How to play Swift Scout in lol?

Updated on Game 2024-03-13
18 answers
  1. Anonymous users2024-02-06

    Swift Scout's cooldown for each ability varies.

    The cooldown of Q skills is fixed, and they are all 8 seconds.

    The cooldown time of W skills is also fixed, which is 15 seconds.

    The e-skill has no cooldown, it poisons the opponent and takes magic damage for the next 4 seconds.

    1. The hero of the Swift Scout is particularly fun.

    For many friends who play League of Legends, many people especially like to play Swift Scout. The hero of Swift Scout is particularly playable, and at the same time, it is also cute, and it is loved by many female players. For those who like to play entertainment games, it is also the first choice hero for entertainment and entertainment when it is fast.

    This hero is not only very strong, but also makes the opponent particularly distressed, because the ultimate move after swiftness will often disrupt the opponent's rhythm, and even collect the opponent's remnant blood. <>

    Second, let me talk about the cooldown time of the skill of Swift Waiting.

    As I mentioned above, Swift Scout's Q and W skills are both fixed-time abilities with cooldowns of 8 seconds and 15 seconds, respectively. Swift Scout's e-skill is a passive skill with no cooldown. Swift Scout's R skill is the essence of this hero, with cooldowns of 35 seconds, 31 seconds, and 27 seconds, respectively.

    Swift Scouts can store up to three Mushrooms at a time, each of which can last up to 10 minutes. <>

    3. Swift Scout's mushrooms are particularly fun.

    Many friends who like to play Swift Scout are particularly fond of Swift Scout's ultimate, which is not only very entertaining, but also makes the opposite side particularly distressed. Swift Scout's ultimate has a particularly high AP bonus, and if you're playing AP Teemo, your mana strength will directly determine the damage of your ultimate. If you play the Ice Rod and Hat in the late game, your ultimate will not only further slow down the opponent, but even directly hit the opponent in seconds.

    For those who play Swift Scout, buying mushrooms in the late game is a very happy thing. <>

  2. Anonymous users2024-02-05

    In this game, the cooldown time of Swift Scout's skill is about three seconds, which is still relatively medium, and it can turn the tide in a critical moment.

  3. Anonymous users2024-02-04

    It's about a second after the skill of the swift scout is fully charged with the ultimate, and the skill cooldown time is not particularly long, and it needs to be summarized while playing.

  4. Anonymous users2024-02-03

    The cooldown time of the skill is 23 seconds, because the cooldown time of this skill is 23 seconds, and some equipment can be released to reduce the cooldown.

  5. Anonymous users2024-02-02

    In League of Legends, the cooldown of Swift Scout's skill is 20 seconds, and the damage value of this hero's skill is particularly large.

  6. Anonymous users2024-02-01

    30 seconds, there will be a mushroom every 30 seconds, as long as there are mushrooms, this game is also very fun.

  7. Anonymous users2024-01-31

    It is easier for Timo to restrain some heroes who have not advanced in melee combat, and his ability in the early stage will be slightly stronger, and his role in the later stage will be smaller and smaller.

    The Dolan Ring can provide Timo with a good amount of blood and the ability to return to the blue, the skill adds points to the main E and vice W, and the damage of Timoping A mainly relies on the passive play of the E skill, W increases the movement speed, and Timo's attack distance is relatively close, so it relies on the movement speed to kite the opponent, and the Q skill can be used as a blinding pre-point level.

    You can use AQA to consume the opponent online, you can use Ping A to consume the opponent during the interval of the opponent's replenishment, the opponent can open W to increase the movement speed and escape, and the opponent can use the Q skill to blind the opponent after the opponent rushes up. After level 6, you can use mushrooms to ambush the opponent.

    Teemo's equipment can be selected: Attack Speed Boots, Nash's Fang, Large Mask, Hourglass, Ice Staff, and Magic Staff.

    Nash's Fang can provide Timo with attack speed bonuses and cooldown reduction stats, which are both very good for Teemo, and the Large Mask can be used with Teemo's mushrooms to deal more damage.

    Teemo can be used as a back row to play more output for teammates in the team battle, Teemo can bury mushrooms in the team battle location in advance, and seduce the opponent to take the bait and slow down the opponent to play the role of mushrooms during the team battle, Teemo is a hero who attracts hatred, and when necessary, he can go up and sell himself to provide more output space for his teammates to ensure the victory of his teamfight.

    Talent suggestion: 21-9-0

    In addition, the butcher is pointed out to avoid the embarrassment of too low damage when mending the knife, and the feast is to strengthen the online endurance, and when the enemy hero is harassing, mending the knife yourself can also improve some online endurance.

    And the dangerous game should not hesitate to point out, kill heroes or assists while recovering health and mana, the amount is equivalent to 5% of the lost health and mana, often get assists when being hunted down, this point of health and mana recovered, will turn the tide of the battle, and carry out a perfect counter-kill, in the team battle may be this talent point will save your life.

  8. Anonymous users2024-01-30

    I've played Swift Scout for a while, and I believe you've seen the official tips and strategies, so I won't repeat them. Here's what I learned:

    Timo is a stealth unit, don't forget that you can sneak. There are a lot of people who have given up on Teemo's stealth, and I don't think the gains outweigh the losses. I have a common way of playing, come up and go to the middle lane as fast as possible (you must be in the middle of the lane in advance and learn w skills) to sneak, do not replenish the troops, and wait until the opponent rushes out to hit him when he reaches your tower, and must reappear after the opponent is within the range of your tower, so that he does not dare to attack you directly, and when he runs, you can use normal attacks, plus e.

    Generally, the opponent will lose more than half of their blood, and you will have a blood advantage, and then you will have peace of mind to replenish the troops. Teemo's hands are not short, and it is easy to replenish troops. A red fixed physical damage rune is recommended.

    Teemo is not an outburst, so it is difficult to take a blood, so you must replenish the troops with peace of mind. There's also a trick.,If the line of soldiers is too far back.,You can press the S button to stop him after your own creep is almost finished.,After triggering the stealth, most of the opponents won't come over A soldiers.,Of course,If the other party comes,Start fighting decisively.,The 3-second attack speed bonus after the end of the stealth is very sharp。

    Then, when you reach level 6 with guaranteed immortality, you can switch lanes with your own mages or other heroes who need a level. Of course, mushrooms must remember to grow. Don't grow mushrooms in a straight line, most people will walk on the S road after stepping on mushrooms, and make your mushroom seeds messy.

    When the opponent steps on the mushroom, he steps forward and plants all the remaining mushrooms, and you need to anticipate the opponent's movements.

    Don't let him stack the mushrooms until they reach 3, you have to remember to use the early CD.

    Finally, Teemo don't keep mixing lines, proper wandering can make others jealous of you, Teemo is very fast, and often using stealth can cause psychological pressure on the other party, and mushrooms are best used to make money in the early stage.

    In the mid to late game, plant mushrooms in the opponent's jungle (where the headwind is in your jungle) and tell your teammates to try to have a teamfight in the jungle.

    - Pure hand, give points.

  9. Anonymous users2024-01-29

    If you are a quick scout, use the attack speed to flow a little sharper.,The main upgrade e.,If you're loaded, you'll get out of the Corrupted Blade *1、Wisdom End Blade *2.,The rest of the grid will look out for yourself.。

  10. Anonymous users2024-01-28

    I was the first hero to get my hands on. I miss it.

    My loadouts are: Flying Shoes, Corrosive Blade, Wisdom Knife, Ice Hammer, Green Claw, Nash Tooth Killer is mainly Yin Man. In the grass (can also be a wild area) before and after the burial of a mushroom, and then stand in the middle of the stealth, the other party walks over and steps on the first one will generally continue to walk forward, to your position when a little more show up to hit him, based on your wisdom knife and ice hammer, a set of even can't kill you, he is a set of fights, you have residual blood, he has a lot of blood, you don't run, his skills are in cd, you q him, he Ping A you are invalid, these two seconds are enough to kill him, if he runs, because he has exceeded your position, generally from the other end, will step on your second mushroom, and it will also die, so you can't run anyway, and you still have an ice hammer.

    If you want to release a dart at the far end of the group, it's really powerless, and it's an ATM when you go in. Burying more mushrooms near the regiment is the king.

    Mushroom skills, first of all, is the free eye, one at the entrance and exit of the big grass, one from the other party, one from the other party, bury the corner on the road, do not bury the middle of the road, the big and small dragon buff should be ensured, the entrance and exit intersections of the wild area should be always bright, and the three lines in the later stage should be inserted in the grass in front of the tower, which is convenient for stealing the tower (the main work of teemo in the later stage is to steal the tower.) Play teemo with a teleportation, in the early and middle stages, the mushrooms on the map should be scattered, **make trouble, you will fly** ambush or help behind the back, pseudo global support flow.

    The output depends on attack speed, green claw, and poison, and this set of beating people with blood on their heads looks very sharp, hehe, corrosion and demon reduction resistance are good for the wisdom knife, green claw, and your poison.

    Q is to fight ADC killing, everyone is afraid of it, but not afraid of ADC.

    W is born with half a sprint, a real sprint in a few seconds, what else do you want.

    E plus attack, innate corrosion plus the additional damage of the wisdom knife, what else do you want.

    teemo is the key to good teleportation, the mid-term huddle confrontation, you steal the tower, the other party 5 may not dare to cross the tower to attack you 4, see if there is no chance, will divide people to go out to catch you, come to 1 person, you have two choices at this time, stealth in the grass, kill if you can, if you can't, stealth and let go, people run away and you continue to steal the tower, or teleport to the group to fight 5 to 4, come 2, just fly directly to the group. If the other party dares to beat you 5 and 4 over the tower, you fly back to play the group, and you will definitely have the advantage of hitting you under the tower.

  11. Anonymous users2024-01-27

    There's nothing to say about the outfit.,Because AD is out of that outfit.,Personally, I recommend that the green claw come out later.,After all, when people don't have any blood, the effect of the green claw is not obvious.。

    Secondly, you can try the AP stream. A mushroom can fry a lot of blood, but it is not mainstream, it is more fun to say that the mushroom technique, if you want to be eye-catching, of course, put more, scatter, if you want to kill, you might as well try the triangle arrangement.

    You can put two more in the grass, and it is easy to step on it when the eyes are shady, especially if others escape.

  12. Anonymous users2024-01-26

    I don't know if someone like this says he's easy to use, and another one says it's invincible, Timo steals the tower? Funny? Forget about this hero for entertainment, you can't use him as an output to fight.

  13. Anonymous users2024-01-25

    I prefer the attack speed of Timo.,It feels good to install according to the system.,The attack speed has been raised.,There's also a certain amount of magic lethality.,Mushrooms are generally used as eyes.,Two slow down and escape.,I often get assists because ......of mushrooms.,Killing people depends on the timing.,Generally I look at the other party's skills after letting go.,A Q and then shoot flat.,Pay attention to Timo's mocking face.,Especially Teemo who is full of mushrooms.,So pay attention to save your life.,Don't be caught.,Catch it and you're basically dead.。

  14. Anonymous users2024-01-24

    I love Teemo too! My general outfit is attack speed shoes, lanterns, red forks, endless (the focus is on Endless Timo depends on him), and then the opposite side attacks more reflective armor, and more magic resistance. In the end, in a 1000 piece of attack speed bow killing, such as chopping vegetables, seconds, except for tanks, all heroes mobile phones hit the copy of death.

  15. Anonymous users2024-01-23

    Belch. All I know is that Timo's mushrooms are mostly in the grass.

  16. Anonymous users2024-01-22

    AD and AP flow are OK.,AD out Berserker shin armor.,Endless,Red Fork,Drink Blood,Black Cut,The last madman or spring brother armor (if you pursue extreme damage and finally drink blood) Talent is a talent for attack speed circulation.,With a weak flash.,Mushrooms are used as vision and yin people to slow down.。

    AP outflows bright shoes,Time staff (or ice staff),Archangel,Red cross,Red hat,Ice armor,Talent is a talent for magic wound circulation.,But you can not point to reduce the cd talent.,Mushrooms are mainly used to blow up creeps to make money or kill people.,When the vision is only secondary.,You can buy another eye.。 The level of energy can be band flash and weak, and if the opposite side controls more, it can also bring purification.

    The last thing Timo needs is ignition, his E skill and R skill are originally blood burning skills, and the effect of ignition is almost the same, but there is no effect of reducing the amount of health returned.

    Making money is the basic, if you can't make money, even if you don't die once, it's a tragedy in the end, try to die as little as possible, work hard to make money, quickly outfit, kill people and push the tower. When you don't have a field of vision, you have to look at the minimap, and if any heroes disappear on the other side, judge whether they will come to catch you.

  17. Anonymous users2024-01-21

    Attack Speed Boots, Green Claws, Corrosion, Nash's Fang, Red Cross, Ice Hammer or Spring Armor.

  18. Anonymous users2024-01-20

    。= I've seen an article about Teemo's AP play before, but I can't find that. All I remember is the headwind and Timo stealing the tower flow.

    It depends on whether you use Q or E first. Q is physical damage E is magic damage The main equipment is different.

    I use E every time, so I'll just say E.

    Bring shoes and 3 red before going out. Every time I finish eating Sanhong, I can bring more than 2,000 money when I come back.

    Needless to say, the shoes that go out of the frenzy.

    Then out <>

    Nash's Tooth and <>

    Corrosive Blade: Every time I equip these two, my attack speed seems to be up.

    Continue to the <>

    Oniso's Fury Blade You could have done this earlier, and when you get the life steal, Onisuo just sped up. (There may be a lot of people who say they drink blood.) At that time, you can see your attack speed for yourself, even if you drink blood, your attack speed will not increase again, because it is the peak.

    So come out of the furious blade of the ghost. )

    The last meat outfit You can choose according to the situation at the time: Hammer, Greenclaw, Stark's Mania, etc., etc.

    When the first two knives come out of your bar, you can basically push the tower alone.,It's no problem to go head-to-head with the physics department and the law system.。 After the Berserk Blade is released, it is to prevent the opponent from sucking life faster than you =, you can also go out early.

    I think it's much cheaper to have a magic injury than a physical injury. It's out faster.

    Nash's Fang: +50% Attack Speed, +55 Ability Power, Regenerates 10 Mana every 5 seconds, Unique Passive: Reduces Skill Cooldown by 25%.

    Corrosive Blade: +25 Ability Power, +50% Attack Speed. Unique Passive: You deal 20 magic damage to the target with a physical attack and reduce the target's magic resistance by 6, stacking up to 4 times.

    Well, it's over. Give it or not.

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