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In terms of talent demand, the ratio of downstream employees to front-end talent demand in the animation industry chain affects the employment opportunities of animation graduates. The gap in talent demand in the animation job market is nearly 400,000. Including a large number of downstream related employees in the animation industry chain, about 100,000 people are directly engaged in the front-end talent demand of the animation industry chain, of which the shortage of talents can be divided into the following six categories:
Original story talents, animation software development talents, 3D animation production talents, animation product design talents, game development talents, animation game marketing talents. China's animation education basically stays at the forefront of the industrial chain. Most of the graduates trained by the animation major are talents engaged in animation production.
In this way, the real employment caliber of animation graduates is only about 100,000. Therefore, the singleness of the structure of animation talents has become an important factor affecting the employment of animation graduates. In terms of job categories, the indicators of animation professional education lag behind the speed of technological updates, resulting in a gap in the demand for talents in the animation professional job market.
The employment positions of animation majors are divided into color, middle painting, original painting, storyboarding, modeling, screenwriter, director, etc. With the development of film and television technology and the rise of 3D technology, including 3D modeling, film and television special effects and other positions. These positions are indicators of animation professional education, and the talents cultivated by animation majors must be close to these positions so that animation graduates can get better employment opportunities.
If the development of these talents cannot keep up with the pace of technological progress, this gap in demand for talent will be created. At present, China's animation industry is developing well, and the animation industry is a sunrise industry. Graduates of the Animation Design program can pursue careers in the advertising industry, television, film, film packaging, games, animation companies, and more.
Animation design students can work as animators, graphic designers, artists, ** artists, UI designers, post-production, 3D animators, iOS development technicians, etc.
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Visual communication knowledge is broad (I personally think there is a lot of suspicion of not being fine, hehe) Mainly flat, three-dimensional animation is more targeted, employment is mainly oriented to games, advertising, animation, film and television, employment problems, almost all majors just graduated, you have no experience, the salary is not high, the salary of newcomers in the game industry may be relatively high, but after doing high-end, which line is almost the same.
Whether you are tired or not has nothing to do with your profession and what company you enter.
You have to learn everything by yourself, and it's true that you put your heart into school when you go to school.
Every year, when I am about to graduate, there are many people who know that they are anxious about social reality and want to be too late for a while.
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Both majors are okay, depending on your own interest in that major, you can study on your own in college, but in fact, you don't need to learn practical things in school.
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Summary. Whether you choose to major in animation or visual communication depends on your interests and career plans. Visual communication majors can be engaged in advertising, art, and other industries, including advertising design and production, product packaging design, web design and graphic design.
Animation majors pay more attention to the research of animation-related technologies, and need to have high computer technology skills. If you like graphic design, packaging design, advertising design, and other forms of visual arts, a visual communication major may be a better fit for you.
Whether you choose to major in shakushi animation or visual communication depends on your interests and career development. Visual communication majors can be engaged in advertising, art, and other industries, including advertising design and production, product packaging design, web design and graphic design. Animation majors pay more attention to the research of animation-related technologies, and need to have high computer technology skills.
If you're into graphic design, packaging or design, advertising design, and other forms of visual art, a visual communication major might be a better fit for you.
The most important thing is your hobbies, but also consider the employment prospects.
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1. Professional knowledge is different.
Animation designers are the people who are responsible for drawing animations in animated films. Animation design is divided into character modeling design and field such as filial piety design, animation designers should use the principle of kinematics to make static characters, scenes in two-dimensional, three-dimensional coherent movement. At the same time, it provides artistic humor to this animation, which is the mainstream of animation.
Anime design belongs to the CG (abbreviation) industry segment. Mainly through comics, animation combined with storyline form, with plane two-dimensional, three-dimensional animation, animation special effects and other related expression techniques, the formation of a unique visual art creation mode.
2. The concept is different.
Animation design is a professional learning through the concept of modern art and the ability practice of modern art, cultivating students' artistic beauty, rational thinking and creative identification and appreciation ability; Be able to use 3D animation software tools to create 3D film and television animation artworks, and be able to independently complete tasks such as animation design, animation, and animation creation. Cultivate high-quality and professional talents in the field of film and television animation.
Animation design is to cultivate professional talents who have the knowledge and ability to create, teach and research 2D animation design, and can be engaged in animation design and creation, teaching and scientific research in the creation, drawing, education and scientific research units of film and television animation.
Students should learn the basic theories and basic knowledge of animation design, and cultivate the basic qualities of innovative design in the direction of their major through the cultivation of animation thinking ability, basic training of animation design methods and skills.
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