Which is better, Sail 2 Wind Eth or Light Eit? I only have one It, and I have an impetuous personali

Updated on physical education 2024-03-04
26 answers
  1. Anonymous users2024-02-06

    I'll tell you what each one specializes in, and it's up to you to decide.

    Electric Eit Fatality Rate can be as high as 75% after using the skill, defeating one of the Fias conditions. There is a certain speed. Electromagnetic Star, power 100 Increases physical attack by 1 when fatal, polar lightning flash, power 70, increases self charge, and has a charge lethality of +25%.

    Up to 3. Darkite has a skill that makes the opponent fall into fear, and makes the opponent's skill misuse. There is a certain speed.

    Shait is known for its sand whirlpools, which suffocate the opponent 40%. Sand Storm doubles the power of the opponent by 75x2 when suffocating

    Ice Ite is famous for its ailments, and has skills that can freeze the opponent, increase damage, and reduce damage when attacking yourself, which is a must-have for eye spirit beasts.

    Zhan Yi is famous for its high physical attack damage, and has two moves with a power of 100, which are unique and have special skills. The speed is average.

    Worm Itt is known for its insect venom, with a high special attack, but fragile, and is Shait's senior brother.

    Feiit's physical attack is reasonable, fast, suitable for multi-elf battles, and is the younger brother of Fengit.

    Choosing It's a painful thing.

  2. Anonymous users2024-02-05

    I think the war ite is the best, the most handsome, and the attack power is also strong, and it is also more suitable for the impetuous It.

  3. Anonymous users2024-02-04

    In my opinion, the attack power of the best and most handsome men in the war is very powerful and more suitable for the impetuous It.

  4. Anonymous users2024-02-03

    Decisive light b light b is greater than wind 1 wind 1 in the team of 66 wind 1 output does not have to be high in cardos can be replaced by post-cardos. The optical system is currently scarce, and the output of light b is also high, so it should be decisive now that light b is hand-hitting. Hope.

  5. Anonymous users2024-02-02

    I recommend the lite of light, which is still in a good push for regimental combat teams.

  6. Anonymous users2024-02-01

    Recommend Light It, it's still a very easy to use push the main force.

  7. Anonymous users2024-01-31

    Shait !! Shait !! The sand type is ineffective against the wind type, but Shait can also kill Kados, so you can see the skill for yourself!!

  8. Anonymous users2024-01-30

    I think Zhan Yi is the best, the most handsome, and the attack power is also very strong, and it is more suitable for the impetuous It.

  9. Anonymous users2024-01-29

    Wind, can be quickly replenished when there is little anger, Mimi: 178398645

  10. Anonymous users2024-01-28

    If you're impetuous, choose It.

  11. Anonymous users2024-01-27

    Wind It's first of all to pay attention to the attack attribute of the wind, Kefei, ground, desert, hit the wind halved, hit the ice 0! Defensive attributes, fire, super, ice. Wind, electricity, flying, ground wind halved!

    What does this mean? This means that wind is a biased attribute. Wind It's strengthened, doubled, angered, and first move!

    In terms of skills, the output is sufficient! High-speed and high-attack! But here's the problem!

    Hit the ice 0, be fired, super gram! What exactly is Ice Lite for?

    It's okay to double the Anger of the Doubling Skill, but it's not a permanent mark, and it must be used on the next turn! Otherwise, it won't work. Hitting the ice 0 is destined to be a hard injury.

    Such a chicken rib elf, everyone thinks so. But is that the case? We might as well ask less of him.

    He has strengthened, and the electric wind is halved. The super power of the water and fire grass is not weak. Isn't that enough?

    Think of him as a high-speed, high-attack normal skill. Do you think he's strong? Because of the high speed and high attack, he has a lot of possibilities!

    Wind, electricity, flight, ground wind halved, desert wind 0! Isn't it okay to be strengthened against electricity, flight, ground, and desert tricks? Especially the desert!

    Some people say that the opposite side may not necessarily come out of these 4 attributes! Then I want to say that these 4 attributes are not necessarily out of the opposite side! Can't you just think of him as an elf who clears the field after one reinforcement?

    And pay attention to the skill that doubles the damage! After strengthening +1 level, the damage is doubled, and after doubled, it is 3 times! This means that the damage dealt in this round is the result of level 4 enhancement!

    This means that Wind Lite can use double damage to suppress some elves with halved attributes after strengthening +1 special attack [Doubling]! And the wind is currently only halved by the wind, and the ice is 0! So I understand everything.

    It has the same attribute advantage as the current super stat! But the difference is that the wind is faster than the rabbit! So, you don't want to be so demanding!

  12. Anonymous users2024-01-26

    The attributes are different, how to compare? Wind It's attributes are more dominant, but Wind It's Flying Crystal Energy (Special Attack and Special Defense +1) is also a BT skill = =

  13. Anonymous users2024-01-25

    Electric It's still a pole lightning flash brush charge and then the electromagnetic star high attack.,It's a strong attack of the elf.。 Wind. Electric It's better. , varies from person to person, and I personally think that it is good for electric it, because of the lightning coat: .

  14. Anonymous users2024-01-24

    Practice the wind It, and the flight department practices Fias.

  15. Anonymous users2024-01-23

    There are 9 kinds of Ite, each of which has its own advantages, and I will introduce the advantages of the few that the landlord said:

    1. Light Ite, rely on the first system to win, and cooperate with the Shadow of Radiance (so that the opponent can put +1 in the back) to exert the maximum strength.

    2. Electric It, rely on lethality and speed to win, with dodge and lightning coats, plus lethal attacks on +1 electromagnetic star to exert maximum strength.

    3. Shait, if the additional field control of the sand vortex hits, the opponent will lose the ability to fight and be beaten.

    4. Wind It, with cumulus clouds and air currents surging to exert maximum strength.

    The evolution of ITH is to cooperate with the field (ITE field + unique field) to exert 200 power of the system (the original power is 50, and the power of the superimposed field is 4, that is, 200 power).

    I hope I can help you.

    Personally, I think the light is more powerful.

    Purple [Kasumi] game.

  16. Anonymous users2024-01-22

    It depends on the situation,Electric It's easier to use in PVE,The name of the light It's not blown,In PVP,Guangyi whether it's 1V1 or 6V6 has played very well,Overall, it's still a little bit of rolling one,But in fact, both are not bad。

  17. Anonymous users2024-01-21

    Electro is good, the charge effect of Super Charge is good, it can increase attack power, up to 3 charges.

  18. Anonymous users2024-01-20

    Electricity, of course! Electro's is absolutely top-notch in terms of speed, double attack, and critical hits! The light is only slightly better at reducing hits.

  19. Anonymous users2024-01-19

    The first recommendation - electric ite!!

    Characteristic: Deadly.

    The lethality increases, and the critical hit is terrifying, and one critical hit of yours is equivalent to twice the original attack. Let's talk about it, there is a skill - Electromagnetic Star This can increase one's physical attack level one by a critical blow (tried) Although the probability is not very high, but it is very good for this electromagnetic star with only 100 power in the ultimate, and if you give a little RP, it will be invincible.

    Highlight Skill: Iter Field: Cooperate with the field of electricity.

    Electricity Field: Cooperate with the sky thunder and lightning.

    Sky Thunder Flash: If the effect is significant, the power is estimated to be 110

    Electromagnetic Star: The second choice without a thunderbolt.

    Thundercut: First, don't explain.

    White Blade: Anti-ground system, this can be had.

    Dodge: With high speed to dodge opponents, it can make rabbits and other elves die in a hurry.

    Speed-up: The choice of people who don't brush speed.

    Lightning Coat: There is definitely a skill of love, which will be known later in the tactical analysis.

    Lightning Starlight Slash: A handful of 170 power kills Tough

    Tactical Analysis: It's not his high attack that makes Denite stand out, nor his pitifully powerful skills, but his lightning coat. Reduces special attack damage and paralyzes opponents when they attack. [Paralysis effect: 50% of opponent's attacks are null and void for 5 turns (seems to be)].

    External War: Deal with the physical attack elves who are faster than us in Shuros. The opening picks up, and then the lightning coat. No matter how big the move is to bombard, unless the opponent's RP is too good, and it hits us five times, otherwise we will win the electric it (don't say that you can't win Shuros with five rounds of attacks).

    Deal with rabbits with high special attacks and high speed sprites. We are lightning coat + ultimate, and if we really can't do it, we can use dodge to jump through the opponent's attacks a few times and attack skillfully. After all, it's faster than him

    Dealing with the ground is a genie that completely kills itself. Well, I'll admit, electric is a chicken rib in this regard. Lightning Cloak + White Blade (the actual power of the White Blade is not low about 100) Attack, occasionally use a few dodges to confuse the opponent.

    Deal with water and other elves Lightning cloak + ultimate KO or direct ultimate KO

  20. Anonymous users2024-01-18

    Wind It's a must-have for light It's.

    The dark scumbag didn't have to hit, it didn't have to be strengthened, and it exploded weakly.

    Electric Ite: Many people will think that this is only very powerful 165's high speed has a first move to explode and add physical attack after the explosion is actually a disguised enhancement But those who can play know that it is not as good as Wind It's Of course you can fight RP with him

    Wind Ite: I can't see why Wind Ite is strong, which means that you haven't reached the realm of a master yet. There is an attack, there is strengthening, there is a must-hit, and the speed of 164.

    Now that the desert system is so rampant, the wind hits the desert twice and the damage is absorbed, you will say that the super and the fire are both against the wind, but the wind hits the super and the fire is not halved! In other words, the strengthened wind can drop the super energy and fire in a second, and if it is an accelerated character, it is naturally better.

    Light Ite: It is necessary to suppress rabbits, and at the same time, it is also used in conjunction with rabbits, and it is invincible- -Ice Ite: No strengthening, no first move, only an abnormal state of skill can be played, but it is ineffective after the opponent changes to elves, and it is useless.

    General sorting: light, wind, electricity, ice, dark.

  21. Anonymous users2024-01-17

    Light It's very good.,Wind It's also good.,At present, Ice It's not bad to have a damage increase mark to fight the boss.。

  22. Anonymous users2024-01-16

    As the Eite family, Electric Eit will naturally not be bad to the best. Critical hits are very powerful, especially the Electromagnetic Star Critical Attack Object Attack Plus One is getting better and better. It's so good.,It's still an electric elf.,8 Overspeed or mid-range,Remedy:

    1。Add half the effort value (not half of 510, but half of 255.) 255 is singular, that 1 is self-determined) 2

    The character of acceleration and subtraction of special attacks, if it is not washed and slept.

    2. Plus points: I'll briefly talk about it, the physical attack is 255, the speed is 255, the physical attack is 255, and the double defense is half each.

    Physical attack is 255, physical strength is 255

    3. Matches: Electromagnetic Star, Lightning Coat, White Blade, Flash Leap (the last one can also be replaced with others). If you have thick blood: White Blade, Sky Thunderbolt, Eth Domain, Electromagnetic Domain.

    By the way, the electric one is a little less suitable for team battles.,If you want to do it, you can only make a meat shield, I use this.,In heads-up,I killed the opponent's Rey in 5 moves.。

  23. Anonymous users2024-01-15

    How many do you have? If you have more, you can do it.

    If there is only one, I will switch to It, and I personally think it is better, and it seems to have a recovery skill.

    It's been a long time since I've played ......

  24. Anonymous users2024-01-14

    I think it's fast, high attack, and more practical.

  25. Anonymous users2024-01-13

    Battle It, Electric It, Ice It.

  26. Anonymous users2024-01-12

    Sand or wind bar. The electricity is also good.

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