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As an emerging industry for us, the e-sports major has not yet accepted this major to a certain extent in the eyes of many parents. They believe that the e-sports major is just learning to play games, and ordinary parents are reluctant to let their children play games for a long time, thinking that this is not doing their job.
In fact, not only e-sports majors, but also many modern derivative professional parents do not agree so much, they believe that it is difficult to find a job to a certain extent by applying for these majors. Some parents even think that their children will have a future only if they become doctors or teachers. In fact, their thinking is very extreme, now life is different from before, in the society that has achieved an all-round well-off, each industry has its own unique place.
Existence is reasonable, and there is no major in the university that is useless, no matter which major you study, in the modern society, you can find a job that suits you after you come out.
Even if the future work is not in line with the major, the skills that the child has mastered are still there, which may help his work from another perspective. Like the drama academy and ** academy that many people apply for now, will they definitely become actors and singers after they come out? Obviously, not necessarily.
Maybe the demand for this major is not so great, but there are many applicants. Why do people read it even so? Maybe it's just for a dream in their hearts, or maybe it's one step closer to the field they love.
As a parent, you should fully respect your child. When they reach the age of going to university, they should have the ability to discern their own study direction, and what major they are interested in, let them apply! In this way, their university life will not be full of regrets because they have chosen a major they don't like.
E-sports is not a profession that is not a serious profession, in recent years, with the development of science and technology, this major may also be very popular in the future, we can't think that it will not work because we did not have this major in the past, which will hinder the development of children to a certain extent.
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Because many parents have a perception of the e-sports profession as playing games, they very much disapprove of this profession and think that this major has no future.
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Parental bias and competitive pressure are high. Parents want their children to study hard and become pillars of the country, believing that this is in conflict with e-sports, and the competitive pressure in the e-sports industry is very high
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Because many parents think that the e-sports major is to play games without learning skills, many parents do not recognize this major.
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Because they feel that there is no future at all, it is difficult to get ahead, and there will be no success.
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If you want to find a good job in e-sports, you must have academic requirements, and now many universities, whether junior college or undergraduate, have e-sports majors, so knowledge reserves are needed, introduction to e-sports, e-sports development history, data analysis and some mathematical knowledge are indispensable, these, Qin Fen E-sports CollegeE-sports art exam
Bandu can help with that.
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The e-sports major mainly learns e-sports technology, introduction, refereeing, event organization and planning, etc.
In terms of theoretical courses for e-sports majors, in addition to compulsory university courses such as ideology and politics, English, and computer science, students in the digital entertainment direction will also study professional courses such as "Introduction to Games", as well as basic courses related to planning.
In terms of practical teaching, the college will regularly invite industry insiders to give lectures and give lectures, and students will also collaborate with students in the two directions of art and program to complete their graduation projects, and participate in competitions of related enterprises, so as to accumulate works and deepen their understanding of the profession and industry through experiential learning.
E-sports also need to learn to create stories, formulate rules, innovate gameplay, and communicate with programs and artists, so that the plan in your mind can be implemented and become a game work presented in front of players. Practitioners are required to have corresponding humanistic qualities, innovative spirit and cooperation ability. In order to cultivate talents who can give the "soul" of games, the School of Animation and Digital Arts has done a lot of exploration in the way of training.
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E-sports majors have high requirements for the comprehensive quality of students, especially the level of mathematics and science and language and writing skills, and the e-sports major is not as simple as playing games, and cultivating 'e-sports' athletes is just one of the choices for many career positions.
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E-sports school admission conditions From the perspective of the enrollment conditions of e-sports schools, first of all, there are requirements for the age of students, who must be over 14 years old, and not more than 24 years old, because the ** age of professional players is about 20 years old, the older they are, the slimmer the chance of becoming a professional player, so this point must be understood.
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To study e-sports, you need to take the e-sports art exam, pass the interview and written test, and the school will also look at the results of the college entrance examination and school examination, so candidates need to study professionally and acquire knowledge in order to pass.
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At least junior high school graduates.
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An understanding of e-sports knowledge, as well as a minimum level of e-sports. A love for esports.
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Depending on the aspect you want to learn, it is recommended to find a formal college and a big brand of systematic learning.
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E-sports is not the same as games, it is based on games but beyond games, and is a digital entertainment culture and sports industry with unique business attributes and user value that integrates culture, technology, competition, entertainment, social networking, and development.
Choosing a good esports school is crucial. So what are the admissions criteria for esports schools? What are the admission requirements?
E-sports schools pay more attention to the level of games, and the level of games can be improved through training and teaching, taking Nanjing Xinhua as an example, e-sports-related tests are generally conducted before admission, and the basic "class" of e-sports is carried out as a standard. As far as the admission conditions are concerned, as long as you are over 15 years old and have a love for games, you can enter Nanjing Xinhua X-Maker E-sports Academy to study. Hope!
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As far as the current development situation is concerned, the employment prospects of e-sports majors are gradually being optimistic. In recent years, there has been a growing talent gap in the esports industry, which has led to the introduction of esports majors in many universities.
At present, the e-sports industry is still in the early stage of development, the scale of labor demand continues to expand, according to the analysis report on the employment situation of e-sports players, it can be seen that there is a great demand for e-sports talents in the next few years, and e-sports, which was once considered to be "mistaken children", has developed into a new profession with high income and good prospects.
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Esports is a major that has only emerged in recent years, after all, I had never heard of it when I was in college. I know that whenever people talk about this, they are actually not very optimistic, in the subconscious of many people.
Inside, you will feel that this is just a game, not a career. But with more and more competitions in the past two years, I think there is a big change in people's perception of this. <>
Actually, I don't know much about e-sports, I'm a person who doesn't like to play games, and I don't have much talent for games, so I just played for a few days and put it down. But even so, I know that it is not easy to play a good game, and we may just play games and kill time, but for those who are really engaged in esports, this is their career, and they take it seriously. And now there are many excellent e-sports players who will participate in competitions, many of which are international competitions, and winning the competition is also winning glory for the country, so everyone sometimes feels that e-sports is not as useless as they used to think.
Next, I would like to talk about my thoughts on the profession of esports. <>
Since this major has been opened, it means that this major has employment prospects, and there is a need for talents in this field. Although there are a lot of people around us who play games, there are not so many people who can form a team to participate in the competition, and there may still be a certain gap between everyone's strength and those professional e-sports players. Therefore, I thought about cultivating a group of talents in this field by opening this major.
Of course, you can't just think about playing games when you apply for this major, because learning this is different from what you usually play, and you don't need to take it very seriously when you usually play, after all, this is just a game, but if you take this as your own major, then you have to study seriously, and it is also a skill to be able to play the game to the top.
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As a new industry in China in recent years, e-sports has become a competitive sport with the strong support of the state. In 2018, China's game users have reached 100 million, and games have a great role in promoting the development of e-sports, and the state has also issued relevant policies to promote the e-sports industry, which is enough to prove that e-sports is gradually being accepted by people. And e-sports is not just a game in the eyes of parents, but also e-sports commentary, e-sports coaching, e-sports event planning, e-sports coaching, e-sports game designer, and other related professions, not everyone can be a professional player, but you can also become an e-sports related practitioner through your own efforts, which is also a job you like, and you can find many like-minded people, so if you want to learn, it is very helpful for you in the future, but you have to discuss with your parents, Explain to them why you want to study this major and what you can do in the future, and explain it to them.
Finally, it is recommended that you go to some technical schools to study e-sports-related majors, because they will tailor your own career plan for you, see if you are suitable for e-sports players or other e-sports-related careers, and will be very humane with different teacher training with you, so it's up to you! And last but not least, you must think carefully about it yourself, or go on your own field trip before choosing a school.
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This major is still very promising. In recent years, the esports industry has become more and more of a profession than just a game.
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Excellent results are inseparable from the support of national policies. The development of the e-sports industry can not only drive the improvement of domestic consumption, but also become an important way to export culture to foreign countries, the best of both worlds. In 2003, the General Administration of Sports of the People's Republic of China established e-sports as the 99th sports officially launched in China; In 2016, the state encouraged the holding of e-sports events, and the "13th Five-Year Plan" listed e-sports as one of the key sports projects; In 2017, esports was recognized as a sport by the International Olympic Committee; In 2019, e-sports players and e-sports operators were identified as new professions.
The introduction of relevant national policies has made e-sports be justified, industry standards have been standardized, and a thriving scene has been presented.
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E-sports is a very good major, the prospects are particularly good, and many young people are very fond of this industry now, and I believe that this industry will definitely get better and better in the future.
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This is a particularly good major, and it is also a good choice, many young people will choose this major, and they also earn a lot of money.
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The development of e-sports in China has promoted the progress of the information industry, and various peripheral products based on game characters are also deeply loved by the majority of players.
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Indeed, with the development and evolution of e-sports for more than ten years, a complete industrial chain has been formed from game software developers, computer hardware equipment manufacturers, game operators, event operators, Internet service providers, media and end audiences. From the content point of view, the e-sports industry can be divided into the competitive industry and the entertainment industry, and the core of the entire industry is to make the audience of e-sports games become the upstream and downstream - that is, the competitive performance industry through the operation and promotion of events.
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For parents, e-sports is nothing more than playing games every day, not enterprising, degrading, and harmful, and the e-sports industry is mainly aimed at users who are relatively young teenagers, so they are even more scoffed by parents, and parents do not approve of their children's choice of e-sports.
However, as e-sports has become one of the events of the Asian Games and the 99th sports competition, e-sports has gradually entered the public's field of vision and has gradually been recognized by everyone. Indeed, today's e-sports projects are a piece of sweetness, which caters to the development of the current market, and has also given birth to some college students to carry out large and small school exhibitions in universities, and has also made some universities make changes and carry out e-sports majors. When you hear about this major, you even wonder if you heard it wrong, thinking that universities are also starting to make some mistakes in order to make money, and make some news to get everyone to pay attention to this idea.
makes most people think that opening a major in college is like living in an Internet café? And start playing crazy games? Therefore, everyone must look at the issue of e-sports rationally.
Because e-sports is not just an ordinary game competition, it is precisely because of the correct guidance of the country that this profession can come to this point.
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