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Look at the skills yourself.,I'll only say outfit.,The first type.,Poor ghost shield with prosthetic legs.,Scattered.,Doppelganger.,Butterfly Black Emperor.,This applies to the situation where the opponent has a lot of crispy skin.。 When you kill alone, hide to the other party, release the fog, purify, and the only thing left is to chop. The second type, prosthetic legs, poor shields, crazy masks, golden hoop sticks, suitable for team battle lineups, let friends take the lead, and then immediately jump in and release the fog, see that you are half blooded and come out, and see that there is residual blood to jump up and steal people, don't forget, you are very crispy, don't beat yourself like a little black phantom thorn, your strongest ** is your stealth and the burst of blood that suddenly appeared behind the other party!
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Loss. Butterflies, offerings, prosthetic legs, cannons, and more.
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As a popular MOBA game, League of Legends has many powerful heroes, among which Riki is undoubtedly one of the heroes with strong output. For Riki players, it is very important to choose a suitable build, so today we will talk about "Rikimaru's strongest build".
First of all, for a hero like Rikimaru who needs output, attack power and attack speed are essential attributes. So, as the first piece of equipment, we recommend Berserker Blade. This equipment can increase Riki's physical attack and attack speed, and there is also a passive skill "Bloodthirsty Fury", which is triggered every 5 attacks, which can increase Riki's attack speed and movement speed and improve combat effectiveness.
Secondly, we recommend "Breaking the Army". This equipment can increase a large number of physical attacks and critical strike chances, as well as the passive skill "Brutality", which increases Rikimaru's attack and critical damage against enemy heroes of Qiao Zhaofang, and Xiao Na Rent improves his explosive ability.
Then, we recommend a piece of defensive equipment - "Bad Omen". This equipment increases Riki's physical defense and health, as well as the passive skill "Devourer of Gods", which can drain the health of enemy heroes and improve their survivability.
Next, we recommend Infinity Blade. This equipment can greatly increase Rikimaru's physical attack and critical damage, and there is also a passive skill "Infinity Blade", when Rikimaru's critical hit hits, it can increase the critical damage and improve Rikimaru's output ability.
Finally, we recommend a shoe - "Foot of the Ninja". This equipment increases Rikimaru's movement speed and physical defense, as well as the passive skill "Unyielding", which reduces the control effect from enemy heroes and increases their survivability.
The above is the "strongest outfit of Riki" that we recommend for everyone. The combination of these equipment allows Riki to perform well in terms of output and survival, but the specific build should be adjusted according to the actual situation. We hope you all have fun playing the game!
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Scattered SecondsMage is easy.
Go to the back and cut it, the fog and the loss are together, a violent cut, run out of the fog on a b, harvest!
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Must be obscene, attribute to go out, bring a small amount of recovery supplies, try to make up the knife in the early stage, obscene money, mix to six is much easier, it is recommended to power shoes, the first big piece is the lost blade, with it to keep people, killing is still very simple, pay attention to let your teammates help you row your eyes, it's really not good to come by yourself, when the group stands directly behind the other party, kill the crispy skin first, if you can survive to see if you can use b to grab a few heads, the later stage is arbitrary, nothing more than a butterfly cannon....All kinds of output, it feels crisp to come out of a shield, to use a good skill, if you use it well, it's a magic skill.
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First prosthetic legs, two straps! (early stage) and then scattered (early middle stage) butterfly + dragon star + ghost sacrifice + clone (late stage).
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SA is a super crispy hero - you only need to grab the head in the early stage to get up. Catch him 2 times before level 6. = He has been a butterfly for years.
And if you break out of the wandering class, you will take a share to kill him. He couldn't get up at all. Even if his vision is well controlled in the later stage of the god costume.
He's also the one who came up and was seconded. The key is that although you also developed well in the early stage, you didn't suppress him. Let him pick up the head.
Maybe you're passers-by, and you don't cooperate well. Generally, 5 of us choose this kind of crispy gank opposite the black, and we killed it in the early stage. Not to mention butterflies.
There will be a day when the prosthetic leg comes out and is lost. Kill him a few times and ignore him.
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Bounties are the nightmare ...... all invisibilityIf it's a mage, choose a controlled early stage, such as Ryan or Xiao Wei, crush him in the early stage, and buy fans to be diligent ......
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The use of mages on sa is basically tragic.,I saw someone say bounty.,Fish-man Kesa that's because the role in the team actually feels like you don't need those heroes who can light the lamp.,As long as you understand sa.,He relied on stealth and disgusting people in the early and even middle stages.,The output mainly relies on backstabs.,You just need to take some heroes whose output is okay.,Water people and the like.,Ensure that the amount of blood is guaranteed to be about 1 and a half blood in the fog.,Out of the fog reflexively to sprinkle powder on the point.,You don't have a big chance of losing.,As long as it's not pressed by the equipment.。
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Restraining his heroes, Fishman Guards, Bounty Hunters、、、 Steelback and Axe King also feel more restrained and Hidden Thorns.
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The passer-by is that no one buys powder, if you buy powder, he is a dish, he is very crispy.
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The little fishman poison dragon is highly poisonous, and the sven centaur is poisonous. If you're an assistant, put a push stick, if you're not in the number one position, you're powdered.
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There are few powerful pills in the game, and if you can play, it will consume your economy very much.
When dealing with Rikimaru, the mage must pay attention to support, and C must do a good job of BKB
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First of all, his own lineup can be as fleshy as possible, try to suppress it on the line in the early stage, and if you have the conditions, you can come to swim him in the middle of the road, and basically sa dies once in the early stage if it doesn't go to 6 quickly, and it's basically wasted.
Then, play the group in the middle of the group. If you are grabbing the opposite side, you will bring powder, and if you are guarding it yourself or with a line, you will insert the eyes, and you will not bring the two. If you win two waves in a team battle, you can bring your own flesh with true vision gems.
Remember, SA has always been very obscene, and try not to be alone when she has residual blood. Ask your teammates to add health or protect you, and you can get to the bottom of the tower.
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In the early stage, Liwan's online ability was weak, and he suppressed him online, and without a big piece in the middle of development, his role was much smaller.
In the middle of the game, you will bring powder to gank, and if you play a group, you will insert the truth, and as long as you dare to come, you will die. After all, it's almost sensitive and crispy.
Let's just deal with him later. Don't be intimidated. If he hits you, you will fight him head-on. Don't let him be passive.
Generally speaking, the hidden thorn is disgusting, and people are more powerful. It's still relatively easy to restrain yourself.
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It's okay to cut the back of the pill without brains, and you can mix up the experience in the early stage, and eat the bounty as soon as possible. Add points to permanent stealth, flickering as a supplement, a little fog, kill first stealth around the back A knife under the fog and then all the way A, the enemy reflexively jumps to the back with a flash, which will cause extra damage and will automatically backstab a knife. If you are surrounded or dusted, you will directly make a big move, and backstab heroes in all places within the range multiple times.
This hero has a second-level net eclipse and a crispy skin that can basically be killed in the middle of the night, and there is no way out, a fourth-level flashing cooldown is super short, and a terrifying backstab with a terrifying agility coefficient bonus damage. Killing people is almost like chopping vegetables. Of course, if the opposite side assists the pink eye with the whole field, then Riki's position is very embarrassing.
So if it's a catch, the crispy skin is not controlled or the explosion of the spike level meets the power pill is basically death. But if it's a group force pill, try to cut in with the back hand, and kill first and then row. Or cut in first, and if you don't catch fire, you grab a back row and backstab all the time.
If you jump over and immediately get set on fire, the speed is increased, so that you will not die, and others will not be able to take you. And the damage in the circle is high, and no one wants to go in.
As for the outfit, the shoe phase or the prosthetic leg, of course, you can also have green shoes (in the past, Riki stealth was a recovery enhancement, and the backstab was independent, but now the backstab and stealth are combined, there is no reply, and the green shoes are still very good) net erosion and scattered night are the core, and the later god costume is basically the first three and then the echo knife big halo hammer butterfly, of course, you can also come to the cannon, or it's more casual. But the core is indispensable.
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Playing hidden thorns is obscene, because hidden thorns are not the first bit, and I personally think that the gank ability of hidden thorns is greater than that of online ability, and its role is to detect. Personally, I think that if you cooperate with your teammates, it is better to gank than to go to the wild area by yourself. The role of the Hidden Thorn in a teamfight is not how much output to play, but to cut the back row and interfere with the mage's spell casting.
As for the various situations you mentioned, let me analyze them.
Situation 1: If you control more, the control point will basically not be on you, but on the heroes of your team with high explosives, at this time you have to find a more painful group control, and you will grind them, such as wr, calves, etc. Especially the opposite first move and the reverse first move are stronger.
Situation 2: If you have a high burst, you have to pay attention to whether there are real eyes or gems, and make sure that you can kill them before they get out of Q and without taking them with you. It's best to call a teammate. In this case, you can turn out of the halo hammer to a large halo hammer.
Situation 3: If you have a bounty, don't be hard, especially if you can't let him give you R. Also pay attention to whether there is something hidden on the opposite side.
Every situation is not fixed, and it is best to be able to improvise, but Hidden Thorn does not have control skills, so it is still more dependent on teammates, and remember that Dota is not a one-man game!! Come on!
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Personally, I think that the beginning of the poor ghost shield and eating and drinking, the online main two skills and then the fast prosthetic leg soul purifying blade are more conventional, and you can also go crazy to pursue the output, and the halo hammer is more of a test of your entry timing.
Situation one, Dragon Heart is not necessary, it is not as good as BKB, but the opposite lineup has BKB and has to find an opportunity to output.
In case two, I will still use BKB
Situation three, there is a bounty in the early and middle stages, there is a loss of powder, killing him to the explosion.
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Artificial leg pioneer double knife bone crushing who uses who knows.
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I think the two equipment of the hero SA have improved the most, one is lost, the other is BKB, both are equipment that can ensure output, the dragon heart is not recommended, if you want to support the meat, you can make a double knife, generally a BKB + double knife, SA's blood volume is quite a lot, this hero still can't be a big core, focusing on gank and fighting.
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Buy j in the early stage. Pauper. Poison Ball. Note. Ashes. Mid-term misses. Crushed bones. Late butterflies. Doppelganger. Staff. Abyss. Black and yellow.
There are several ways to play the electric baton.,Generally, it's to support the meat so that you can output more on the battlefield.,And it's a great improvement in combat ability.,After gnke, others are red-blooded, and you're still very healthy.,So the opponent has a fear of you.。 It is not recommended that the prosthetic leg is recommended to be phased, and if you kill a single person to chase someone, you will open a big while pumping an attack, no matter who you are, you will not dare to fight a because you have a pumping attack, so he only has to run, so you can open the phase to keep up. First straw sandals turn phase,And then challenge the vanguard (now it's all about playing gank, how to reply.,And if you have a good recovery ability, you can take the initiative to trouble them.,So the electric baton is generally used as a meat beating) The output is loaded with a yaksha turn a doppelganger butterfly.,There's no money to make a small piece of loose blade armor.。
Eat and drink, fist gloves, branches go out. Ashes、BKB is a must.,If you get used to it, you can drum with the ancestors.,It's better for this hero to play gank.,Don't play the late stage.,It's a little empty.,After all, you have to have residual blood to be powerful.,It's easy to die.。
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