 25 skills. Lightning strike. Levels 3-5. Magic mastery, support skills. The more the higher. Useful in the later stages. Tongues of fire. Level 1. It's useless, just hit the monster in front of you. My absolute most useless skill.
Level 40 skills. Teleport, Escape skills. You don't need to order it in the early stage. Ice shield. PK skills. Late point. Mage precision. 5 o'clock in the first period.
Level 55 skill. Frozen Spell. Level 3. Ice Blast. Company skills. Level 5.
70 skills. Flame**. Level 3. Flame Blast. Level 5. Intellectual reinforcement. No, it's best to fill up.
85 skills. I don't know.
Personally, I recommend that mages don't have too many skills before level 50. The medicine can't be returned. Added support and passive. Just add 2 attack skills.
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There are two kinds, 1 is omniscient, 2 is plus 1 wisdom, 1 body, otherwise it is easy to be seconds.
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Players can choose full intelligence. It is believed that it is also the addition chosen by many mages at present. The value of the magic attack is quite impressive.
There is also a type of mage bonus that is 1 Wise and 1 Ministry, pursuing medium magic attacks and relatively considerable critical hits and evasion. Although the magic attack is not as good as that of a fully intelligent mage, the critical damage is high, and the total damage of the time-limited output is higher than that of the average mainstream mage. However, the advantages of this kind of mage are more obvious in PK, and it is weaker in ordinary leveling.
Suitable for RMB players.
Perhaps the player can abandon the usual traditional notions and pursue extremely powerful mages. The way to add points is, full agility! The critical strike rate is quite impressive, but it needs to be backed up by strong equipment.
Therefore: non-pure RMB players should try with caution. Finally, when the all-sensitive mage PK, he has very high requirements for running and micro-manipulation.
Therefore, how to fly a kite well is the key to the success of Master Quanmin's PK.
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It's not the same as other games.。。
Mage is fully intellectual.
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The mage is better at full intelligence.
1.this game.
Mage has a normal attack 2
The effect of mage plus intelligence is:
Increases magic attack damage by 1 per 1 intelligence.
and slightly increased Critical Strike Chance by 3
This game is designed for the mage's hit is not very good later** and jewelry is the need to inlay the hit stone in addition to this game.
When the equipment with holes is enhanced to level 4, there are 2 holes.
Reinforcement to level 7 is 3 holes.
Equipment under 75.
The maximum enhancement level is 7
Therefore, the choice of setting gemstones is very high4
After the HP and MP caps, a lot of soul equipment will be added.
Moreover, it is inlaid with 3 grades.
HP and MP gems can add nearly 800 MP or HP each, and there are also defense stones.
Personal feelings. This game is still high attack.
High critical hits are king.
Previously, 45 only added passive (full) and support skills +3
OK60 on it.
Start + Attack Skill +5
There is enough money and experience.
can be topped) for reference only.
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Intelligence, and then I chose the ice elemental to attack in this direction.
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Haha, you're asking the right person about this, I'm playing fs, and now I'm level 76, and the whole body is 75 soul sets +4
** +7 inlaid with level 3, level 4 gems range, and an 81-level CK, he is the whole body 75 soul set +7, all inlaid with level 4 gems, I also win, fs plus points: attributes all intelligence Ha skills. Fireball.
Ice arrows, lightning strikes.
Frozen, Ice Shield, Magic Mastery.
Intellectual reinforcement. Ice Spirit.
All of them are full.,And the 2 control skills of the back 85 levels should also be fully filled ha.,In short, all the passive skills are full.,The attack skills are the ones I told you.,ps:If you want to play PK-type FS,,I suggest you don't point to the group attack skill.,It's useless.,Leveling and attracting monsters is OK at one level.,That's right.,There's that teleportation.,5 levels are ok.,Hey.,Save your life.。
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Intellectual.
If you're just playing for a short period of time.
Note that it is better to add flint stones.
If you want to play all the time.
Stones on ice are best.
Because later on, there will be cheats and ice attacks.
Ice and fire are only auxiliary.
Only practice to the extreme.
The effect will be greater.
Attribute point addition: full spirit is not negotiable! Skill Addition: >>>More
It is not used to make ** or jewelry, but it is not more ordinary equipment, and players generally use it in soul suits, so it is not necessary to use it, but it may be used when running rings.
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