Which is the future of learning 3DMAX, or PS or maya? What kind of work is it more suitable for? Is

Updated on technology 2024-03-18
9 answers
  1. Anonymous users2024-02-06

    3DMAX and MAYA are both comprehensive 3D software, powerful, more than enough to learn to find a job, the difference is that 3DMAX is used by more companies in the industry to do games and interior design (it doesn't mean that it can't make movies, many movie special effects are made with 3DMAX), while Maya is used by more companies in the industry to do animation and movie special effects (there are also many companies that use Maya to make games). If you want to learn them well, you can find free tutorials in "Painting Masters" [click to enter] for a complete list of tutorials from beginner to proficient.

    If you want to learn systematically, you can consider signing up for a live online class, and recommend CGWANG's online class. The teacher speaks carefully, you can watch it back after the class, and there are also the same type of recorded classes that you can learn for free (give away lifelong VIP).

    If the self-control ability is relatively weak, it is recommended to go to a better training institution, 3DMAX and Maya training strength and scale in the top few large institutions in China, recommend the industry leader: Wang's Education.

    Wang's Education National Direct Campus face-to-face course audition.

    Wang's Education is the leader in the training institutions in the field of "3D model animation, game production, film and television special effects", and all campuses are chain campuses directly operated by the headquarters. Different from many other large institutions of the same type: each campus of Wang's Education is physically face-to-face, the teachers are hand-in-hand, and there are special class teachers from morning to night, and the liver-bursting learning mode will improve quickly, especially suitable for students with poor foundation.

  2. Anonymous users2024-02-05

    3D Max and Maya belong to 3D, PS belongs to planar, and technically it must be 3D. But now it's all comprehensive.,No one said he would be 3D or PS.。 This kind of job is still easier to find in Beijing, Shanghai, Guangzhou and Shenzhen, and the salary is also good, but the premise is that your skills must be passed, and if you are a skilled expert, you will be popular anywhere.

  3. Anonymous users2024-02-04

    The future does not depend on the software you learn, but on the depth of your learning.

    But in terms of getting started and getting started, 3D is a bit easier, after all, there are a lot more companies using 3D than Maya.

    If you really want to mix well in this industry, learn one hard, and the other has to understand something, in fact, 3D software is interoperable, learn one well, and then understand the other will be very easy.

  4. Anonymous users2024-02-03

    maya……

    3d……Personally, I think there are more people in 3D.,But the current company doesn't require 3D or Maya.。。。

  5. Anonymous users2024-02-02

    What do you want to do?

    Do architectural walkthroughs or special effects?

    The special effects may be strong.

    Modeling max is strong. In fact, it's very good to learn any of them.

    Our company doesn't look at the software used in recruitment. Just look at the results.

  6. Anonymous users2024-02-01

    Maya and 3ds Max are both very popular 3D design software, and they both have a wide range of applications, such as film, games, architecture, product design, etc. In the design industry, both of these software are in great demand, so learning either of them has a promising future.

    If you plan to work in architecture, interior design, and more, then 3ds Max may be a better fit for you, as it has powerful rendering features and modeling tools to create high-quality architectural models and renderings. Maya has a wide range of applications in films, games, and other fields, especially in animation, so if you are interested in working in these fields, learning Maya may be more advantageous.

    No matter which software you choose, you'll need to keep learning and improving your skills, as the design industry changes very quickly and requires constant compliance with the latest technologies and trends. At the same time, if you choose the field of architecture, you also have to learn CAD, PS and other software, and choose movies, animation, games and other fields you also have to learn ZBrush and other software, in order to better adapt to various design needs.

  7. Anonymous users2024-01-31

    maya……

    3d……Personally, I think there are more people in 3D, but the current company does not require 3D

    Or maya

  8. Anonymous users2024-01-30

    The current mainstream of 3D is MAX and Maya. The difference between the two and their advantages: MAX has the advantage of models and plug-ins, with a rich model library, fast modeling methods, excellent rendering plug-ins and fast rendering speed, which can be widely used in game models, architectural parades, advertising renderings and other fields.

    Maya's strength lies in the animation and its effects, which are not much different from MAX in terms of models, but are slower to model. Maya's animation module has a significant advantage over MAX, and the animation and feature film animation at this stage are all produced with Maya, and the animation and special effects of science fiction movies such as "Transformers" and "Spider-Man" are also produced by Maya, so Maya's focus is on the production of animated films.

    Learning 3D animation gives you a look at Dalian Dream Ocean Film and Television Animation Training School, which was awarded the title of China's Top Ten Gold Medal Animation Training Institutions in 2008.

  9. Anonymous users2024-01-29

    Both have their own strengths and involve different fields.

    Maya is mostly used for 3D animation.

    3DMAX is mostly used for architectural roaming and game modeling (used in conjunction with zbrush) You ask this, two, and that development prospects are good, which is equivalent to asking which of the two industries has better development prospects, game and animation, this is not a sentence or two can be clear, there is a need for a market, the prospects will not be bad, the current development of both fields is good, and it will not be bad in the future.

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