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I have a R34 myself, so I can recommend you, A package, large bag wings, RS+M wheels, bullet mirrors, holes without carbon covers, R34 itself The car is heavier, so the focus of the modification is to make the car lightweight, if this modification method is not used to it, it is recommended to try to use the C package, the car wing, and the rest is the same.
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GTR is very simple. C package + RGII + bullet + perforated carbon cover + GT straight. This is the best way to modify GTR... RS+M for LS is only suitable for E8 and E9...GTR with RGII is the best!
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Try the A-pack three-prong non-porous carbon fiber cover gt straight! That's what I use, and it might conflict with the others, but it's really easy to use. I'm also a player in the middle of the game, so I shouldn't be bad.
Also,My three claws are white.,The official says that the white one will drift but the acceleration is fast.,But it doesn't seem to be that in this set.,At least I use the e9 white three-claw drift is particularly powerful.。 Try it, I feel really good!
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Based on my understanding of your words, you should use a bag!
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It depends on what kind of car you are, the heavier the car to play in the direction of the corner, of course, the line is very important, basically follow the principle of outside and outside, and there is the best way to play little by little in the general direction in advance, the red bay will step on the brakes, and the yellow bend is best to downshift and float over.
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I'm a big fan of the fifth-gear car.
I play in fifth gear and never go down first when cornering.
Except for the bend that is so quick that it flies.
I always loosen the oil first when I corner. The steering wheel hits the end.
The direction judgment has been basically calibrated, and the accelerator is started to be released.
Wait until the steering wheel calibration is complete, and step on the accelerator to move forward. Until the corner. Keep running in lower gear.
It's very efficient.
It allows you to turn corners as fast as possible.
Of course, the route you choose for cornering is also extremely important.
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It is recommended to use the car in B mode, this is my method of cornering:
Blue bend, rush straight over, remember, inside and outside!
Yellow bend, minus one gear, outside and inside cut the inner line.
Red bend, downshift one or two gears, outside and outside, again, cut inside line (bend).
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Big red corner, if it is a sixth gear, immediately adjust to 5 before the corner, and then immediately change to 4Hold the steering wheel. For smaller ones, brake down one gear to corner. Thank you.
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Drift method inside and outside! Red Bay is back in 1st gear and can apply the brakes.
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Just play more! Lianlian technology!
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1. The premise of the game machine Wanshore 3DX cornering.
All the bends are all heart-sucking.
Second, the game machine bay shore 3dx cornering foundation.
Lean on the outside before cornering, stick to the inside wall when cornering, and return to the outside when cornering, that is, out in out, if you don't follow it, you must manually turn the steering wheel through.
3. Game machine bay shore 3dx cornering skills.
There will be a turn sign (red, yellow, blue) before the corner, and you will turn in the third second when the sign appears.
Fourth, the game machine bay shore 3DX cornering method.
Cornering, braking, and downshifting at the same time.
This method is suitable for Pk
Advantages: Brake without flying when fighting against the car, maintain balance.
Cons: Slightly slower acceleration out of corners.
Remarks: Challenge the ghost king to clamp the car, and the stall is oversized
Cornering, oil loosening, and downshifting at the same time.
This method is suitable for Record Attempt (TA).
Advantages: Acceleration is faster after cornering than braking in corners.
Disadvantages: There is a car hitting you during the battle, and the stall is big!
Note: This method is used in the Tudou video.
Fifth, the game machine Wanshore 3DX specific corner.
Blue Bend] The general angle of the blue bend is relatively small, and it is generally okay to pass without loosening or braking!
Yellow Bend] Loosen the throttle for half a second, almost.
Red Bend] Normal Red Bend:
Loosen the corner for half a second and reduce the oil to 1st gear or brake for half a second to turn down to 1st gear (if it is 6th gear at the time, change to 5th gear, if it is 5th gear, change to 4th gear).
Note: The braking and throttle release time are not necessarily, you must master it yourself, please see the following |"Pay attention to corners".
For specific use of [Cornering Loose Oil Downshift] or [Cornering Brake Downshifting], please see "Cornering Method".
Super Rapid Red Bend (Osaka's first bend, C1 Red Bend, very narrow kind), etc
When cornering is half a second, the oil is lowered to 2nd gear, or the brake is lowered to 2nd gear after half a second of cornering (if it is in 6th gear, change to 4th gear, if it is 5th, change to 3rd gear).
Note: The braking and throttle release time are not necessarily, you have to master it yourself, please see the "{Cornering Attention" below for comments
For specific use of [Cornering Loose Oil Downshift] or [Cornering Brake Downshifting], please see "Cornering Method".
Sixth, the game machine bay shore 3DX turn attention.
About cornering, time to grasp the explanation.
It's all heart-sucking.
Try to go straight first.
If you can't get by, you can step back one gear.
If you can't get by, release half of the throttle.
If you can't get by, send away the whole oil.
If you can't pass it anymore, brake in front of the bay and retreat.
If you can't pass it again, click the brake, release the throttle, and back gear.
In case it will slide out and hit the wall on the other side, change to reverse gear and press the accelerator and brake together.
Except for corners, try to move the steering wheel as little as possible (except for you with a car block) and shake the steering wheel slightly in a straight line, which seems to have a stabilizing effect.
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The outer bend is cut into the inner bend, the red bend is reduced to 4th gear, the blue bend basically does not need to be lowered (sometimes 5), and the yellow bend is 5. The Hakone circuit is all downgraded one more gear. (I have a 6-gear Mitsubishi evo10, and I haven't tried a 5-gear car).
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Landlord: Please, the 280-horsepower car Hakone can not brake the whole time, the car is originally below the minimum deceleration limit for cornering, so there is no need to drop to the fourth or fifth gear or something, and you can stick to the bend directly from the outside line.
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After putting the throttle in the red corner, the road is very small and the brake is down, and it is lowered by 2 gears. Yellow bend half of the throttle, the road is very small to put the throttle down, down 1 gear. The blue bend does not put the throttle, the road is very small, a little bit is enough, no downshifts.
In 3DX, E9 is the strongest. If you feel that the speed is slow, maybe it's just that you're used to playing fast cars before, and you don't feel used to playing slow cars for a while. I am the captain of the 3DX team, who has won all the track championships more than 60 times, and holds the top 3 cars in 3DX such as GTR-R34, EVO9, GTR-R32, and EVO8.
E9 is a strong car for this work,It belongs to the category of the car,It is also my own ace car,Fast acceleration,Flexible control response,Hard enough to fight,Clamping people is also superior,But relative to E8The grip is not very good (compared to other car types),So the bay is not as stable as E8,The stall will be greater than E8,So,After careful analysis and testing,I recommend the configuration as follows: >>>More
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1: Ghost coins are useless, just show off, the same as stars, and if you play the avatar upgrade, it depends on the number of victories, not the number of ghost coins. >>>More