-
Normally, junglers need to count time, count time in many ways. Red and Blue Buffs, Dragons, Enemy Flashes, Teleportation, Eye Position, Eye Time, These all count. Usually after playing your own side buff, you need to look at the opposite hero's outfit If you have eyes, you should pay attention to the position of his eyes, if you don't have eyes, you can choose to take care of that way.
The current version of the small creep refreshes at 2:05. The buff duration is 1:
55 refresh So it's usually a double buff now. And pay attention to the second buff when you go into the grass to clear the punishment and leave it for the last punishment because it is very common to fight the jungle and reverse the wild now, if AP helps you do the eye position, you don't need to worry so much.
The experience of the three little wild monsters is compared to the stone man, the three wolves, and the 4 ghosts.
So try to clear the three wolves. The four ghosts can be cleared according to the situation, and the efficiency of the four ghosts will also be faster than that of the three wolves.
I have to say. The artifact of the jungler is the eye, and only with the eye can the rhythm carry the whole field. Usually my habit is to look at the grass by the river between myself and the other party.
You can also see the movement of the opposite AP and the route of Kiyono who is fighting on the opposite side. And relatively speaking, it can reduce the possibility of being turned against the wild when you clear the wild.
The jungler has been changed many times in this season in S3, and today's update has changed the refresh time of the mob, so the jungler position needs to be played more to play at his own pace.
-
In the loading stage, first analyze the lineup of both sides to see which way is easier to grasp in the early stage, or which way you need support in the early stage.
Looking for the kind of grab that has no escape skills and no control skills, it is best not to go down the road for the first time, and the success rate of going to the top and middle lanes is high.
If each lane is not easy to catch, or if you don't need support, look at the strength of the opponent's jungle and consider invading the opponent's jungle.
The designed tactics must at least force out flashes even if they can't catch the dead.
After the start, I took a double buff.,Level 3 goes to gank according to what I thought before.
If you fail to catch it the first time, you can continue to catch it, and don't think that if you fail to catch it on the road, you have to change to the middle or bottom lane.
As long as the other road is not dead, you can always hold this way, force the opponent to jungle to support, and then fight a wave of anti-gank
If there is an obvious disadvantage on other roads, it is best to go to support, otherwise you will be scolded.
If the jungler catches well in the early stage, the advantage can snowball, and once many junglers are smooth, even the wild monsters are not empty.
On the contrary, the more unsmooth your gank is in the early stage, the more you need to work hard to clear the wilderness to develop.
And, no matter whether you gank online or not, you must always keep a heart to invade the opponent's jungle, and it is very important to disrupt the rhythm of the opponent's jungle if you don't have the ability to invade and let your teammates help invade.
-
Generally, after taking the double buff, you can catch it, and depending on which position your teammates have control or outbreaks, you can go to squat and ask your teammates to take the lead (active gank).
Passive gank is to see which way on the opposite side is more aggressive, for example, there are more aggressive heroes such as machines or hammerstones on the opposite lower road, you can take the pair and go to the grass of the lower road to squat (before you go, you have to ask your teammates where the other party is inserted, and communicate in time), you don't have to worry that you can't get the head because if the opposite side doesn't hook people, it's a loss on the opposite side, so they will definitely hook (squatting on a road for no more than 10 seconds).
There is also a kind of anti-squat, when is the opposite jungler doing what, you have to know to be able to carry out anti-squatting For example, the opposite Zhao Xing jungler (generally the first red start, the beginning can be called to assist to their f4 plug eye If it is a red start and their top single is a hero with an outbreak or control in the early stage, then Zhao Xing has a great possibility to catch our top single after playing red You can evaluate If the 2v2 fight is not played on the opposite side, it is recommended to communicate with the top single first, and you must kill the opposite jungler first Because a jungler hero with a red buff can easily kill a person) There is also a little bit of jungler going out, so buy an eye Plug in the opposite f4 or river grass Pay more attention to the minimap When you are brushing the wild, you should go over immediately if there is a battle on the road close to you Don't be greedy for those wilds Because even if you go to the past and your teammates die, you can eat a wave of creeps Maybe you can also counterkill the opposite side. If there's anything you don't understand, you can ask me Platinum segmented jungler asks you for the answer.
-
Personally, I like it very much.,The first buff is close to the bottom lane.,A goes directly to the anti-field.,But you have to see what hero is on the opposite side.,Go to the reverse only if you're sure.。 If you're not sure, go directly to the next buff.,A went directly to the road to help.,I thought that the general opposite A would go to the road after it was finished.。 You have to squat back, and when the opposite side is strong, you mark one, and the top order is a second.
Personally, I like it like that. You say you don't know which way to go, but you usually focus on the upper and middle lanes. It's hard to gank on the other side of the road if you have a good view
If the opposite jungler likes to go to the bottom lane, you can also squat with the bottom lane. The main thing is that the map gives a good view and is a lot better, no matter which location is better, if you want to develop steadily.
-
If you've just come out of home, you can just hit it.
Usually, after clearing the field, you can't push the line too fast. When the line is pushed to the bottom of the tower, there are still one or two small soldiers left, so don't worry about it, go back, you can go to Qingye, and come back to push the line after clearing. Of course, you can also collect troops again, of course, this is the situation that the tower blood is not too much, and there is no one on the other side to support the situation!
After all, once you hang up, someone's level will rise very quickly!
-
At the beginning, the jungler looked at **, and you may know a little more. Jungler talents usually point to the experience increase and buff affinity of generic talents, so that the level up is faster. The first buff of the jungle is usually a buff close to the bottom lane, there is an adc and an auxiliary in the field, clear the field a little faster, leave the punishment to play another buff, after the fight, go to the upper road for a trip, mark before going, so that teammates can sell it, and then see the right time to help, often a blood is generated on the upper road.
Don't play in the jungle after the fight, because you still have a double buff on you, look at the minimap, **go under the tower close to the line**, help the people on the line, mark when you go too, and let your teammates pay attention to the same as you are coming to gank. If you are in the jungle and you find a fight going on on a certain line, run over immediately if you are not far away (for example, if you are fighting three wolves, run over to the top lane and gank to the bottom lane when you are fighting). Let's talk about the lower road gank, due to the lower road assistance to buy more eyes, you gank can run directly from the line gank, yes, run over from the line, good communication often makes the opposite side unexpected, run from the river, unless you have a fast movement speed, such as a dragon turtle or centaur, the next road in the fight immediately open the skill rush over, tell their auxiliary your eyes are plugged in to play Jungler play a few more times, communicate more with teammates and you can play very well.
-
After Qingye wants to clear the troops, don't push the line too fast. When the line is pushed to the bottom of the tower, there are still one or two small soldiers left, so don't worry about it, just go to the clearing, and come back to push the line after clearing.
-
The first wave of junglers must be rhythmic, and the best choice is to rent a bucket to catch the cheating and infiltrate the development road. It will brush the economy, control ancient creatures, and catch people in a targeted manner. The details to pay attention to are the link of grabbing people, the control of vision, and the idea of catching people should be clear and clear
-
The jungler can take the support in the early stage, quickly brush the field, and then go to the side to support, and then take the side with the support of the simple section to go to the pure group to invade the enemy's wild area, and then continue to control the dragon, and the rhythm is opened; Pay attention to the real-time movement of the enemy to do the orange jungler, pay attention to its buff refresh time, and can crouch on the opposite buff's grass to kill it, and then bring it into its own rhythm.
-
If it's the kind of jungler hero who is relatively strong in the early stage, you can go to the opposite jungle area to fight against the jungle, and it is best to catch the opposite jungler. You can also go to the middle and upper lanes more, so that Sakura can play the dominant spine Li with **. If it is a hero who is weaker in the early stage, it is good to develop carefully in the early stage.
-
There is a certain sensory problem with this. My jungler is a widow, so the opposite side is often a blind jungler. Let's say I'm blue, then be aware that your blue is likely to squat a blind man.
The best way is to hit the red and hit the road with a blue buff, and then gank and wait for your eye to disappear before hitting.
There is also a way to go directly to the opposite blue after you finish playing, if you have it, you will know that the opposite side is open, and you can knock it out directly, because the blind jungler is not short of blue, and the level 3 blind man on the lower road can't be moved, so it's better to grab the red buff on the 2nd level.
You can also open the blue on the upper lane (not recommended) and then the red on the lower lane, and play an F4 to level 3 after the order of the lower lane gank. The blind purple side will not catch the red buff, the distance is too far and it will be too much time to fail once it fails.
Of course, you can also ** opposite the blue open, then red + f4 to level 3, and then squat on the road.
How about so many loyalists**? The first is the upper road eye and the lower road eye, and then the battle record, for example, the opponent's combat power and record are better than yours, then he is more likely to play aggressively; Finally, the lineup, for example, our side is stronger than the opponent in the upper lane, and weaker than the opponent in the middle lane (strong and weak have nothing to do with the operation, only related to the hero itself), then with the character of a blind man, he will generally go to the strong road to establish an advantage, and then go to the weak road to make up for the disadvantage. And the werewolves who are weaker in the early jungle, Mu Mu Wei, etc., are more likely to go to the disadvantage, the road guard, and so on.
Jungler is psychological, and the first 3 levels of jungler are the most important (weak supplement: the prince jungler is very weak.)
-
1 A few hundred is too little, and a thousand will be said.
2. This kind of game doesn't tell you how to fight and you can really become powerful, what you need is training, like sports training.
3 The idea of jungler determines the way out of the jungler, some people want to gank after level 6, and some people want to gank at any time. It depends on consciousness, and consciousness is acquired through long-term training, that is, without training there is no consciousness, without consciousness there is no gank, and in summary, there is no gank skills without training.
4 You have to think about it first, those jungler masters have not been taught before, they have not been trained?
5 If you want to understand why other people's junglers can bring the rhythm and why they are so strong, then you only need to apply for a small number of abuse dishes to know, I think, they will also confuse you why you are so strong.
6 above 5 points, in fact, there is only one point, understand this, you can surpass yourself. That is constant repetition, repetition, repetition, there is no master god who is not repeated play, repeated training, you compare them, because you only repeat a few hundred games, others have repeated you ten times, you want to achieve a hundred times the strength with ten times, that is a strong illusion. A lot of people have this mistake, and I've had it, so when I couldn't find all kinds of tricks, I concentrated on training, and went from **3 to platinum 1 in 15 days
Almost on the masonry.
-
It's hard to say for a while.,Besides, everyone in the jungler position has a different routine.,I've played thousands of games.,More than a thousand games of big ambition.,There's a lot of experience.,You can teach the landlord.,But I don't want to send out my routine.,Skills can be shared.,Experience doesn't want to share.。
-
Cooperate more with gank,Settle down the road,It's best to blow up.,Squatting in the wild is very simple.,For example, a widow is a jungler.,First of all, it's sure to hit the blue.,After you finish playing your buff here.,Immediately go to the opposite side of the red squat.,Don't use punishment when you hit your own buff.,And then squat in the grass after stealing.,Wait for the opposite side to come to your own buff area.,And then take it directly.。
-
Anti-wild, catch wild, online gank, anti-squat. It depends on the state of your own side and the other party to judge what you should do, which is to bring rhythm.
-
It's hard to say that there are too many involved, but one thing to remember is to help expand the advantage on the premise of protecting your own wild area, and the small advantage will slowly expand into a big advantage. If you go to the bottom lane to catch people, it is recommended that you better help the middle lane force back the opposite midlaner or kill it, and then go with the middle to catch the ADC
-
What are you afraid of in the anti-squat, the key is that the online hero, you jungler hero, 2v2 fight, who is stronger, if you are strong, you don't need to be weak, of course, the technical dishes fight, but I don't have anything to say, if the enemy is strong, you can also squat back, after the double buff is finished, you will generally find the upper road gank, because the success rate is higher, the line is longer, if the middle lane is our online hero with the gank strong, you can choose the gank middle lane, you will generally play the upper single, just start to see the jungler after the buff is not nearby, will not take the initiative to fight very fierce The main thing to improve the awareness of the jungler is to play more, practice more, look at the opposite loadout, and look at the minimap more.
-
Everybody has their own way of playing, and if they all follow the routine, it's not fun.
Junglers are also divided into types, if you gank more frequently, you can raise Q and E, just like online addition. With punishment and ignition or flash. If you focus on jungler for 30 years, you can consider the main promotion of E and the auxiliary promotion of Q. >>>More
I suggest you use werewolves, or widows for junglers. If you like, you can also use lions to jungle. I often use these few. The widow jungler must cooperate with her teammates, and someone will help you fight the blue. gank, let your team fight the enemy first (you give the signal). Then accelerate decisively. >>>More
Some skills will delay the time of flat A, such as Doomsday E, Centaur Q, their normal attack forward swing is very long, before the normal attack is played, you put the skill then you will lose, and the next time the normal attack will be forward again. >>>More
Give you some advice.
1. Jungler hero talent must point out the butcher and attack speed. Others, such as Blade Armor and the Summoner's Decision, I'll also point it out. >>>More
First of all, you have to be clear about the heroes you choose, some heroes don't need blue, generally, (the heroes of the jungle are all blue buff starters), here I will give an example, for example, I Debang jungler, I can start with the blue buff first, go out with a wild knife and 5 red, and then kill the wolf, through the middle lane to kill the 4 wild monsters, at this time your level is already level 3, by the way gank down the middle lane, but, you have to remember that the role of the jungler is always necessary, because the rhythm of the battlefield is in your hands, if you can't catch it, Or, dry in the grass and wait. If you make yourself passive like that, there is basically no development in the early stage. Jungler is the most difficult to develop, and it is also the most conscious, and you have to remember, don't rely on jungler to gain experience or money, then you will not be a qualified jungler! >>>More