-
Bear's Bleeding" Mango (mangle Chinese translated as laceration) > hammer swing.
Kill me with all the monsters you charge! Charging costs 5 rage and doesn't have any aggro.
First of all, there should be 30 points of anger. The elf fire is on the monster, and then press the hammer blow, and the monster is close to press the mango, so that 2 times go out together, 2 numbers float, and the hatred is very stable, which is the best choice in the case of teammates who are not very smart. After that, let's rub my head and start bleeding.
Of course, mango is a CD that will be used as soon as it arrives. If there is too much anger to use, the mango is in the cd again, and the bleeding has just been on, so consider using a swing.
-
It won't lead to strange words, Wild Charge, Laceration, Elven Fire, Frustration, Roar, Cut.
Use it when you lacerate to cd.,Heavy beating hatred is not small, but it takes up an ordinary attack.,So the actual anger hatred ratio is very small.,If there's so much anger that you can't use up the lacerations and cuts.,Then hit it hard.,Cuts can be stacked 5 times.,After 5 times, you can put it every 15 seconds.。
Xiao D doesn't rely on skill stacks to hate.,Output to generate hatred is the most important.,So in the early stage of pulling monsters, what kind of damage is big is like that.。 Laceration produces a lot of aggro and damage, and it doesn't take up the opportunity of normal attacks, so it's the first choice, and Elven Fire can also produce aggro without consuming rage, and the cd is used as soon as it arrives.
-
First of all... Revenge will only have a chance to come out after the boss hits you for the first time, and revenge hatred is not the highest, the highest hatred is shield fierce, and then armor piercing5 Revenge and bravery are the same high hatred, and revenge is generally prioritized.
Doom Strike, you'll put it in 20s+ after Armor Piercing 5.,About 7 times or so in Heroic Hit.,Because there are usually a few revenge in it, plus counting the public CD and ** interval, it's almost 30 seconds of armor breaking.,Use Destruction to brush down the CD.。
Or Armor Piercing 5 is directly destroyed.,But it's not trivial to have 25+ more damage per attack.。。。 Easy ot... You are self-respecting haha.
-
The shield was thrown aside, and the five breaks were directly destroyed Of course, keep the whole block I feel that revenge is not necessary.
If the anger is not enough, and the hatred is not enough, it is still revenge.
-
Vengeance shield to open monsters. Open the wrath of justice and then consecrate and release the judgment.
-
Vengeance shield to open monsters. Open the wrath of justice. Smash the sacrifice.
-
Open the wrath of justice.
And then there's the yellow word damage, which is spell damage, and it's generally the voice of justice.
-
Pull hatred, as is common in games, means to attract monsters to attack. In real life, it mostly refers to words that are easy to offend people, or behaviors that are resented by everyone.
Since the part of speech is neutral, it can also be used in jokes.
-
It is the same as the damage value, and can be converted to the damage value in equal proportions.
However, tanks have skills that can inflict extra aggro, and for tank classes, all skills usually have extra aggro due to the tank form (talent).
The amount of ** caused ** is to be converted into hatred value by 50%.,Unless the skill indicates that there is no hatred value.,That is, 10000** amount (including excess**),It's equivalent to the hatred value of 5000 damage to monsters.,Regardless of whether the 10,000**amount is excessive**, or how much is excessive**. The hatred value of hot is calculated according to the ** that has been in effect (so the hatred is relatively low, but it continues to generate hatred, that is, a person with hot on his body suddenly enters the battle, and if the others do not pull the monster, the monster will attack ** first).
Some actions that do no damage and no ** will also cause hatred, such as adding a buff to yourself or your teammates after entering the battle, this kind of hatred value is relatively low, but the specific hatred value is not very clear.
The significance of aggro is that most monsters will prioritize attacking the player with the highest aggro.
In this way, you can ensure that the monster attacks the person with the strongest survivability in the team, and the person with strong attack kills the monster, ** to ensure the survival of the team members, then the game can be carried out.
-
Hatred is a system of Warcraft, other games fight monsters, monsters generally hit the first person to attack him, or then change the target to attack the machine, but the Warcraft boss attack is very high, attacking other professions is likely to kill in seconds, t is to use an attack that can cause high hatred to hit the boss, cause high hatred to the boss, let him only attack t, so that the boss will not hit people indiscriminately, so as to reduce**pressure, reduce**rate, this is to pull hatred, if the teammate's damage is very high, more than your hatred, the boss will go back to fight him, do not play t
-
It's just to let the boss keep beating you, and it's called hatred.
-
Thunder Strike, Heroic Strike, Shield Slam, Revenge, Devastating Strike (Armor Piercing) Shield Strike, Punishment Strike, Shun Slash, Frustrated Roar, and that's probably all for the main hatred skills.
Pull the monomer monster (boss) to use: shield slam, revenge, destruction strike, heroic strike, punishment and pain attack these are the most used.
Crowd pull: Thunder strike, slash, shield slam, revenge, destruction strike, heroic strike.
The highest hatred skill seems to be shield slamming.
-
When T wants to hold the hatred, if there are too many monsters, sweep For example, there are 5 You sweep first and then roar in frustration and then beat them up separately Beat + sweep Before opening the boss, you can add a bark Boss will be beaten + Frustrated and roared + Elven fire If the hatred is low, taunt and then beat it hard.
Basically, if you are beaten hard, you can't run.
-
Bear T generally uses Elven Fire to open monsters, between the level of the problem, the basic technique is, as long as the anger is enough, sweep non-stop, and constantly beat these 2 skills will not be cooled down at the same time. Once aggro stabilizes, it can assist in lowering the output of the roar. Comparatively speaking, it is relatively easy for the bear t to hate in 5 people.
-
Tie the sweep and the heavy fight together to make a macro single kill skills are tied to the heavy beat xd There is nothing tricky as long as you don't encounter the beast dps carving check the heavy beating carving.
-
Dude, ask a question four times, I'm annoyed if you don't bother, and it's good to let the monsters beat you
-
If you can pull it and resist it, it's a good t, and of course, it can't be too watery. I was also playing bear t, but you only have level 21, in fact, there is nothing t not t, if you want to be a good t, practice quickly, full level, the full level is the beginning.
-
It's not necessarily good to be able to hold on to hatred, you also need to know how to use skills to save your life, as well as the playing style of each boss, etc.
-
Essence fire + rubbing is at least.
Strange eats bleeding with cuts + lacerations, excess anger with heavy Europe, and multiple monsters with sweeping.
No wonder you don't eat bloodshed, laceration + heavy Europe.
The goal is that you don't mock.
was taunted by ot first, and the resistance was slammed, and when the slam was good, it was almost good to pull it back, and it was almost the above points.
-
It's by attacking.
Because the hatred caused by the bear state is damage * skill extra hatred, so you can just keep using skills, and the equipment should be slightly better, at least the attributes should be on point: force sensitivity and resistance, high armor.
Elven Fire also has more than 100 hatreds, which is useless.
-
Elven fire,Battle Roar (I forgot the name.,It's to reduce the strength of the target's attack),And then use laceration (wild D talent),Now there's a new skill that's specifically used to add hatred.,Go to the skill book and take a look.,You can pile up 5 times.,Continuous damage.,It's very useful.。
-
Elven Fire is Xiao D's only armor-reducing skill and the one with the largest single threat value, and the bigger benefit is that he doesn't have to waste his anger!
In one attack of seconds, try to use the skill - Hammer Strike with a big hatred.
Also remember to roar with a rubbing. It can reduce the opponent's attack strength and reduce the damage taken by yourself. Also promptly with tearing. Inflict ongoing damage on the other side to increase the hatred!
For mobs and bosses who eat taunts, you can keep roaring and taunting!
For multiple monsters, you can use group taunts + frustration + swings to complete the monster pull!
The most important thing is to output damage without interruption! Increase the target's aggro against you!!
-
Push Harder Rely on strong output to pull aggro.
-
Roar + Elven Fire + Crazy Output.
-
Here's a description of the skill hatred that I used to save on my computer.
FYI. Skill quantification for a single target Aggro stats (50% monster damage reduction) 1Revenge-1370 quantified hatred dealt in total.
2.Shield Slam - 1220
3.Armor-piercing - 1050
4.Shield Strike - 910
5.Valiant Strike - 890
6.Shun Split - 500
7.Thunder Strike - 290
8.Rubbing Roar -175
Quantified Aggro Anger Utility of the skill:
1.Revenge-274 Quantified Hatred per point of rage.
2.Shield Strike -41
3.Armor-piercing - 88
4.Valorant Strike (Fast**) -59
5.Shield Slam - 91
6.Split (fast**) - 22
7.Rubbing Roar-18
8.Thunder Strike -15
I can't say anything about when someone else deals 1,000 damage, because the hatred of each class and various skills is different.
-
...I don't know, I don't need to be so clear. It's better to open a hate plugin
We used to play 10 people black dragon is basically a fq + a zst, there is nothing to say in one stage, pay attention not to stand at the tail of the dragon and there is no pressure, the main 2 stages will be more chaotic. My previous way of playing was that the black dragon went to the sky, and the two T were connected to the small dragons on the left and right, and then came together against the wall (because the boss would breathe), generally FQ to ZST justice defense or directly to ZST protection, we generally give protection, and then QS opened the light holy seal to play with the little dragon (wait until the 3rd stage in AOE drops, otherwise it will be infinitely brushed), ZST to pick up the dragon (because ZST will disarm, the scorching heat of the dragon ** will hit people very painful, increase **pressure, Generally, if there is no DZ, ZST will be disarmed). If you're fighting at this time.,And then the long-range is very violent.,The boss is beaten into P3.,Generally, ZST will be asked to pick up the boss (ZST has a furious rage against the black dragon will work very well.,Bear T is the same reason.,FQ,DKT is easy to be afraid of the crowd.,And then the boss is a flame breath directly seconds the whole group),FQ pulls the middle dragon.。 >>>More