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Real-name registration and anti-addiction system.
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The most primitive anti-addiction is promulgated by the state, that is, minors cannot log in to the game from 22 o'clock in the evening to 8 o'clock the next day.
And then the next is from the second half of 2020 anti-addiction (one hour a day——— one hour a day——— one hour a day, 1 hour a day, five or six days) is reported by parents, including Peace Elite, Glory of Kings, Dark Zone Breakout and other Tencent games, as well as Minecraft, Mini World (no war!) (Who knows where to post something so that the whole network can see it, I'm going to scold these parents).
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This system is set up to protect teenagers, for their health, and to prevent them from becoming addicted to games, and it is also to limit their time online, and for their health, that's why it's like this.
Games are the first step for all mammals, especially primates, to learn to survive.
It is a kind of social behavior based on the satisfaction of material needs, following a specific rule within some specific time and space, and pursuing the satisfaction of the needs of the spiritual world, but at the same time, this behavior mode is also a way of lowering blood pressure and reducing emissions required by mammals or primates, whether it is in the birth and juvenile period, or the development period, and the mature period will need a way of behavior.
Reasonable and moderate games allow humans to challenge and overcome obstacles in a simulated environment, which can help humans develop intelligence, exercise thinking and reaction ability, train skills, cultivate rule awareness, etc., and large-scale online games can also cultivate strategic and tactical awareness and team spirit.
Development and evolution. Games for animals. In the animal world, games are a kind of skill activity for various animals to familiarize themselves with the living environment, understand each other, practice competitive skills, and then obtain "natural selection".
Games are made with human beings. In human society, games not only retain the characteristics of animal instinctive activities, but more importantly, human beings, as higher animals, create a variety of game activities for their own development.
Play is not for fun, but a serious human spontaneous activity with the goal of survival skills training and intellectual development.
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Hello! We'll be happy to answer for you. The anti-addiction system, the full name of the online game anti-addiction system, is a technical means proposed by the relevant departments of China, aiming to solve the problem of minors addicted to online games, and was put into use on July 16, 2007.
It is set in the online game server, when the underage player has played for more than 3 hours, the game will issue a warning, and the player will be urged to take a break by halving the experience point and the income halving. Its purpose is to protect the physical and mental health of minors. Prevent indulging in games and delaying learning.
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This is also new, and this is also new. A lot of parents reacted. Especially children, who are most addicted to games. Prevent them.
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Only online games have an anti-addiction system, and single-player games such as Plants vs. Zombies, Stars, Iron Ambition, Terraria and so on are still unaffected.
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The new policy issued by the state, for minors, minors can only play for three hours on statutory holidays, and fixed at 8 pm to 9 pm, and are not allowed to log in to the game on non-statutory holidays, which is conducive to protecting the healthy growth of minors.
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In order for children to grow up healthily, children are not allowed to only know how to play games, and children are learning knowledge, and it is very necessary to prevent addiction.
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The game has harmed former teenagers, especially minors, for a long time, and it should have been rectified a long time ago.
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No, you can play a single-player game, or a mini-game that is not popular.
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A health system like a mental retard, there is a kind of health system that sets everything up and can't play with the mobile phone, and the person who sets up this kind of thing is a psychotic mentality.
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Prevent you from playing games addicted and underage gaming.
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The state has set up an anti-addiction system to protect the physical and mental health of minors. Virtual entertainment activities such as online games may cause minors to become addicted to them, affecting their studies, family life, physical and mental health, and even their future development. The anti-addiction system can limit the gaming time of minors in the virtual world, help them reasonably arrange their learning and entertainment time, and reduce the negative impact of game addiction on life.
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Because he takes away from the child's rest time and playtime.
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There's nothing to look at, but to put it bluntly, there are three reasons.
1. Parental discipline is incompetent.
2. The child has to inch in.
3. Officials reduce responsibility.
In the past, an incompetent mother entered the game group and reprimanded everyone for killing her child, and then a parent sued the game company for various reasons with unclear responsibility.
Since games can be recharged, economic disputes have been common, and during this epidemic, the news related to "Bear Kids spent their family savings for the live broadcast of the game" was frequently reported ......
Why is the anti-addiction prevention getting stricter and stricter?
The magic is one foot high, and the road is one foot high.
Game manufacturers fancy the reckless consumption patterns of many uncore adults, but they are also worried about the nonsense of guardians.
When the guardian puts all the responsibility on the official, whether it is active or forced, the official will gradually increase the severity of the anti-addiction system - after all, if you want to get money from minors, the premise is that your parents allow you, a minor, to play games, right?
On the other hand, the stricter the anti-addiction system, the less official responsibility there will be if something goes wrong – after all, I already have so many restrictions on "minors". As for why your child can play games and top up money "like an adult"? You shouldn't ask me this question, but you should look at how you usually manage your children.
I always feel that in terms of the current bear child's ability to cause trouble and the attitude of the bear parents to shirk responsibility and mess around, there may be a day when every time you play the game, you will need to carry out the authentication of the anti-addiction system of fingerprint + face + voice, and once the player is identified as a child, the game time may not be determined by the game company, but by the child's "certified parents" (may also be fingerprint + face + voice) to decide how long to play......
If this day comes, I hope that the children will not blame only the game company, after all, the game company may just be forced to do this, and it may be a credit to your parents and your grandparents.
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The purpose of adopting the anti-addiction system is not to prevent minors from using the Internet, but to give full play to the system's restriction and supervision functions to help children learn to use the Internet reasonably, so as to better adapt to the future society.
Anti-addiction is a legal obligation that Internet enterprises should fulfill, and the use of anti-addiction technology will help network enterprises to put their responsibilities in place and form the first "firewall". Judging from the existing experience, it is difficult to truly achieve the goal of preventing addiction by relying only on the intervention and intervention of network enterprises in the technical response.
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If the game platform company registers an account with an additional process that requires face recognition authentication by the person who registers the identity information, it will not be so easy for the child to use the parent's identity information to register an adult's account, which can greatly prevent the child from registering the account information with a non-own identity, which plays a very substantive role in the prevention of addiction among minors stipulated by the state.
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If you don't prevent addiction, then the game is not full of pits, and there is no normal teammate.
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