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3DMAX has very good employment prospects, and it is recommended to go to Perfect World Education to learn 3D modeling offline training courses, which is an incubation base for creative professionals in China's "art + technology", and is committed to cultivating professionals in design, R&D, operation and other digital cultural and creative fields such as games, film and television, and animation. You can check it out on their official website.
Perfect World's own talent training base.
To learn 3D modeling from scratch, you need a complete 3D modeling course design, and a good course design should roughly include 4 aspects of content, and the time is between 6 months and 12 months
1. One month of basic courses for preparatory courses.
Although you can learn 3D modeling from scratch, it doesn't mean that you can't pay attention to the basics. Therefore, the first step in learning is to consolidate your art foundation, and the fastest way to practice is to copy directly on the PS drawing tablet.
2. Three-month professional basic courses.
The basic course of the major is mainly based on the foundation of the preparatory class to learn the basics of art, 3DMAX, UV splitting and placement, texture drawing basics, and three months of high-intensity training.
3. Three-month project practical training.
After learning the entire 3D modeling process of art basics, software basics, UVs, and textures, you can start to conduct practical training for the project, and start training for different types of 3D modeling.
4. Practical training of the company's real projects.
If you have the opportunity to go to the company's real project for practical training for about a month, gradually adapt to the rhythm, efficiency, work requirements and standards of the project.
Perfect World's own talent training base Recommend consulting Perfect World Education. Perfect World Education is the world's leading cultural and entertainment industry group, covering film and television, games, e-sports, cinemas, animation, education and other business sectors, while strategically layout literature, media and other fields, the first independent research and development of 3D game engine game enterprises, well-known e-sports products Dota 2, CS:GO in Chinese mainland exclusive operators and the United States Valve company to open the "steam platform" project cooperation, the strength is very strong, the reputation is also very good.
You can check it out on their official website.
Perfect World's own talent training base.
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It is better to learn 3D modeling or Wang's education.
When choosing an educational institution, the first thing to look at is whether its main training business is the major you want to learn, and you want a training institution that specializes in accounting to teach you 3D modeling, which is nonsense. Secondly, it is necessary to look at the teaching cases and student works of this training institution over the years, whether the style is rich or not, whether the strength is professional enough, and whether the learning guarantee model is comprehensive enough. In order to attract students, some small institutions with no strength rely on foolery and false propaganda, which can easily make beginners deceived, so you must remember:
There are many training institutions in first- and second-tier cities, but out of an attitude of being responsible for themselves, it is still necessary to choose a more professional, more senior, and more suitable 3D modeling training institution. Wang's Education is a well-known 3D modeling education brand with a history of 19 years, and currently has directly operated campuses in 13 first- and second-tier cities across the country. If you want to know how strong Wang's education entity training is, you can go to the campus for on-site inspection, if you can't spare time for the time being, you can also learn more about the ** teacher on the advanced official website, click:
The advantages of Wang's Education over similar training institutions: both the founder and the management are experts in 3D modeling, understand the entire industry, demand, employment, and seamlessly penetrate into the market, so as to achieve a level of detail that investment-oriented educational institutions cannot achieve. The curriculum research and development of Wang's Education has always been the object of imitation in the industry, and each major is involved in the research and development and employment docking by the project director of the first-line company, and the students are seamlessly transported to the corresponding enterprises.
Students are all over the country's major 3D modeling companies.
Over the years, teaching aids that have a huge reputation include: Painting Xueba app: Apple Store application market can search for [Painting Xueba]**, which has more than 8,000 sets of 3D modeling tutorials, covering all 3D modeling types [click to enter].
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This is also related to the individual's qualifications and level of effort.
3DMAX isn't something you think you can learn as long as you think. Suffice it to say, 3dmax takes a lifetime to learn, but we only need to learn a part of 3dmax, and it doesn't take much time to learn only one or a few parts. If you work hard, be diligent, and learn the most basic modeling, you can learn it in 3 months, practice the actual combat for about 3 months, and at most half a year to find a job.
But if you don't study hard, it will take a lot of time. Modeling is just the basics, 3DMAX has many other features, and as long as you learn other functions, the salary can be higher.
Let me give you an analogy. 3DMAX has a total of 7 functions of ABCDEFG, A is the easiest, G is the most difficult. When you learn the a-function, you can go and get a job.
When you learn the B function again, the salary will increase, at this time you can choose other functions, not all of them have to learn, just choose what you like, the more functions you will have, the higher the salary, the more difficult the function, the higher the salary.
The industry hardly looks at diplomas, just whether you have the ability to do it, and the projects you have done are proof of your ability. At least when I was recruiting, I only asked the applicants to bring their works, and they didn't need to bring their academic qualifications and other diplomas.
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It's difficult, I studied for three months, and I didn't do it. It's only half the time. The software itself is good.
But if you don't want to eat on it, it's hard ! It has a wide range of uses, and most people only use some of its functions, first make it clear what you learn to do and then learn, and then you have to know who doesn't master a few kinds of software in this business? Only this is far from enough, the road is still very long, come on.
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There are two prospects for learning this: one is to make decoration renderings, and the other is to make film and television animation.
If you make renderings, it can be regarded as a youth meal, and then you are very skilled in it's a physical job, and after the age of 35, you basically can't stay up late, so you have to try to engage in corporatization and hire people to draw. If you have a good foundation in art, you can also consider developing as a designer, and when you become a designer, you don't need to draw so many pictures, and you can really rely on your brain power to eat.
If you do film and television animation, you will find that this software is very powerful and fun to balance, but later Tuan Zen will also encounter the above problems, that is, to see if you work hard to forge ahead. It's a bit of a hard job to find.
The above two prospects will go far if you have an art foundation, but you must remember: those who work hard govern people, and those who work hard govern people. Software is nothing more than a tool, like a saw, a planer in the hands of a carpenter. After becoming proficient, it is still an individual work.
These things are like this, if you just talk about operation, you can master it in a week at most, and as for making good things that are actually useful, it depends on your personal imagination, art skills, and so on.
3DMAX and MAYA are both comprehensive 3D software, powerful, more than enough to learn to find a job, the difference is that 3DMAX is used by more companies in the industry to do games and interior design (it doesn't mean that it can't make movies, many movie special effects are made with 3DMAX), while Maya is used by more companies in the industry to do animation and movie special effects (there are also many companies that use Maya to make games). If you want to learn them well, you can find free tutorials in "Painting Masters" [click to enter] for a complete list of tutorials from beginner to proficient. >>>More
If you want to learn systematically, you can consider signing up for a live online class, and recommend CGWANG's online class. The teacher speaks carefully, you can watch it back after the class, and there are also the same type of recorded classes that you can learn for free (give away lifelong VIP). >>>More
Not necessarily. If you are doing design planning, it is enough to use CAD and hand-drawing. max is used to make renderings, which is considered a later stage. Only with good planning and reasonable design will there be a list, and there will be a place for max. >>>More
Everyone has a different sense of space, different perceptions, and different levels of effort, so it is impossible to generalize whether they are good at learning or not. If you want to be proficient, you need about 1 month to 6 months of professional training. >>>More