What is the use of Pro Evolution Soccer 10 captains

Updated on physical education 2024-03-15
10 answers
  1. Anonymous users2024-02-06

    The captain is useless, he is the spiritual leader of the team and can boost the morale of the whole team.

  2. Anonymous users2024-02-05

    Give the captain to the person with a high psychological value, if the opponent's player next to him has a lower psychological value, other values will fall, the more psychological value differences, the more powerful the opponent falls, and it is related to the state, and the formula is more complicated. Not all values are dropped, and it is also related to the position, and the maximum drop value should not exceed 3

  3. Anonymous users2024-02-04

    When winning the championship, the captain can lift the championship trophy.

  4. Anonymous users2024-02-03

    It didn't work.

    It's just an armband.

  5. Anonymous users2024-02-02

    When he is behind, if he has a high mental quality, he will be able to lead others and perform better.

  6. Anonymous users2024-02-01

    Spiritual leader. It has a certain impact on the morale of the whole team.

  7. Anonymous users2024-01-31

    There are two theories on the Internet about the efficacy of the captain's skill, one is:

    1. When the captain has the skills of captain, it is easy to disturb the lack of draw or reversal when the team is behind. In other words, when the score is behind, it is easy to boost the morale of the players and make the players stronger.

    2. This effect is difficult to see when it is an advantage, because it is an advantage, and even if there is a bonus, it is difficult to perceive.

    Another way to put it is:

    Let the ball slowdown defender with captaincy skills be the captain, if this player is a backcourt player, then in the game, the whole team is more inclined to defend;

    If this player is a frontcourt player, then in the game, the whole team is more inclined to attack.

    In addition, combined with the head coach of your lineup, Enrique, the current head coach of the Spanish team, is more inclined to control the ball all over the field, and get the opportunity to score through a small range of passing and controlling, and the sleepy type depends on your player choice, more inclined to attack, in order to maximize the offensive advantage, I suggest that you choose Ronaldo or Messi as the captain, which can maximize the advantage of the whole team's attack, and get the opportunity to score by constantly passing the ball in a small range and playing behind, this is my suggestion, I hope to refer to it!

    Of course, it is best to have a fighting spirit and a long skill.

    Choose someone who has the "captain" skill and has a high level of continuity, that is, he doesn't need to be a substitute.

    Do you still need to ask? I need to be Luo.

    Cristiano Ronaldo, Messi, Fei Niao can do it.

    I don't know if I haven't played it.

  8. Anonymous users2024-01-30

    There are two options.

    First, select Registered Players in it, register the players you want into your favorite team, if you want to use this team you like in the Master League, just choose - Match Mode Players, in the team that selected your registered player, but because Live cannot create a team in mode, this method can only use the default team.

    Second, choose in the Master League, create a custom team, and then replace the players you don't want with the players you want, so that you can build your own Galaxy Battleship, and one of the advantages of this mode is that you can customize the team's home stadium, team uniform, and team cheering style.

  9. Anonymous users2024-01-29

    The practice of the party is to issue minutes by minute by minute.

  10. Anonymous users2024-01-28

    Live 10 isn't set up in-game, it's in your installation folder, there's a file.

    After opening, you can set it in it, which is to set the keyboard or handle key function.

    If you're asking something like tactical setup, let me tell you a little bit from personal experience:

    The Tactics Menu allows players to adjust their team's tactical settings on their own, with each option divided into 3 categories: a, b, c (a, often strong or often used;

    b, balanced; c, weak rare or rarely used).

    Backline: Adjust how well your backline is in front of and behind the pitch on the pitch. The "A" setting pushes the back line forward, squeezing the opponent's frontcourt space, causing the opponent's forward line to retreat, leaving little space for the opponent in the back line and midfield.

    It is easy for opponents to seize the opportunity to sneak the ball behind and the long ball. "B" setting, keep centered, steady. "C" setting, the back line is always behind.

    It is not easy to be hit by the opponent behind the ball, but it is easy to cause the midfield to leave too much space for the opponent.

    ZonePress: How often your player gets close to the opposing player. The "A" setting, often close to the opposing player, causes pressure on the opponent's passing and receiving of the ball, and more counter-robberies regain the position of the ball, which is a great physical exertion.

    b" to maintain a proper balance. The "C" setting, basically not close to the defense, while maintaining physical strength well, gives the opponent a relatively large number of passing and receiving opportunities.

    offside

    Trap: How often the backline is used to create an offside tactic. A to C:

    Often try to make offside - to - rarely - decrement. It is best to use a world-class backline, and at the same time, if the opponent has a talented midfielder, CF has anti-offside skills, option A should be used carefully! (The shortcomings don't need to be translated, everyone knows it).

    counter

    attack

    b" settings to keep the balance. The "C" setting allows the attacking player to retreat frequently after losing the ball. (Note the understanding of defensive counterattack, option A does not refer to the team retreating as a whole and quickly counterattacking after winning the ball, but refers to the offensive players staying in the front court and not participating in the defense.)

    The C setting does not mean that the defensive awareness is weak, on the contrary, the C setting, the player retreats sharply after losing the ball and participates in the defense).

    It is easy to cause errors only in defensive counterattack tactics, but after looking at the team's tactical settings, everyone should think about whether there is a conflict between their offensive awareness and the team's tactics, for example, whether the offensive awareness of the forward line is adjusted to return to the ball and whether there is a contradiction with the anti-counterattack tactic A? Does the A setting of the back line contradict the defenders' sense of retreat and attack? )

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It's up to you to get used to it, plug in the controller, and the default one is fine, in the settings under the live directory.