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Squat in the corner of the box facing the box Jump twice Move back and forth The distance between the front and back should be even, when you fall down, you can see the inside of the box but can't go in, just turn your back to the box and keep retreating.
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Flash squat: either arrow key (WSAD) and crouch (Ctrl) press the bottom of the view together at the same moment: the rat's center of gravity is facing the most foot (i.e., the rat's center of gravity cannot be moved down again) diagonally:
Align the rat's center of gravity at a certain corner (exact diagonal: the horn points upward; Opposed: Angles pointing down) Gyro step:
Move left and right quickly, evenly and rhythmically, with a small sliding step (applicable to any box): move up and down quickly and rhythmically, with a small amplitude and then a large card jump (suitable for double-stacked boxes): close to the wall, look at the top of your head, step in place (hold down w and s), jump and squat immediately (press ctrl), cycle multiple times biochemical desert card bug details:
One: Jump on the wall through the wall in the back garden, look at the bottom, and then jump diagonally, jump (squat, jump), and then walk the roundabout (move quickly left and right). If you do it correctly, you can get stuck on it!
Once you're stuck, release Ctrl (the character stands up), turn around, and turn yourself to the side you want to get into: Dash forward (W and Ctrl press together, press at the same time!) After entering, crouch down, move a little to the right, so that your body is half inside and half outside the wall, the crosshair is aligned with the centerline, squat and move forward, get up and run forward after getting through the wall above, and turn right at the end.
Why can't I get in? Because ctrl is pressed a little faster than w. Why am I only half (the thigh part) in it and half on it?
Because W is pressed a little faster than Ctrl. So how do you get in? W and Ctrl must be pressed at the same moment, otherwise you won't be able to get in!
It's possible that you think you have pressed w and ctrl at the same time, but they don't! It's just that you feel like you're pressing at the same time! You have to practice more flash squats!
Two: The method of drilling the box in the back garden and the method of getting in is the same as the method of going through the wall! Three:
Enter the box at the gate of B Hold down Shift and W, walk along that edge, don't let go of Shift and W after walking over, keep pressing the spacebar, and you will slowly get stuck in until you can see inside....After seeing the inside, release into shift, but w still has to press, press the space bar and press ctrl immediately, that is, jump and squat immediately....Generally, you will rush in after trying 2 or 3 times, and after rushing in, you can also release w and adjust the direction!
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1. Basic card box method.
The moment you jump up and land, you jump again and if you can jump far the second time, it's a quick jump. When you jump on the box for the first time, you will fall to the ground, that is, at the moment of landing, press the jump "spacebar" again, and then press the squat "ctrl" to jump on the box.
2. Two methods.
1: Running jump, you need to roughly calculate the distance of two jumps, so that the second jump can touch the box, and the second jump can squat.
2: Jump in place, hold down the direction button next to the box, jump and squat, and the second jump should be OK at the moment when the first one lands.
3. The use of continuous jumping - column jumping.
The pillar jumps'The most important point is that before jumping, you must reach the pillar and jump again, and jump and squat again the moment you land on the pillar. The whole process is best done in less than 1 second. If you can't go up once, Changkuan will have to get down from the pillar and jump again.
Hold forward "W" + jump "spacebar" + jump "spacebar" + jump "spacebar" until you jump to the near box, that is, when you jump the last time, press squat "ctrl" after jumping, and then go up to the box.
4. Triple jump.
Press the + jump squat key combination with W and S, this method is suitable for 2 small boxes and higher stone platforms. But be sure to keep your body on where you want to go, and don't jump in a row after jumping a second time.
5. The use of continuous jumps - boxes on pillars.
Hold S to walk up the post, and the moment you walk down and land, you still squat, and then you find yourself going up. Go to the box and press and hold forward "W" to jump "Spacebar" + jump "Spacebar" + crouch "Ctrl".
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Generally, you can enter with squatting + flash squatting!
Squatting (sliding step): Ctrl+W+S key combination, the mouse standard star is pulled to the foot, with his back to the corner to enter, jump and then press W to press S, until the whole body is trapped in the wall or long box for success, the whole process is to squat to complete the "Scope of application: all long boxes wooden boxes and 90-degree right-angled tables" Note the place:
Like AD half, I won't explain it in detail.
Triple jump: WS press the combination of + jump squat together "Scope of application: 2 layers of small boxes and higher stone platforms. > pay attention to the place: Be sure to stick your body to the place you want to go on, and jump a second time after jumping, and do not jump continuously.
AD Half: A+D key combination. The rat standard star pulls to the place where it can't continue down, and jumps to the right corner of the place where it wants to enter.
Press A and then D until an understroke appears and the wall half-body is successful. The whole process is done in squatting. Scope of Application:
Must be used in conjunction with flash squats. A common method for entering small boxes and low tables. > pay attention to the place:
The time of pressing A and D must be even, that is to say, the range of movement must be symmetrical on both sides of the corner, not too large on one side, remember not to squat loosely after entering the wall, otherwise there will be a situation of half body entering the wall.
Flash squat: Ctrl+W key combination, half back from Ctrl to W in the action of changing to Ctrl. The moment you change ctrl to w, you feel like your whole body is entering the wall, and in an instant you change back to ctrl "Scope of application:
Same as above, must be used in conjunction with AD half-body. > pay attention to the place: the time to press W must be short.
If it is a little longer, the lower half of the body will enter the wall. If you can't control the distance you can move, pull the mouse to a position where you can't pull it to ensure that your movement distance is reduced to the shortest.
Big jump: Ctrl+W+Space, hold Ctrl, then press Space, press W while pressing Space. Scope of Application:
The last two steps of the third stage of the biochemical desert B room and the slippery slope of the place to pay attention to: when jumping, you must be one step away from the place you want to jump, otherwise there will be a downward stroke or stuck.
Squatting front half body: Ctrl+W key combination, W is not loose, quickly press the squat to squat a few times below to enter the half-body state. Scope of Application:
There is a capped ramp and an iron fence under the platform in District 13, and the platform is facing the wall of the stairs inside the side door of the car.
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Card box, on the top of the box facing the corner of the box to face outward good cardun before and after that is, ctrl+w s w s has been repeated, feeling into the half-body squat. Now the cards are bleeding, and there is no blood in the grass of the Night Villa.
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Use a computer with a comparison card, so that the card bug will be more effective. As long as you squat on the box and walk back and forth, you will get stuck.
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The easiest way to do this is if you see a box or staircase or something, jump up it, aim at the corner of the box, press CTRL, crouch down, and press w+s+w+s+s+s··· When you go in, don't move, stand up, walk again, walk to the box, squat, and go in, easy!
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w+s+ctrl, replace ** with close-quarter**, and hold the foot.
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Ctrl+W+S (squatting forward and squatting backward, that is, squatting and slipping), facing the corner of the box, repeatedly squatting and sliding along the corner, and then find that you fell to the ground, and you can see the inside of the box, then release Ctrl, go to the box (do not go outside the box), walk to the middle of the box, and then press Ctrl, okay and successful. This is the trick of the card small box, which I personally discovered.
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Find a corner and take turns pressing W and S
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w+s and then squat and jump and repeat.
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Squatting in the corner of the box Pull the mouse to the lowest under your feet, and then quickly press the front and back, and you will see the character go down a little bit. I'll get in with a few more practices. Forget to adopt!
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First find a box, one: then walk to the side of the box, face the corner of the box, and aim the crosshair down at the edge of the box Two: jump up and rotate 135 degrees back to corner, and then press w when the crosshair is not too far from the tip of the corner, if you feel that the stride is too big, you can hold down the shirt) After a while, you will find that you are sinking, and when you can't sink, press the squat, at this time your head is parallel to the top of the box, then put the crosshair down, move a little, and the result falls Three:
This is a crucial step. After you fall, you will find that you are bleeding, don't panic, then you will flash squat (that is, squat continuously) and the result will be fine.
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Teach you a jump box.,Because I'm not very good at card bugs.,Press W first.,Then press S.,Remember to be a master with Ang.、And teach super jump.,It's the most critical skill when no one says that the card goes down to enter.、On the box.,Aim at a corner.,Remember to face down.,And then up and down the press + fierce chopper.,It's OK card.。。。 I don't know if I'm crazy now, but the desert gray wall isn't there, it's about the same as a box. Card boxes are prone to errors**Oh,If you play that game well,Don't card the box will exit the room.。。。
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Get on the box, aim at a corner, remember that the crosshair is facing down, and then press up and down + slam the knife, and it's OK.
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If you don't need to cut with a knife, walk left and right, and then jump and squat is OK. That's what I'm like.
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Press the up and down buttons, then jump and squat.
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Who said you can't get stuck! I'm just stuck.
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First of all, find a wooden box and destroy it, facing it at an angle of 45 degrees. Then move the mouse down and close it to the bottom, until it can't move, and then press the squat first, in the jump, and then keep jumping in, and then press the squat (flash squat) after entering, and it's OK.
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Find a wooden box first, face its corner, hold down Ctrl and then press to jump, release Ctrl, and then hold Shift+ before and after you have to go, after a few socks will be in half of the good knowledge, and then press the front + Ctrl to go in the pants.
Method steps.
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