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1.Basic operations
D-pad for direction.
Sticks in 4 directions for 4 different provocations (can add stamina gauge) = normal attack.
Direction + = 4 other normal attacks.
R+ = Powerful Attack.
Normal wrestling. Direction + = 4 other normal wrestling techniques.
x=Pick up the prop.
Ultimate or special attack.
L+Direction = Run (Upper Corner Post when running to a corner post).
R+X+Direction = Grab your opponent and push it out (you can use the corresponding direction in the ring to push your opponent to the corner post)2Wrestling when an opponent is standing.
r++= Grab the opponent's neck.
Pickable Direction + = 4 different wrestling techniques.
r+ += tuck the opponent's neck under the armpit.
Pickable Direction + = 4 different wrestling techniques.
1.Basic operations
D-pad for direction.
Sticks in 4 directions for 4 different provocations (can add stamina gauge) = normal attack.
Direction + = 4 other normal attacks.
R+ = Powerful Attack.
Normal wrestling. Direction + = 4 other normal wrestling techniques.
x=Pick up the prop.
Ultimate or special attack.
L+Direction = Run (Upper Corner Post when running to a corner post).
R+X+Direction = Grab your opponent and push it out (you can use the corresponding direction in the ring to push your opponent to the corner post)2Wrestling when an opponent is standing.
r++= Grab the opponent's neck.
Pickable Direction + = 4 different wrestling techniques.
r+ += tuck the opponent's neck under the armpit.
Pickable Direction + = 4 different wrestling techniques.
3.An attack when the opponent is down.
Normal Attack. or + = Special Attack.
or += another special attack.
The following actions are different for the opponent's upper and lower body: or or +=Special Attack.
= Suppression. 4.The opponent leans on the corner post to attack.
Normal Attack. R+ = Powerful Attack.
Direction + = 4 wrestling techniques.
5.Attack by yourself standing on the corner post.
Direction + = 4 powerful attacks.
6.Leaning on their own attack on the edge of the ring.
Corresponding direction + = strong attack.
7.An attack by the opponent leaning against the edge of the ring.
Normal Attack. R+ = Powerful Attack.
Powerful wrestling. 8.An opponent's attack under the ring.
Walk yourself in the ring to the edge of the ring.
Corresponding direction + = strong attack.
The upper corner column is like 5
When your momentum is full, pull enemies into your teammates' corners and press triangles to create a gorgeous duo finisher
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1 arrow keys: Move.
Stick: Provocative.
L: Run. : Normal Attack (Long press for a strong attack).
Direction + : Four normal attacks.
Continuous press: This is a new combo move? That is, a triple hit, provided that the opponent does not defend all hits.
O: Fall. Direction+o: Four quick throws.
This work cancels the previous big fall (R+O), but directly depending on the opponent's state, press the O+ direction to make it.
x: Climb to get props to use props.
r+x: Throws the opponent out to capture the opponent**.
Super killer skills. Counterattack: L is a counterattack normal attack, R is a counterattack throwing skill.
start:pause menu.
Climb the corner post and press Fly to pounce on your opponent.
When the air gauge is full, press L+R to store energy, and when the energy is full, press to send out a super kill.
There is an air gauge at the top of the screen next to the name, which can be used to store or release gas when full.
There is a schematic diagram of the body parts next to the name of the screen, white is normal, yellow is injured, and red is serious. After being injured, the character will be reflected in the action, and the ability will also be reduced due to slow movement, lame legs, holding the head, etc.
2. The main moves, if you have love, go directly to the game to know how to send it in the game, such as running, the upper corner of the pillar flying, the back or something.
Or go directly to the role move of the mode and press the triangle button to preview to know how each person's moves are issued.
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Asian version of shots, direct passes, long passes, x short passes.
What I can tell you is that it is not practical for beginners to make moves, not all players can use all tricks, you will know what kind of tricks are not practical at all, and defenders are not afraid to shake at all.
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Basics: Move up: Of course, Duan Heng is pressed.
Move down: Press, of course.
Move to the left: Press left, of course.
Move to the right: ...Press right.
Running: Press LB (the machines of the PS series are L1).
Pull the person up from the ground: Swing the right stick up when the enemy falls to the ground.
Suppression: Press B when the enemy is down (the machines of the PS series are circles).
Accelerate to get up: Press A when you fall to the ground (PS series machines press forks).
Dodge (Counterattack): Press RT the moment you are attacked
Normal Attack: Press X or press together with the arrow keys to perform different attacks (PS series machines press blocks).
Throw enemies out: Press B+ D-pad in any situation except when the enemy is down.
Get off the ring: Walk to the edge of the ring and press the arrow keys and a to get ** when you can run down the ring directly (the machines of the PS series are forks).
Special move: Press y when the special slot is full (the machines of the PS series press triangle).
Small special move: Press Y when the sign of the English letter S appears on the right side of the special slot (the machines of the PS series press the triangle).
Various wrestling techniques: Swing the right stick in various directions in various situations...There are surprises in shaking (there are too many situations involved to explain them one by one).
Shenyun Burning Letter into the article:
Put the enemy on a normal table: When the enemy is standing and faint (usually the few seconds when the enemy is just dragged up), hold down LT (the machine of the PS series should hold L2), drag the enemy all the way to the edge of the table, press A (the machine of the PS series is a fork), and the enemy will lean on the table, and then shake the right joystick.
Put the enemy on the table: Same as above, you can also throw the enemy to the edge of the table and shake the right stick.
Place one table on top of another: Walk to another standing table with the table and press A (the machines of the PS series are forks) after prompting
Attach one ladder to another: the same as above.
Difficulty: How to win the Hellfire Tournament: When the enemy is standing and fainting (usually the few seconds when the enemy is just pulled up), press LT (the machine of the PS series should hold L2) and drag the enemy all the way to the edge of the rope You will find that the progress is very slow If that's right, when it reaches a certain level, it will be automatically triggered You may successfully throw the enemy off the ring and catch fire, or you may fail and be counterattacked by the enemy.
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This has a Wang Heju as a pat on the skin and sleepy Bi method.
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D-pad: Move.
Stick: Provocative.
L: Running Facing the corner post can be climbed on the corner post.
Normal Attack. Combos can be combined.
Direction + : Four normal attacks.
R+ = Powerful Attack.
O: Fall. Direction+o: Four quick throws.
There are different moves behind the opponent's back.
R+O: Big wrestling.
x: Climb to get props to use props.
r+x: Throws the opponent out to capture the opponent**.
Super killer skills. Counterattack: L is a counterattack normal attack, R is a counterattack throwing skill.
start:pause menu.
Up and down + r + o: After activating, stalemate with the opponent, then press the direction + o at this time to launch a wrestling (a total of 8 types).
Left and Right + R + O: Control the opponent after activation, and press the screen to perform special throws (such as rotating the joystick, downward joystick, releasing the joystick, etc.). When this move is activated, the opponent can resist.
L+: Running and ramming, you can knock your opponent into it.
L+: Running and falling (mainly face falls, most of which can make the opponent bleed) are different from the opponent's front and tail.
As for when the opponent is down, when leaning on the corner post, when leaning on the fence, pressing o (which can be combined with +r l) will be activated by different moves, waiting for the player to figure it out by himself.
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This week is called (Clash Royale), and the condition for winning is to throw your opponent out of the ring.
How to throw it? There are 5 ways to do this.
1;Keep punching the opponent in front of him, beat him to the rope, you see his back on the rope, it means that he has a flaw, you press o, you can appear prompt, you root beam according to the prompt press 4 different build x, o, triangle, square, you can throw him down.
2;Same as the first method, the difference is that when the opponent's back is next to the rope, you don't press O, but you are hitting the opponent, and then you can see the opponent sleeping under the rope, you press O, you will see that you are in the opponent at T, and then there will be a line of vindictiveness, there is a decision point that keeps moving, you press O
3 times to decide the decision point in the middle can take the opponent down.
3;Same as the first method, but different, when the opponent's back is next to the rope, and your qi has an S or F, press the triangle and knock the opponent down.
4;Throw your opponent to any of the 4 corners (R+X+direction), you see your opponent next to the corner, press O, and throw your opponent down according to the 3 prompts).
5;Throw your opponent out of the rope (R+X+direction), your opponent will grab the rope and your body is on the outside, you walk over and press O and throw your opponent out as prompted.
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There are 5 ways to do this.
1;Keep punching the opponent, beat him to the rope, you see his back on the rope, it means that he has a flaw, you press o, you can appear prompt, you press 4 different build x, o, triangle, square, you can throw him down.
2;Same as the first method, the difference is that when the opponent's back is next to the rope, you don't press O, but you are hitting the opponent Cong Slippery, and then you can see the opponent sleeping under the rope, you press O, you will see that you are in the opponent T, and then there will be a line of vindictiveness, there is a decision point that keeps moving, you press O
3 times to decide the decision point in the middle can take the opponent down.
3;It's the same as the first method, but different, when the opponent's back is next to the rope and your qi has an S or F, press the triangle and knock the opponent down with a certain kill.
4;Throw your opponent to any of the 4 corners (R+X+) and you see them next to each other in the corner, press O and follow the 3 prompts to throw the opponent and hand down).
5;Throw your opponent out of the rope (R+X+direction), your opponent will grab the rope and your body is on the outside, you walk over and press O and throw your opponent out as prompted.
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I don't know who you're using, but I can tell you the general situation.
1;If your cage is sealed, even the top is sealed, if you want to win, you must go from under the cage, there is a door, walk over and press x, you will open the door and go out, and then get close to the cage, press x will climb, you climb up and the opponent will follow, and then what you have to do is to grab the opponent and pull it to the top middle, there is a window grille, you stand in that window grille and keep falling the opponent, after falling 2 times, the window grille will be worn, you fall with the opponent, and then press it. This method is to hit the undertaker, as if he is an rko...
2;If your iron cage is only 4 sides of the top of the fence can climb out, I think it should be HBK, what you have to do is to beat the opponent to sleep, you climb to the top, not to climb out, but to press the block to the opponent to make a flying pounce, knock the opponent down, you climb out and win immediately.
But this shouldn't be week 4.
I think you should use rko, I remember week 4 was the hooded undertaker trouble you watched for so long.
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Who are you using, if it's HBK, you have to climb into the cage and smash it hard, just a few more times.
This is the link, the song title is The Time is Now, it's my time, and the singing is John Cena, because he is also a rapper, and he has also been out**.
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So am I ... 360 degree passing, I use the keyboard to play, 4 Jian is difficult to cooperate, if you also have such a problem you can buy a handle, I bought, the pass is a lot easier, you mainly have a problem with defense, in fact, the defense is much better than 2010- -Set up your team first, if you are offensive, it is normal to lose the ball later, you set the team's tactical style to balance attack and defense or focus on defense, it is basically easy to grab the ball, if others counterattack don't always want to break the ball, you should seal the position first, let your teammates come back, Look at the right time to tackle, not to mention, the tackle success rate in 2011 was much better than in 2010... I always feel that 2011 is a defeat in passing--
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