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In fact, all skills will be interrupted by silence, because no hero's skills will have at least one starting action, but in fact it is very difficult to do this, because all silences except for Aster will also have a starting action, so in fact, most of the skills are difficult to interrupt, but if you want to be a big skill like Shadow Demon or Sand King, it is easy to interrupt, and interrupt him while he is singing, he will also consume mana, and the skill will also enter the CD.
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As long as the skill is not shot, it cannot be released.
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Can't release You can think of it as the cast time in an online game As long as your computer is good enough, or it just so happens that as long as you have a skill silence that has a forward swing time, it can't be released.
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Silence can be used to make it both interruptible.
Tide raises his hand and silences him, the ultimate will not be released, and it will not enter the cooldown.
Shadow Fiend dances, silences him, the ultimate will not be released, and it will not enter the cooldown.
The Sand King wags his tail and silences him, the ultimate will not be released, and the ultimate will enter the cooldown!
In fact, if you look at the skill description, there are 2 preparations for casting, one is a big move similar to Shadow Demon, called cast time, even if this time is silenced, the skill will not be cooled, and the other is the Sand King's ultimate, called chant time, this time is silenced, and the skill will enter the cooldown.
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As long as there is a spell precast swing skill, it can be interrupted! But if you don't shake it before casting it, you can't do it, for example, if you turn into a sheep and don't raise your hand.
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For abilities with a delay, silence can prevent it from being cast.
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The one you asked is okay, but the cast time is at most 1 2 seconds, and you see that time has passed, and you need your hand to be fast! It's okay to touch the shadow to kill the king, you must be able to interrupt the sand, you need to jump the knife and jump big, or you need to be stunned by your friend's time to ensure that your big energy is released!
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There are many kinds of silence.,For example, Blood Demon.,Silent ultimate.,Aster.,Little Black Silence.,DP Silence The silent hero's own active skills can't be used.,But you can use the active skills of the item.,You can get rid of things like doppelganger axes.,Blowing wind.,BKB.,And then it's the doomsday daddy's ultimate move This silence.,It's a bug-type.,Items can't even be used for passive skills.,Even the T of the Hell Lord.,And the almighty set.,And the T of the legion can't be lifted.。。。 Finally, there are similar silent skills, such as Changing Sheep, Legion Ultimate, Ice Dragon Ultimate, such skills, which cannot use items and active skills, but some passive skills can be used.
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Action Skills cannot be used, and orbs are invalidated. But the passive is effective, and of course the item is fine.
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This definitely won't work You can still use skills after silence Isn't silence useless?
But if I'm not mistaken, for example, I'm banned with a small fish, it seems like I can steal attacks.
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It must not be, how can you cast spells when you are silent, and some passive skills will be invalid if they are silenced before, such as the silence aura of the silence warlock before, and he will be invalid if you first aster.
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No, silence is an active skill of silence, and passive silence cannot be achieved. But the axe can lift the silence, the premise is that you can use props, but if you hit the end of the world, just shrink honestly, this is a bug, 10+ seconds, you can't have skills, you can't items, and it's directly wasted.
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Since it's silence.,Of course, you can't use any skills.。。 The silent big also ignores the bkb, and the other small silent bkb can be solved.
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……Silence is forbidden to use skills......Of course, active skills can't be used, but some passives can still be triggered.
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Action Skills are definitely not usable after being silenced. The items in the compartment can be used.
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Action skills cannot be used after silence, just like Axe, after silence, you can't light the lamp, but you can still turn it. A truth.
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No. But you can use items. If you're just silent, you can use a jumping knife, and if you're silent and attacked, you'll be able to blow the wind.
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No, silence means that you are not allowed to release active skills, and you can use them by opening bkb!
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You can open bkb ah silent only silent skills not silent equipment, you bkb and then you can actively use the skills.
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It cannot be used, especially if it is amplified by Sil the Silencer, or if it is doomed by the Doom, it cannot be used in the inventory.
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It can't be used, but props can. For example, if you can open BKB after being silenced, you won't be silenced; But it is useless to open BKB before being silenced by the silent ultimate, because it ignores the magic free; As for the silence of other heroes, it is not to ignore the magic and can be silenced to open bkb. If it's good, give it a good review.
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Of course not.
But you can after you get out of BKB.
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You can use it if you open BKB, and you can't use it if you don't open it.
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The purpose of silence is to prevent others from using skills.
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Active skills can't, but passive skills are still there.
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It definitely can't be used, but passive skills can be triggered.
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You can't do it, but you can use the props.
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Let's talk about a few more hidden.,It doesn't have to be to cause vertigo to have a control effect.,The landlord synthesized everyone's answer.。
Karl, not explained, cooling, blowing, shock waves.
VS, change + reduce defense can definitely be counted as one, a hammer.
Chaos Knight, pull + set.
The little VT seafarers roll + throw + ice chips.
Big bull t+ big.
After Shenniu learns 3 skills, the 3 active skills are all stun effect mammoths, pushing people + big.
Ice Girl, V+E+ Big.
The captain is considered to be, mark +e
The blue cat can also be counted, and if it is passive, one r and one fly, it is a deceleration + a Lasalle circle + d
Warlock is also barely counted, slow down + connect + sleeve = 1, fire man = 1tf, hook + bite.
There are also some passive vertigo like big fish, JB face, trolls or anything that don't count, plus Lion, Little Y, Centaurs, Little Naga, Source of Pain, Blue Fat (A Staff), and Clockwork are all very strong multi-control heroes.
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...All I can say is that your question is too tricky, I've been playing Dota for years, and to be honest, I really haven't paid much attention to it, at most or memorize the control time, effects, CDs, and magic consumption of various heroes' control skills. And it's slowly getting familiar with it in the process of constantly playing, not this kind of written.
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Does silence count? Do Ice Arrows count? If so, so is Blackie.
But don't know what you want to do, what's the point of asking this?
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vs ss Xiaoqiang Sacred Cow 、、Blue Fat Ban Clockwork Big Fishman Ice Soul。。
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Little Y, Centaurs, Little Naga, Source of Pain, Blue Fat (Behind a Staff), Rubick (Steal a Control Skill), Clockwork, Sacred Cow, Hemming.
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A lot of heroes have two control skills.
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SS's stone man is very good x to control.,Scepter plus refresh.,4 stone people.,Toto's。。。
I recommend the monkeys.
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