DOTA Wandering Outfit Route, DoTA Wandering Swordsman Outfit Plus Point Strategy

Updated on Game 2024-03-24
22 answers
  1. Anonymous users2024-02-07

    rs, the old version of the copied sven is ridiculous, and now sven i am still bottles, prosthetic legs, bracers, bkb, jump knives, exhilarating or crazy play. Carry a lot, so you can use the wind rod or push to protect yourself or save your teammates. In fact, Sven's hammer was cut off.

    This doesn't need to be explained, look at the current CD, hey, more and more heroes of 2.

  2. Anonymous users2024-02-06

    I think it's funny that these people are copying.

  3. Anonymous users2024-02-05

    The positioning of the hero of the wanderer is more changeable, from the 1st position to the 4th position can be competent, the key is to look at the lineup, if you already have a late stage mainly based on team outfits, if not, the wanderer itself also has a good late ability.

    If you are outfit, go out half 2 gloves 2 branches 1 eat and drink, if you don't have a chicken, you can also buy a j, and then out of the soul ring, shoes, magic wand, war drums (chong face flow favorite, suitable for 2, 3 positions), you have no resistance, out of a vanguard shield is not bad. The first piece of equipment I recommend is still a jumping knife.,Increase mobility,Stable control,Wandering and chaos are more similar.,Not suitable for busy line money.,More gank and more wandering.,Add points.,Generally, 1 yellow to point.,You can make up for the roar after you have a soul ring.,There's a big increase.,After the roar is full, then rise and sputter.,The headwind can not rise.,Add yellow dots.。

    Skills: more gank, if you feel that the recovery is not enough, you will have an urn to recover, and when you will have a prosthetic leg in the later stage, otherwise you will phase it, and make up the equipment according to the situation, such as BKB, Pioneer, etc. If you don't recommend it, you'll have a crazy face, and it's really not much use in the early stage.

    It's all my own experience, what can be communicated.

  4. Anonymous users2024-02-04

    Let's talk about adding points first: I'm used to the first seven levels of T + Yellow Point + T + Yellow Point + T + Ultimate + T so that the early online attribute is high and the soldiers are easy to make up, and you can put an extra hammer on the blue. After that, add a little splash, roar. Feel free to add. I want to brush up on the money and sputter more.

    If you are loaded: Generally, you will have a "soul ring" first to ensure that you have a hammer at a critical moment. "Shrine of Shadows or War Drums", "Prosthetic Legs", "Madness", "Jumping Knife", "BKB"."Assault"Then it depends on the dragon heart or cannon. SVEN mainstream buildout is like this.

    Experience: If you are black, then you should cooperate with your teammates to buy fog and actively swim in the early stage. If you are a passerby, I suggest you lay the line first, make up the soul ring and shoes, and start the walk.

    Passers-by may not cooperate with you, you may not catch people if you wander around by yourself, and your economy and rank will fall behind). In the middle of the game, he actively fought and fought for the two key props of jumping knife and black and yellow.

    There's nothing to say in the later stage. In fact, SVEN is not weak in the later stage.

  5. Anonymous users2024-02-03

    SVEN is not very efficient to wander around, not even as good as VS, and the DPS ability after ** on the farm is too dependent on the environment and key equipment (such as BKB or jump knife), so in the current game, SVEN can play the No. 4 position, out of the arcane shoes and Macon is very good.

  6. Anonymous users2024-02-02

    Bonus points: Storm Hammer + 3rd Skill + Storm Hammer + 2 Attribute + Storm Hammer + Ultimate + Storm Hammer + 2 Attribute + 2 Stat. Advantages:

    The attributes are high, and the fights are more ferocious. The rest is up to you. The second skill is directly given up in the early stage, and for an auxiliary, separation and diffusion have no effect.

    Equipment: There is no fixed outfit if you outfit it, and I personally think it's very flexible to play DOTA, and it depends on the situation.

    Because the magic is tight in the early stage, the Soul Ring has become a must-have equipment for SEV to go out (Soul Ring Scroll 2 Branches, a big blood, one eats the tree). Because it's a melee hero, the Vanguard shield is also very useful. Now war drums are the most cost-effective equipment, and SEVs are also going to be released.

    In the early and middle stages, these three pieces of equipment can be overdone with the addition of a jumping knife. In the later stage, SEV can do DPS because it has a ultimate, so Assault, Loongson, Cannon, these late-stage equipment can make SEV have a high output and survivability. As for bloodsucking, you can sacrifice and dominate, and madness is not recommended.

  7. Anonymous users2024-02-01

    Now all popular AP mode AP mode Wandering out of the soul ring first, branch support attribute, level 6 before the hammer and yellow dot to point, so that you have enough blue Throw two hammers, then come out with a prosthetic leg, and then look at the opposite side of the facelift. The more legal systems there are, the more challenges. If there is more physics, there will be a vanguard, and after coming out of these, it will be output, such as BKB, Sanhua, and Attack.

  8. Anonymous users2024-01-31

    There are many ways to play sven in Dota. However, the most are the support stream (Soul Ring Plus.

    Intellect. put a hammer, etc.) and some go to the later stage. Holding back the frenzied battles and so on** in cooperation with the hammer and the big killing. The most time-consuming.

    As well as the skill stream of a few people (specifically put t and w, in fact, it is about the same as support, but it is relatively poor.) Go out with blue and a little blood) Personally, I recommend looking at the lineup. If there is a big queen. You don't want to go to the late stage like PA.

    If there is a control (a lot, needless to say.) such as the Ogre Magi, etc.), then give up the skill stream.

    Switch to support or regular play.

    But the main thing about the hero is the calculation of t. Calculate cooldowns, mana cost, and hit damage (heroes with magic resistance damage should be appropriately reduced) to ensure effective control. Of course, w is also necessary.

    Movement speed can be increased. defense, etc. It plays no small role in team fights.

    In addition, it is recommended to go out of the wandering outfit to get a few branches + potions.

    That's how it lasts. Otherwise, more equipment + a small amount of potions won't last much. You can't do anything else with a remote A.

    In the medium term, you can consider challenging Pioneer, which depends on the situation. Challenge Resist is suitable for dealing with opposing intelligence heroes.

    The Vanguard can take on hand-to-hand combat heroes.

  9. Anonymous users2024-01-30

    Confident in your own operation, and there are many melee battles on the opposite side, you can first play a double frenzy, and then add prosthetic legs to cheer up. There are many distances on the opposite side, so first out of the prosthetic legs, and then out of the BKB. 3 branches in the first stage, 1 purified, and then other money to buy a tree.

    Crazy can not be out first, buy directly to excite, and it feels like the effect is almost the same.

  10. Anonymous users2024-01-29

    Teammates:

    Half-human mammoth (add attack to the wanderer, jump big --" wandering hammer, no explanation).

    Ice Girl (wandering out of 2 bracers, supporting blood, supporting Lan, and throwing hammers at will.) cm everyone's teammates).

    Fire Girl (Wandering T--- Fire Girl T + D, Dog Male and Female Matching, Pressing People Online in the Early Stage, Death If the opposite position is not good, Don't explain. )

    ts the same.

    Bounty, White Bull (ultimate, wandering w; The White Bull Shenxing Taibao, the commission on speed, brings difficulties to the pursuit and escape of the opposite side).

    And so on to the other side does not give back the control of the mobile phone will be killed, the landlord himself to use his imagination.

    The issue of equipment will be discussed separately. Look at what realm the landlord is.

    The current mainstream, vacuum, of course, is the 2,3 bits, (i.e. pseudo-nucleus, gank).

    Prosthetic legs, wrist guards, ashes, jumping knives, assault, black and yellow.

    The old version of the wandering is sent away.

    Prosthetic legs, crazy masks, black and yellow, assault, cannons. This main physical DPS can no longer adapt to the rhythm of Dota now, so it is not recommended.

    I hope that the landlord will be sharp and sharp day by day.

  11. Anonymous users2024-01-28

    VS, Big Bull, Mammoth, Little Y, Lion, Source of Pain, Beastmaster, etc., these heroes are all heroes with control.

    SVEN is very demanding on the output environment, and there is no cutting skills, BKB is a must. There is no doubt about the core equipment BKB, if the opposite control is very small, don't go out of the BKB, just go in and start slashing wildly. In the middle of the game, if you get this set of equipment, it's a little god outfit.,If you're a gank-fighting SV, give priority to jumping knives.,With the ability to cut in, whether it's a team battle or a gank, it's helpful for SV.,Crazy battle is to improve the output of SV.,Priority is put at the end.,If your DPS is not enough, go out of the frenzied battle.,War drums provide SV with a good movement speed.,Can let him chase people and cut a few more times.。

    The shoes are better than the prosthetic legs.,High attributes.,You can turn the shoes in the later stage.,Used to bring the line.,The phase is not very recommended.,SV chases people and chops those two times Maybe you can get the head.,But it's not as good as the ancestors.,And it's also helpful to the team.。

  12. Anonymous users2024-01-27

    Wandering is paired with a posterior dizziness application, typically a show of tease wizards and tormented souls, and the standard outfit is a prosthetic leg, a jumping knife, black and yellow, a crazy cannon, and a dragon core; But in fact, there is a lot of room for improvement, such as phase recognition or something.

  13. Anonymous users2024-01-26

    Playing gank stream suggests wedding rings, urns, prosthetic legs (or phases), jumping knives, war drums, playing dps can be out of crazy masks, bkb, strong attack, dragon core, and some more special can be out of the hidden knife, sacrifices are also possible, there are still quite a lot of wandering ways to play, to say that there is no special with heroes, and anyone can cooperate with it, after all, he is a small group control and output, I hope it can help you.

  14. Anonymous users2024-01-25

    If you wander away, you can directly Soul Ring Scroll + 3 Branches + Eat + Spray In the early stage, when you get out of the Soul Ring at level 3 or 5, it is more powerful.

    If you mix online, it's still an attribute outfit, of course, the soul ring is still the best choice. You can change 3 branches + 1 head + eat number + big medicine.

    In the middle stage, the general auxiliary point is directly Soul Ring + Secret Method But the output may not be enough, so it is more of a comparison of the auxiliary points.

    The normal point is the direct Soul Ring + Prosthetic Leg + BKB Violence Point Soul Ring + Prosthetic Leg + Mad Mask.

    If it's smooth, or teammates give a soul ring + straw sandals + jumping knife, it's not bad to play first--

    The later god costume must be flying shoes + bkb + satan + dragon heart + strong attack + wild battle (not recommended, I personally think it is better to have a flute).

    A little more meaty in the late game will allow you to live longer in teamfights. There is no need to waste too much on the output equipment with the powerful output of the ultimate.

    Stray can be combined with Rushing Face Stream: Fishman, Chaos, White Bull.

    Can also be combined with mages: Lion Fire Maiden Zeus Bull Head.

    Anyway, the wandering hammer is a bug existence - and what slows down, stuns, and high bursts are very powerful.

    The worst part of wandering is that there is too little blue, so you must put a hammer at your discretion, and don't sputter it in general. Unless you really don't have a late stage, a few levels of yellow dots are very useful in the early stage...

  15. Anonymous users2024-01-24

    The elf is the first choice to match the mighty and domineering with sven, which is absolutely cool, but the elf is required to play, and the sven outfit depends on the situation. If no one in the team produces a team outfit, SVEN can also produce flutes, sacrifices and other equipment that contributes to the team.

  16. Anonymous users2024-01-23

    Wandering is more suitable for playing 3 or 4 positions (passers-by, please ignore me, please ignore me), early protection or wandering, 13 to the point or 1 yellow to the point, the early stage with some high burst or dizzy or deceleration heroes are very good to wander (fire girl, ice girl, centaurs, etc.), find gaps in the middle of the equipment, the output in the middle and late stages is still very considerable (a big move, this is a cow b), and t is used to make the first hand and the first hand. Go out 2 purify 1 eat tree 1 big medicine 3 branches, 853 go out if you have confidence in yourself can swim in straw sandals, and then out of the prosthetic legs, ashes, war drums and more to participate in the group, mid-term jumping knife, bkb (as the case may be), crazy face (discretion), later turn to cannons, mkb, longxin, strong attack, etc. Forget to adopt

  17. Anonymous users2024-01-22

    The existence of the hammer of the group halo can be used as a field control, and it can be used as a first move after the jump knife, which is not very suitable as a DPS, which is basically a hammer deal

  18. Anonymous users2024-01-21

    Prosthetic legs, urns, frenzied battles, crazy, wandering, as the first hand to control the jump knife hidden knife is also good.

  19. Anonymous users2024-01-20

    AA, DR, Poison, Coco, with slowdown, Rear Hand is OK, Phase, Soul Ring, Ashes, War Drums, BKB, Assault.

  20. Anonymous users2024-01-19

    Big fish man, lose the nail flu, and there is dizziness, wandering open Yamato crazy face to cut, really awesome.

  21. Anonymous users2024-01-18

    Now the rhythm of Dota is getting faster and faster.,Alchemy out of these two pieces can't keep up with the rhythm.,Generally speaking,Out of a brilliant battle or something to brush money.,It's nothing for you to win.,It's teammates who can play 4 to 5.,Losing is completely caused by dragging the rhythm.。

    Alchemy should not be inferior, this kind of core must take the advantageous path to be protected, otherwise the early development is easy to snowball, getting better and better, or getting worse and worse. The main shake of the line of the sub-alchemy, shake Lego damage, long stun, with the control of the soy sauce is easy to kill the heroes of the inferior road.

    Outfit, it is recommended to have prosthetic legs, war drums, magic wands, hidden knives, fighting outfits, open rocker and open ultimate, hidden knife a, open acid mist, throw rocker, start output, generally speaking, it is easy to single kill with line crispy. In the first two team battles of the hidden knife, if there is no powder on the opposite side, the hidden knife cuts the back row is absolutely powerful, and it is easy to play a team battle advantage and transform it into a victory.

    After the hidden knife in the later stage, the BKB is out to ensure the output environment, BKB'After the electric hammer, halo hammer, dragon core, halo hammer synthesized into a large halo hammer.

    Generally speaking, when it comes to the big electric hammer, the shaky music is stunned and crispy, and it is cut to death in 2 seconds at most, and no one can stop it when it opens a bkb, chasing people to fight, as long as teammates provide appropriate control, it can definitely play a terrifying output.

  22. Anonymous users2024-01-17

    It depends on the situation Huiyao brushes money faster than the furious battle, relatively speaking, I personally like Huiyao. But the furious battle synthesis is relatively smooth, and when you are at a disadvantage, you can easily hold it out, and once Radiance is targeted, you may not be able to hold it out until your family is pushed to the high ground! At that time, there was not much point in brushing money, and there were not so many places and spaces for you to brush!

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