DNF South Boxing transfer plus points, DNF 70 level South Boxing plus points

Updated on Game 2024-04-07
10 answers
  1. Anonymous users2024-02-07

    Regarding the addition of blue boxing, the controversy is relatively large, and the following is a personal opinion, for the reference of the landlord only!

    Let's talk about mastery first, the battle ring mastery, hard fist mastery, and skill mastery are these three + full. +7 for the other two mastery. The battle ring is for the attack range, the hard fist is for the hegemony, and the PK is better!

    As for skill mastery, there are two things to say, first, for the speed of movement, and second, for the ability to make the gods take the initiative to initiate.

    ** Blessing + Full (for the hit rate).

    Slow healing + full (PK field can regenerate 4000+ blood at a time, it's okay if you don't add it) Tiger Attack +5 out forced.

    Straight punch impact +5 out force.

    Dive Punch +1

    Uppercut Chase +1 (Air Link +13, Levitation is enough).

    Belly punch + full or +1

    Break +8 to 10 (float enough, + more, waste SP) Three punches +13 or more (see if SP is enough, flat push flow can be filled) Holy Fist Hammer +1 (for PK finishing).

    Machine gun +5 out forced.

    Shun fist +5 (it is not recommended to force it, waste SP).

    Doppelganger +5 out of double.

    Damnation Hurricane +1 (PK interferes with opponents, very good).

    Divine anti +1 (PK is very useful).

    Rapid Dodge + Full (PK Skill).

    Dive, swing, all out of force.

    Washing machine +1

  2. Anonymous users2024-02-06

    Skill Simulator Plus Point Situation:

    Class: [Blue Fist Envoy].

    Rating: 60 Total SP: 4151

    Used sp: 3700

    SP remaining: 451

    Quest gain SP: 670

    Borrowed sp:0

    Talent Contract: Unequipped.

    *Skill Classification】**

    *Revelations】**

    **Blessing,Level 10 (PK must be full,Hit,Attack) heals slowly,Level 20 (Advanced after the point,There is really no SP in the early stage)**Divine Strike]**

    Tiger Attack, Level 5

    Straight punch impact, level 5

    Fist Qi, Level 1

    Idea-driven, Level 1

    Mandatory - Tiger Attack, Level 1

    Uppercut Chase, Level 13 (Basic of Floating Current).

    Holy Fist Hammer Strike, Level 1

    Pursuit Mastery, Level 7

    Warring Mastery, Level 10 (Must Complete).

    Hard Fist Mastery, Level 10 (Must Full).

    Skill Mastery, Level 10 (Must Complete).

    Dive, Level 1

    Dive Punch, Level 3 (good technique is enough).

    Dive belly punch, level 13 (it will be full, but save some for awakening) Forced - Dive, level 1

    Combo Mastery, Level 7

    Instant Punch, Level 5

    Forced - Straight Punch Punch, Level 1

    Rapid Dodge, Level 10 (Must Full).

    Holy Fist Combo, Level 11 (Words will be full, but leave some for Awakening) Swing, Level 1

    Breaker, Level 8 (Floating).

    Mandatory - swing, level 1

    Holy Strike, Level 1

    Jab punch, rank 1

    Forced - Holy Fist Combo, Level 1

    Hurricane of Damnation, Level 1

    Holy Combo Punch, Level 1 (Wait and See).

    Phantom Avatar, Level 5 (Raise it appropriately).

    Speed Hurricane Punch, Level 1 (personal preference).

    Double Phantom, Level 1

    *Exorcism】**

    Air Slash, Level 1

    Forced - Air Slash, Level 1

    Hammer of the Falling Phoenix, Level 1

    *Witchcraft】**

    Demon's Hand, Rank 1

    *Universal】**

    Heavy Armor Mastery, Level 1

    Back Jump, Level 1

    Mandatory - Backward jump, level 1

    Blue Fist Saint Envoy Light Armor Mastery, Level 1

    Crouched, Level 1

    In order to awaken, a lot of SP was left

    Purely original, against piracy. Wish.

  3. Anonymous users2024-02-05

    Each proficient +1, hammer ground +1, straight fist 5 out of mandatory, tiger Xi 1 out of mandatory, crouch 1, hook fist 1, ** blessing 45 after the point, otherwise the point is early, doomed to be sad. LS's,LZ asked at level 18 when the blue boxing was added.,What are you doing with the whole full-level blue boxing points?

  4. Anonymous users2024-02-04

    Straight punch impact 5 (not forced).

    Tiger attack full (out of force).

    All** proficient level 1.

    Dive Level 1 (Out Forced).

    Dive Straight Punch Level 1.

    Swooping belly punch full.

    Dive Soaring Fist Level 5.

    Rapid dodge is full.

    Holy Fist Combo Full (Out Forced).

    Swing level 1 (out forced).

    Breaker level 5 or full.

    Holy Counterattack Level 1 (can be refilled by PK holders).

    The damnation hurricane is full.

    The phantom incarnates a double phantom.

    Speed Hurricane Punch.

  5. Anonymous users2024-02-03

    Class: Hand of God.

    Rating: 70 Total SP: 6994

    sp: 6955 used

    Remaining sp: 39

    Mission gain: 830

    Total TP: 23

    tp:0 used

    Remaining TP: 23

    *Skill Classification】**

    *Revelations】**

    **Blessing, Level: 10

    Purification, Grade: 7

    -Divine Strike]--

    Tiger Attack, Level 5

    Fist Qi, Level 1

    Idea-driven, Level 1

    Straight punch punch, level: 30

    Dry Spring, Level: 1

    Swing, Level: 1

    Breaker, Level: 5

    Dive, Level 1

    Holy Fist Combo, Level: 23

    Holy Combo Punch, Level: 18

    Annihilation, Level: 12

    Speed Hurricane Fist, Level: 1

    Instant Punch, Level 5

    Jab punch, rank 1

    Phantom Incarnation, Level: 16

    Double Phantom, Congratulations Level: 1

    Uppercut Chase, Level: 1

    Dive Punch, Level: 1

    Hurricane of Damnation, Level 1

    Holy Strike, Level 1

    Mandatory - swing, level 1

    Forced - Holy Fist Combo, Level 1

    Force - Dive, level: 1

    Rapid Dodge, Level: 10

    Dive belly fist, level: 26

    Dive Straight Punch, Level: 26

    Holy Fist Hammer Strike, Level 1

    Hard Fist Mastery, Level: 10

    Combo Mastery, Level 7

    Pursuit Mastery, Level: 10

    Warring Mastery, Level: 10

    Skill Mastery, Level: 10

    Forced - Straight Punch Punch, Level 1

    Mandatory - Tiger Attack, Sedan Kai Level: 1

    *Exorcism】**

    Air Slash, Level 1

    Forced - Air Slash, Level 1

    Hammer of the Falling Phoenix, Level 1

    -Demon]--

    Demon's Hand, Rank 1

    *Universal】**

    Heavy Armor Mastery, Level 1

    Back Jump, Level 1

    Mandatory - Backward jump, level 1

    Blue Fist Saint Envoy Light Armor Specialization, Level: 1

    Crouched, Level 1

    Note: The big three punches and hurricane punches can only be full of one, I am full of big three punches, and the broken and straight punches also have to be trade-offs, I chose the straight punch full, this depends on personal preference, Zen Fan family.

  6. Anonymous users2024-02-02

    I'm in the South Split Xinquan according to your original skill points, and you can add your original skills to the top You can also add the others I don't know how to add them I directly accumulate and add up.

  7. Anonymous users2024-02-01

    There are some in the Blue Fist Bar, choose the one you like.

  8. Anonymous users2024-01-31

    Whatever, as long as you are comfortable with yourself, it will never cost.

  9. Anonymous users2024-01-30

    Let's talk about 5 kinds of mastery first, Pursuit mastery level 7, 3 skills to generate additional attacks, in addition to increase the damage, choose by yourself.

    Battle Ring Mastery Full Increase x Instant Fist Holy Fist Combo Range Hard Fist Mastery Full 4 Skill Characteristics Overlord Status Critical Hit +20% Skill Mastery Full Increases the Attachment Effect of Movement and Jab and Active Holy Counterattack Combo Mastery Level 7 Instant Punch Jab Appears Extra Attack In addition to it, it increases attack power.

    Tiger Strike forces +5 Instant Punch Front.

    Straight punch 5 forced flat push and the like.

    Uppercut, pursuit, there is a time plus release, the full level can be done, hook people up, and then the doppelganger is connected to make their own trade-offs.

    Holy Fist Hammer Strike 1 Hit the floor I didn't think it would be of any use.

    3 punches of diving, 1 straight punch, 1 Xiang punch, 1 full belly punch, and vertigo.

    Instant punch 5 forced combo to drag the person back with PK and 2 consecutive presses.

    Holy Fist Combo 5 Mandatory.

    Breaker 1

    Holy Counter 1 Jab Slam 5 Forced.

    Wind 1 Harassment.

    Combo 1 to add Awakened can be 5

    The doppelganger is full of divine skills, and the divine skills in the divine skills are also added to you at level 1.

    45 Whirlwind Punch 1 is used occasionally.

    Awakening Passive You can forcibly interrupt the attack of the fist system and release other fist skills Individual skills are not good PK magic skills.

    Awakening If you want to be handsome, you can add damage, at least it's not a waste material, but you need a level 5 combo.

    There are a lot of points to add in this way, and you can see for yourself what to add, such as **blessing or adding individual damage skills.

  10. Anonymous users2024-01-29

    Straight punch impact +5

    No mandatory. There's no need to add more, it's just a bit of a way to control the monster's position, just like a dive punch.

    Tiger Strike +5 Force.

    A life-saving skill when you accidentally get into a monster pile and are besieged.

    There's no need to add more to brush the picture.

    Plus relies too much on this skill for Blue Fist.

    Uppercut chase. Before level 52, it was basically level 17 or 18.

    It's a bit better to fill up after that.

    Good for both brushing and PK.

    Totem mastery + full of this is also used everywhere.,Especially in the monster pile, but it's usually more useful when you team up to brush.,Single brush in general.。

    Swoop. Compulsion.

    Swing. Compulsion.

    Don't play Blue Boxing without adding it.

    Dive straight punch because it has a flying effect, so it's not a stable output in the brush.,It's just an instantaneous output that can be filled or added by 1.,This skill is added according to personal preference.,Brush like to practice combos is recommended +1,Suggestions for efficiency are full.。

    The state of the state of the state of the return to the dive Xiang fist.

    It is recommended to add 10 to the brush

    Because the brush is basically connected after four ordinary orange attacks, level 10 is enough to float, and PK is level 15 or above 15.

    Dive belly punch. Full.

    No comment. Rapid dodge, full brush pk must be filled.

    Three punches. Broken.

    Ditto. I recommend not adding the Holy Counterattack brush.

    The necessary brushing is to ensure that the more blood you have, the better.

    Who will take the initiative to find a beating!

    Is it windy to brush the best +1

    Adding more attacks is also not ideal.

    But it's still a little useful for cleaning up the remnants of the blood.

    There is also a single brush thief to hit the statue has a good effect.

    Phantom filled. Double Phantom.

    Needless to say, the reason is clear.

    The god-level of the clear monster.

    There is enough blue to be like roaming sails and big guns.

    The same level 30 skills are used).

    The highest skill in the existing version of Hurricane Fist is also a god-level brush, which should be full from the perspective of brushing (because it didn't awaken) but full of damage.

    The attack power of the hook is also 96%, I really don't know what to say, 100% is pitiful, but it depends on how good it is to add in the case of a phantom.

    As for the revelation. **Blessing +5

    Purify +1 and don't add anything else.

    Slow recovery is of little use.

    If it's +5 and you don't want to wash it, it is recommended that the magic +1 blue will not be very lacking, but it is better to add points by yourself in this way.

    Level 1 of the exorcism without bonus is fine (not an exorcist and a paladin).

    Don't add the devil's hand to brush the picture, don't be handsome, and don't play here if you have the ability to play on the PK field.

    Generic skills. Crouched.

    If you have a physical crit, you can add a little bit and you can replace it with a crit outfit.

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