Which ADC is the most difficult to operate in League of Legends? Why?

Updated on Game 2024-03-22
23 answers
  1. Anonymous users2024-02-07

    League of Legends is a game that can be said to be very popular, and many friends must have played this game. This game not only requires a certain amount of individual control, but also requires team cooperation in order to have a good chance of winning the game. In the game, the ADC can be said to have always been the main output of a team, although the ADC has been cut down in the past few seasons, but there are still people who will play this position.

    There are a lot of heroes in the ADC position, and the damage of these heroes is very high, but when it comes to the most difficult ADC to operate, I think it has to be Draven, because this hero is really demanding to operate, so let me talk about the specific reasons.

    First, the control of the details must be in place, Delevingne, this hero can be said to be a hero with very high damage, if you can play this hero, just like Vincent, basically two or three axes can kill a person. But if you don't play well, you're basically killed all the time. After all, this hero has to control his own damage in place, and this hero has high requirements for support, so this hero is difficult to play.

    Second, the requirements for movement are very high, and the requirements for movement are very high, after all, this hero has no displacement, and there is only one life-saving skill, which is the E skill. The enemy will never let this hero go, after all, the damage of this hero is very high, and he has to avoid a lot of damage in team battles, so this hero has very high requirements for positioning. <>

    3. To learn the skills of catching an axe, Delevingne's most basic requirement is to catch an axe, and Delevingne who can't catch an axe is harmless, so this is also a very test of skill. Don't think that the axe is very easy to catch, and the attack speed is very fast in the later stage, which means that the frequency of the axe is very high, so it is not good to play this hero without a certain hand speed. <>

  2. Anonymous users2024-02-06

    Delevingne. Because Draven's Q skill requires constant movement to catch the landing point of the axe, and there is also a better way to use my E skill to ensure that you can interrupt the hero who wants to cut you.

  3. Anonymous users2024-02-05

    The Abyssal Mouth, because the Abyssal Mouth is an ADC with no displacement, which requires a strong sense of movement and teamfight.

  4. Anonymous users2024-02-04

    Night Hunter, this ADC has a relatively close attack range compared to other heroes, and it needs to be positioned with Q skills.

  5. Anonymous users2024-02-03

    First of all, I'm from the EZ Party.

    But the next version of EZ is going to be weakened.,Removed the effect of W's attack speed reduction.,It's not as good as it used to be when you hit ADC.。

    VN is controlled, but it feels that the operation requirements are high, and the water in the early stage is one B, but there is no solution in the later stage.

    Big Mouth doesn't know much, long range, no escape, high positioning requirements, and death if you are not careful.

    So it is recommended to have a male gun and an airplane, from strong in the early stage to the late stage.

    ps:ADC is the soul of the team.,The sense of replenishment is very important.,If you want to play better, you can practice a lot.,In fact, the basic skills won't be too pitiful.。

    PS2: Pure hand play, please adopt.

  6. Anonymous users2024-02-02

    I'm sorry to tell you, there's nothing easy to do in the ADC.

    Qualifying Mainstream:

    Lower Lane ADC: First-class: EZ, Male Gun. Second-rate: airplanes. Third-rate: Ash, bounty hunter. Fourth-rate: Policewoman of Picheng, Goddess of War, Vane, Teemo.

    Bottom Lane Supports: First-class: Soraka (Medium), Wind Girl (Medium), Cow (Medium), Robot (Medium), Jewel Knight (Low), Dawn (Medium), Piano Girl (Medium-High).

    Others are non-mainstream and non-mainstream, and there are some more powerful people in the non-mainstream, but there is no need to buy them first, let alone those who are not in the stream.

    Mid Single APC: First-class: Annie, Voidwalker (often ban), Morgana (ban), Zyra, Kyaukyue, Ruiz, Medusa (very difficult), other common:

    Clockwork Demon (Difficulty), Kenan, Katarina, Lux (also support), Fox, Cards (banned, Difficult), Non-Mainstream: Giggs, Master of Metal (Single), Barrel, Vampire (Single), Akali (Available).

    Top Order: Mainstream: King of Top Order: Raven (What difficulty?)

    Focus on Raven for 30 years! You thought you'd play Raven? Actually, you never knew Raven at all! , The Hand of Noxus (a sharp weapon to grab people's heads, weaker in the later stage), female knife, Rambo, Shen (a stinky hooligan on the list.) Put the handle by ban), Stone Man (almost put the handle by ban), Metal Master, Vampire, Galen (can be supported), **Master (can be jungled), Alchemist (disgusting), Captain, Gravedigger (such a powerful thing ranking is not often seen), Jace, Lion (can be jungled), Gavin (teamfight control).

    Jungler: First-class: Blind Monk, Nightmare, Lion, Scorpion Other common: Mumu, Scarecrow, Mondo, Widow, Clown (often ban), Zhao Xin, Kazik.

    There will be omissions, forgive me.

  7. Anonymous users2024-02-01

    ADC to play well operation is relatively high, to be able to move in the position of your these, EZ is now the first C, but the skills must be predicted The skills of the male gun are easy to master, but the legs are short, and the big mouth is a developmental ADC, and the early stage should be developed with peace of mind, there is no running position to save the skill, the most test of the position, the late output distance is long, the attack is high, the later the output ability is stronger, it is other incomparable VN, it is also a to develop, and the early stage is not as fierce as the EZ male gun. But there is a knockback and displacement skill.,It's a very particular operation of the plane.,It's not the same as the output of other ADCs.,But the operation is not too difficult If you want to cooperate with your teammates gank.,If your teammates NB any ADC can be.,But you don't have any ADC that you want to control.。。。 There are only hard controls of ice and the arrow of punishment You recommend it, the male gun, the front, middle and back are more fierce, and it is easier to get started (the right skill), and the position depends on yourself

  8. Anonymous users2024-01-31

    ADC, the operation is pretty much the same, in fact, it depends on whether you can avoid the opponent's assault on you.

    EZ male gun planes all have rush skills that can advance and retreat. Each has its own advantages.

    As for gank, there are too many strong controls. Stone, wood, wood, this large group control, undead, gem, fixed single control, it's up to you to choose.

    Moreover, ADCs that generally play will choose to bring purification or mercury when they see the control. Disarm the control ability.

  9. Anonymous users2024-01-30

    Novices just play with airplanes, male guns, and play VN if they can move (what adc still needs to have control?) Let's play Varus, this hero is very powerful, but no one plays it, it needs to be moved, but there is slowdown and team control.

  10. Anonymous users2024-01-29

    What is the simplest 、、、 since you dare to play ADC spelling is the basic skill, show operation, take the head, pretend to be 13, attract sister paper, and satisfy your vanity.

  11. Anonymous users2024-01-28

    EZ dash and escape are relatively good, the early output is not very high but the consumption capacity is much higher than other ADCs, and the GAN survival rate of EZ is relatively high. It is not difficult to see that the early stage of EZ is the development stage, and when it reaches a certain level, it will be able to gank the opponent's hero. Unless it is blown up by the other party, it is inevitable that it will be very casual to develop peacefully for 20 minutes.

    That's why EZ is the way to go.

  12. Anonymous users2024-01-27

    It's all very powerful.,Mainly look at the summoner who plays.。

  13. Anonymous users2024-01-26

    Look at the stage you're playing EZ Male Gun in the early stage, Good Airplane in the Middle Stage, and Big Mouth VN in the late stage

  14. Anonymous users2024-01-25

    The adc is the output with control, just one The main ranking is the EZ male gun, and the operation is all to see the movement is not simple.

  15. Anonymous users2024-01-24

    The most common ADCs are the Outlaw Male Gun, the Explorer EZ, the Bounty Hunter, the Merlin Cannon, the Leather City Policewoman, the Night Hunter VN, etc. The characteristic of these heroes is that they are all long-range output, and they are also crispy, which requires a lot of time to replenish troops and accumulate equipment, and can support the output of the whole team in the later stage. Generally, it is equipped with an auxiliary to walk the lower road of the map, and the development of supplementary troops is the mainstay.

    The meaning is also the meaning of physical output, and all heroes with physical output are AD heroes. As mentioned above, ADC refers specifically to remote output, and AD in many cases refers to physical semi-meat. Equip physical attack and HP resistance.

    The more common ones are Zhao Xin, the governor of Debang, Demacia Galen, the Hand of Noxus, and Raven the Blade of Exile. These heroes are generally junglers, or heroes who have gone on the road.

    3, APC and AP both refer to magic output heroes, and the difference between AD and ADC is the same, APC is the magic output core of a team, and it is generally in the middle. Other heroes in the AP class can be top-laner heroes or junglers, not in the middle lane. APC is more common for Caterina the Ominous Blade, Anne the Dark Maiden, Wandering Mage Reze, and so on.

    And the ones who walk on the road generally have the mechanical public enemy Rambo, the Scarlet Reaper, also known as the vampire, and the difference with the mid lane is that these heroes are half meat and half output, and the middle lane heroes are mostly pure output heroes.

    4,**There is no change in the attributes of the characters in the game.,Choosing any** won't make you hit people more painfully, and the equipment is better. will change the model of this hero, such as changing the color of clothes. In addition, the special effect is to change the effect of the original skill, such as the fire girl's ** can turn her fire-breathing animation into an ice-releasing animation.

    There is no ** that does not affect the game and does not affect the level. It's just that some models are good-looking, so some people buy **.

  16. Anonymous users2024-01-23

    Dear, I can tell you clearly, ADC is a vital role in the qualifying match, the development of ADC is mainly based on replenishment, during team battles, standing in a safe area, under the premise of being protected, providing tons of damage, however, the formation of ADC, generally in about 30 minutes, the number of replenishment is generally not less than 220-250, the entire qualifying match, the early AP supports the rhythm, at about level 8, the general team battle once, the jungler is a hero with rhythm, Generally, before level 10, it is in a stalemate period,The possibility of a human head appearing on the line is very small,At this time, you need the divine consciousness of the jungler and a sharp operation,The upper order is a snowball position,Generally killed about 2 times,The road will collapse,On the contrary, the side that gets the head will be vigorously suppressed,The auxiliary is to protect the ADC replenishment,Protect the ADC brush money,Not to be killed or suppressed,When it is particularly stable and can kill the other party,Generally provide first-hand control,As for what you said**,It's just a special effect.,To put it bluntly, it's good-looking., It's basically not very useful, as for the victory or defeat of the low-end qualifying match, I feel that the number of eyes is crucial, if you play for 30 minutes, the total number of cumulative sockets is not less than 50, basically you will not lose.

  17. Anonymous users2024-01-22

    ADC refers to long-range physical attack, which is generally based on going down the road with support to make money, but now there are often tactical outfits, and ADC and support areas are on the road; AD refers to physical attacks, which are generally more uplaner and jungler; AP refers to magic attack, the middle lane is generally to give AP with extremely high skill damage, one person is busy, and it is the most early to 6, they are mainly responsible for the early wandering and the output of tons of damage in team battles; I've heard a lot of the word APC, but it can be classified as a magic attack; dps……This is a common meaning in all games, referring to "damage output".

    **Only aesthetic effects (legend has attribute bonuses......Haha),But**It's a psychological thing.,Heroes use ** general、It's basically okay to play this hero.,But it's definitely going to be killed first!!

    All of the above.

  18. Anonymous users2024-01-21

    Each position is important, it is enough to protect the ADC output during team battles, and the main output is still AD AP

  19. Anonymous users2024-01-20

    **No special effects, the general ADC is developed in the early stage, as long as the opposite side is crushed to death in the early stage, and various super gods are in the later stage.

  20. Anonymous users2024-01-19

    The ADC is the late remote physical output. APC is the main output of the mage. DPS is the main output of the team.

    AP and AD refer to physical attack heroes and magic attack heroes, respectively. Special effects don't do anything, they just look good. APC is also known as AP, which is generally the middle lane.

    ADCs are generally the lower lane and the auxiliary lane. Then there is a jungler hero, and the top order is generally half meat.

  21. Anonymous users2024-01-18

    ADC is a long-range physical hero, such as policewoman, bounty, big mouth, male gun、、、 ADC is in the early stage of the development of a soldier in the lower lane, and is supported by the same road, in addition to the equipment in the middle and late stages, you can stand in the group.

  22. Anonymous users2024-01-17

    Nonsense. Of course. ADC is the core!

    Decide the winner or loser. ap is mana output. APC is the same as ADC.

    The ADC is the physical output core. APC is the core of mana. AD is the physical output.

    DPS has not seen it. It's a jungler. Only Explorer's Future Warrior has special effects.

    The rest is just good-looking.

  23. Anonymous users2024-01-16

    。。AP is the magic output, APC is the core mage, AD is the physical output, ADC is the remote AD output, it is the core, it needs to be raised, and DPS is the output.

    AP common ones are Anne Akali and so on ADC common ones are ez male gun vn and so on **Some have special effects Some don't As for the pain points of the fight, buddy tells you how much you think about it.

    As for the role of the ADC ranking, it is quite important, the perfect camp, and it generally needs a mid-laner core mage, the upper single AD output, the jungler half-meat output, the lower lane ADC and the support are indispensable, but sometimes you will encounter strange ones, such as what kind of double law. There's no ADC, what five meats.

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