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Write the following on the button:
on (press) {
var n = number(txt converts the number in the input text txt n to a numeric value and passes n
var m = number(txt converts the number in the input text txt m into a numeric value and passes m
var a = 0 sets the initial value of a sum.
for(i=n;i condition loop assigns the value of n to i, and if i is less than m, then i adds 1if(i%2==0){
The remainder of the conditional statement i divided by 2 is equal to 0
a = a + i sum value a plus i
Assign the final sum to the dynamic text.
Two input texts are required: txt n and txt m, with instance names of txt n and txt m, respectively, a dynamic text instance named and a button.
QQ sent to you You can see it in the chat.
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A for loop thing, see whose is more concise.
var resultnum:number = 0;
for(var i:number = n;i<=m;i++)resultnum += (i%2 ==0)?i:0;
trace("Result: "resultnum);
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jerry27489488 is the right idea, but it feels like ** is written process-oriented.
The source files and notes are written, leave an email to send to you.
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It seems that there is nothing wrong with logic;
There may be a problem with the type of data shed.
Change: var i=number(;
Kuanxiang What is the value of pure cowardice under printing.
trace("i = i);
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x1=0 && set x1=0
for i=1 to 100 &&for loop x=10*i && even numbers divisible by 5 are multiples of 10, so just add multiples of 10.
x1=x+x1 && plus multiples of 10 will be fine, if x1>500 &&& if x1>500i=100 &&i=100 will exit the for loop.
Endif X1 && Output X1 Note: VFP program.
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Save as html, and the browser opens and runs.
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var j = 0
for ( int i = 1 , i <101 , i++j is the number of sums.
I'm not quite sure what the remainder operator is.
If yes.
var j = 0 ,p = 0
for ( int i = 1 , i <101 , j obtained by i++ is the odd sum , p is the even sum.
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I don't know what you mean by the switch effect, is it a button jump? There can be 2 ways.,One is gotoandplay to that frame.,A game of sedan is nextfram (the next hall royal scene.,Of course, a new scene has to be created.),The specific Tong Fu Yan forgot about it.,Because I haven't done it for a long time.。
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Set the variable x, x = odd data, on.
x=even, off.
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This can be done with a button, you need to use **Oh.
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An index that points to the top-level array. The subsequent array access operator points to the elements of the nested array. Added: The original help for flash 8 reads: the first index to the top-level array. The subsequent array access operator points to.
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Unable to locate program input points amtretrievelibraypath in dynamic link library proves that your computer is missing what you need to be missing. dll file.
windows 95/98/me:x:\windows\system
windows nt/2000:x:\winnt\system32
windows 2000 limited edition:x:\winnt\syswow64
Windows XP 2003 Vista 2008 7 8 2012: X: Windows System32 (32-bit) or.
X: Windows Syswow64 (64-bit).
If it hasn't been solved, use Tencent PC Manager, open Tencent PC Manager, find the "Toolbox", and then "Computer Clinic", search in the search bar (dll component), and then find the problem you encounter and choose to fix it immediately.
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To crack the patch file problem, go search for an available one to put in
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The above is very comprehensive, so let's summarize your problem. First, import the sound file into the library, right-click on the selection link, and give it the name mysoundThen make two buttons in the scene, one is to start, the other is to stop, select the start button in the scene, click on the right to select and pop up the menu, click action, type:
on(release)Select the stop button in the same way, select the action, and enter: on(release).
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When I was doing flash, I wanted the sound I made to stop, let him make a sound, let him shut down the sound, and give a ** to turn off the sound with a button.
Design, database, program**, it is recommended to choose between the front and back office. >>>More
If you want to control a movie clip, you have to give the movie clip an instance name, for example, if you give the movie clip an instance name mc, then you can write something like this: After a specific mouse event, add the instance name of the movie clip before stop, and you can do it. Note that you have to make sure that you added the ** on the button >>>More
Operate File --> Import --> Import to Stage" in order.
This is not advisable to go into a long speech, so try to keep it simple. >>>More
Let's put it this way. You have to do this effect in 2 steps, the first step is to make the fish swim. The second step is to make water waves using bitmap data. >>>More