How to run biochemical parkour, how to jump 40 ghost jump

Updated on Game 2024-03-19
5 answers
  1. Anonymous users2024-02-06

    Parkour recommends that you go to the biochemical pyramid, and parkour should be timed, not too early, and not too late. As for ghost jumping, you should learn the beginner first, squat, jump backwards, jump, space, jump, space, jump into a pattern.

  2. Anonymous users2024-02-05

    Parkour should run slowly, don't be nervous, you will be caught by zombies when you are nervous, you must learn to jump first, go to the master camp to ask for a big hand method, run more, watch more, just do it.

  3. Anonymous users2024-02-04

    The most important thing in parkour is to jump, that is, to jump randomly, to be fast, accurate, steady, and patient, the most basic requirements on the flat ground. Novice parkour is recommended to practice in the Biochemical Pyramid.

  4. Anonymous users2024-02-03

    Body method plus consciousness, plus feeling.

  5. Anonymous users2024-02-02

    cylindrical jumps; (The easiest, must learn).

    SPACEBAR (to jump over the cylinder) is in the SPACEBAR (back, front, diagonally facing the platform) and CTRL is in the air.

    wall jumping; (Must learn).

    The crosshair is aligned to the center where the two walls intersect, diagonally to the right, and then the same goes for the wall to the right of wa+space+d; wd + space + a pyramid at the front of the recessed place on the most two sides; It's simple, I can jump up, oh haha. Right; Stick to the wall (that's the point) and then press the key combination; wa+space+ctrl left; Stick to the wall, then combine keys; wd+space+ctrl

    The front of the pyramid is recessed, and there are two sides on the most; (Must learn).

    Right; with a thick sticking to the wall (that's the point), and then the key combinations; wa+space+ctrl

    Left; Stick to the wall, then combine keys; wd+space+ctrl

    cylindrical jumps; Jump to the edge of one of the two cylindrical letter widths, then S+ jump (mouse cooperation, squatting without squatting) and then S jump, then turn right (or left) and slightly adjust the direction of the mouse and then S jump.

    Jumping boxes; (Three boxes and two jumps, must learn).

    Left; The second of the three boxes jumps with wa+ jumps and jumps to the fence; Go up and press WD. Right; The second of the three boxes jumps wd+ jumps to the fence; After going up, I press wa.

    Big Jump; (Must learn, not explain).

    The Big Jump can be used in the left front of the Bio Pyramid Tombstone Jump; Just don't jump to the fence, jump directly from the trail to the big platform. Left; WA+Squatting Jump (Ctrl can be pressed and not released) Right; WD + crouch jump (Ctrl can be held down).

    In the biochemical pyramid, jump upside down from a large platform through a fence to a path; (Must learn).

    W + jump (at the same time the mouse rotates 180°, you can also not rotate, but there is a high chance of failure without turning) + s at the same time + squat jump.

    Tombstone jump (this can or not).

    Jump at the very edge, press space+ctrl+spacebar (i.e., squat jump) in the air to have a better chance of success.

    It takes a lot of practice to become proficient. As shown below, the fingering is W (to the end of the wall) instead of WA + Squat Jump.

    I'm here to bless humanity haha.

    Hole jump; Press the first arrow; Press S+ to crouch with your back to jump (against the wall) with the mouse slightly tilted and then crouch. The second arrow, just stand on the railing and rush straight forward (don't hit the railing, hold the mouse).

Related questions
8 answers2024-03-19

As for the ghost jump, it is to use the principle that when squatting and moving a little will not be in force, first press "s" (after, because after pressing can be the longest time and not current, proficient in which direction can also, it is easy to exist) and then quickly catch the jump, press "s" in the air, let go before landing, jump instantaneously when landing, and then back, jump, back, jump... This is the second generation of ghost jumping, "S+space" lands and then "S+space", that is the generation. It's slow, and it's easy to leak... >>>More

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Generation: Hold down Ctrl and don't let go, press S and then press the spacespace, release S at the same time, press the space bar at the moment of landing, and then press S again, and then repeat the jump after the jump Remember that Ctrl has been held down and don't let go, press the length of time after S determines how far and near you jump Second generation: The first step: >>>More

25 answers2024-03-19

Simple,Don't be too wordy,Hee,Generation:Hold down Ctrl and don't let go,Press the S and then press the spacespace,Release the S at the same time,Press the space bar again at the moment of landing,Then press the back S,Then it's a repeat of jumping after jumping and jumping after.。。。 Remember to hold down ctrl all the time and don't let go, press the length of time after s to determine how far you jump Second generation: >>>More