The history of the development of the Three Kingdoms, the founder of the Three Kingdoms

Updated on Game 2024-03-01
7 answers
  1. Anonymous users2024-02-06

    Three Kingdoms is actually an improvement on the old-fashioned board games of the past.

  2. Anonymous users2024-02-05

    It's essentially a copy of the Italian murder tabletop game Bang! ......

  3. Anonymous users2024-02-04

    Wang Tongkai, a sophomore in college, is promoted as a travel card.

  4. Anonymous users2024-02-03

    What Huang Kai is obviously the beng ...... that copied Italy

  5. Anonymous users2024-02-02

    Du Bin, chairman and CEO of Beijing Youka Board Game, and Huang Kai, chief designer.

  6. Anonymous users2024-02-01

    Huang Kai, graduated from the School of Animation of Communication University of China 04 game design major, he first sold the Three Kingdoms on the ** online in October 2006, and was officially released in January 2008. On February 29, the Chinese edition of Forbes launched the list of "30 Under 30 Entrepreneurs in China and the United States" for the first time, and he was on the China list as the founder of the game "Three Kingdoms".

    When he was a freshman, Huang Kai was exposed to board games that had been developed abroad for fifty or sixty years, and the "killing game" was very popular in China at that time, so he had his own idea: to design an "unplugged" game that would allow people to communicate face-to-face, rather than holding the mouse and staring at the screen like a video game.

    As for how to "have a flash of inspiration" and have the idea of using the characters of the Three Kingdoms as the characters of the game, Huang Kai said that it is difficult for him to explain clearly, because inspiration is always difficult to figure out. However, he has liked the story of the Three Kingdoms since he was a child, and is familiar with "Romance of the Three Kingdoms" and "Romance of the Three Kingdoms", etc., and he understands that the story of the Three Kingdoms must be a good theme for the game.

    Huang Kai, who is still a sophomore, spent one night borrowing a Japanese game called "Three Kingdoms Warriors", remaking it with a computer, and formulating the rules of the game according to the characters of the Three Kingdoms. The next day, he took it to the print shop and printed it out, which was the original "embryo" of the "Three Kingdoms Kill" card. Over the next 3 years, the card was constantly revised, from redesigning the art to revising the rules of the game.

    In January 2008, Huang Kai, who was about to graduate, and his friend Du Bin established the country's first board game company, Youka Board Games, and served as the chief designer. This company, which had only three people and 50,000 yuan at the time of its establishment, has grown to a scale of hundreds of people and tens of millions of yuan three years later. Huang Kai was distracted in class and designed the Three Kingdoms, and in 2010 alone, more than 2 million sets were sold.

  7. Anonymous users2024-01-31

    The Three Kingdoms Kill was released on January 1, 2008, and has been issued for 10 years so far.

    "Three Kingdoms" is designed by the 04 game students of the School of Animation of Communication University of China, and is a popular board game published and distributed by Beijing Youka Board Game Culture Development ****, and at the end of June 2009, Hangzhou Wingfeng Network Technology **** developed an online game.

    The game integrates the characteristics of Western card games, and combines the background of the Three Kingdoms period in China, with identity as a clue, cards as the form, vertical and horizontal, after a round of strategy and action to achieve the final victory. The Three Kingdoms Kill combines elements of history, literature, and art, and is widely popular in China.

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