What conditions do Silk Road Heroes need to open the city 7

Updated on society 2024-04-17
17 answers
  1. Anonymous users2024-02-07

    Hello landlord: The first sub-city: requires level 2 architecture, level 1 city building, and more than 100 prestige.

    The second sub-city: requires level 3 architecture, level 2 city building, and more than 300 prestige.

    The third sub-city: requires level 4 architecture, level 3 city building, and more than 900 prestige.

    Fourth sub-city: Level 5 Architecture, Level 4 Architecture, 2700 or more prestige.

    Fifth sub-city: Level 6 Architecture, Level 5 Architecture, 8100 or more prestige.

    Sixth Branch: Requires Level 7 Architecture, Level 6 Architecture, 24,300 or more Fame.

    Seventh Branch: Requires Level 8 Architecture, Level 7 Architecture, and 72,900 or more prestige.

    Eighth sub-city: requires level 9 architecture, level 8 city building, 218,700 prestige or above.

    Important note: As long as you upgrade to the level of construction school, you can recruit an additional wasteland team. The first, Level 2 in Architecture, Level 1 in Architecture, and the second in Level 3 in Architecture, Level 2 in Architecture.

    The third is Level 4 in Architecture, Level 3 in Architecture, and so on. But with a reclamation team, you don't necessarily have to open a colony, and colonization has something to do with prestige. The first, 100 prestige, the second, 300 prestige, the third 900 prestige.

    The fourth 2700 prestige. And so on.

    The key point is that recruiting the Wasteland Reclamation Team is only technology, and it can be recruited when the resources are reached. However, the opening of colonies is based on the premise of having a pioneer team and prestige. Even if you have a wasteland team, but you don't have enough prestige, then there will be a hint when colonizing:

    You can't colonize if you don't have enough reputation.

  2. Anonymous users2024-02-06

    The first one, reputation 100, and every time you want to open one in the future, you need to multiply it by three.

    The result is obtained, the seventh, 72900

    Eight, 218700 Nine, 656100

    It is also necessary to study the study of castle building equal to the number of sub-castles.

    Do you have so much prestige? Terrible.

  3. Anonymous users2024-02-05

    7 cities, 72900 prestige

    Divide the city 8, reputation 145800

    Divide city 9, reputation 291600

  4. Anonymous users2024-02-04

    You tm 8 points 14w prestige.

  5. Anonymous users2024-02-03

    I don't know how you built it.

    Anyway, I've built all the armory.

    I have a reputation of 17,000 five sub-cities, the resources of the outer city are all level 10, the inner city is a level 13 government palace (3 city walls), a level 9 organ room, a level 9 research institute, how high can the fortress be, a level 20 + 10 warehouse (can store 25w resources), and there are 12 level 20 armories (can hide 30w resources). So even if you are beaten, you will not be abused, and you will not lose your reputation.

    If you're not an RMB player, it's useless for you to build troops in the early stage, so I basically don't build troops.

  6. Anonymous users2024-02-02

    Colonial Outtown.

    The mint must be upgraded to level 10 to stone and.

    Wood construction is the main one. There are at least four lands of each type.

    Because these two consume a lot.

    Inner city government. To upgrade to at least level 9, so that the walls are defended.

    Two can be upgraded.

    At least level 9 of the Institute.

    Can help the main city.

    Upgrade most of the technologies.

    The fortress is to be built. The armory is also necessary.

    Personally, though. I also built a machine room, like this at the ninth level.

    The walls of the city can be seen in the thunder and.

    Catapult. And I personally suggest that the colony must also be defensive.

    Otherwise, even if others don't grab resources.

    will also come and attack you casually, you are to.

    Lose prestige. So colonies.

    Troops can be sent. Defense, every type of pawn.

    100 to 150 pcs.

    This guarantees the mint of the outer city.

    At least 100 or so production remains.

    Technological upgrades. It's up to you now.

    What are the needs? This one.

    It's hard to say. Each one is useful.

    resources consumed and.

    The time is about the same.

  7. Anonymous users2024-02-01

    The outer city is of course a resource, and the inner city is mainly a warehouse and armory to store food and protect it, thank you.

  8. Anonymous users2024-01-31

    Barracks and resources.

    That's it, it's recommended to get the mint to 10

    The rest of the ones will be fine to 5.

  9. Anonymous users2024-01-30

    I recommend it on the edge of the main city.

    One is easy to transport.

    Second, reinforcements are convenient.

    Three collective beauty!

    Hehe, there's more.

    Just build resources and warehouses and armories, because the rest of your main city has them.

  10. Anonymous users2024-01-29

    Hello, Colonial Inner City.

    Required: 2-3 warehouses.

    Other full building: Armory.

    In this way, your colony can store 40-60w of resources, and the armory can hide: about 30w of resources.

    - This is the resource of my colony.

    Enough for you to use initially.

  11. Anonymous users2024-01-28

    The role of the city is generally used to fight, of course, the premise is that you are a military advisor or an rmb player, and the general player is divided into cities to produce resources and troops, generally to build cannon fodder troops in the city, and to build level 3 and level 4 troops in the main city!

  12. Anonymous users2024-01-27

    Hello: You're not talking about creating a city.

    It's called Colonial New Town.

    One of the intermediate missions is the task of recruiting a wasteland team. You do what is above. Upgrade your technology and barracks to get enough resources to recruit a wasteland team in the infantry battalion, then send colonies to colonize new cities in the map's vacant terrain colonization missions.

    It's as simple as that.

    The number of colonial cities is now capped at 10. This is because the highest level of Tsukugaku is level 10. However, with the development of the game and the growth of players, these are far from meeting the requirements of players, and will be very limited. So it may increase in the future.

    There was an announcement that the number of colonial cities was limited to 5 because players were afraid that there would be disgust due to the number of cities, and I told you that the announcement was during the closed beta and had been passed. At present, there are 7 cities with the highest number of servers.

    Happy gaming.

  13. Anonymous users2024-01-26

    Oh,It's very simple.,You can recruit a wasteland team to learn to 1j.,You can create it after recruitment.,Now there's only a maximum of 7 players who are divided.,(You can do the 8th share.,It's just that the current players haven't reached this level of prestige),I hope the landlord develops smoothly.,Thank you for adopting.。

  14. Anonymous users2024-01-25

    Build the sub-city full of ordnance, and even if there is no city defense, I guarantee that no one will fight your sub-city.

  15. Anonymous users2024-01-24

    Hello. In fact, you don't need to use the main city to colonize the colony, you can use the sub-city to colonize, which consumes less resources and can get the colony.

  16. Anonymous users2024-01-23

    First of all, you need to have enough resources 2, upgrade [Research Institute] 3, upgrade technology [Architecture] 4, upgrade technology [City Building] 5, recruit [Desert Reclamation Team] in the [Infantry Battalion] The requirements for colonizing the new city will increase with the increase of recruitment, and the level requirements for technology and research institutes will also be increased, and more resources will be required in the later stage. The level determines the number of colonial cities, regardless of the number of colonial cities: level 9 infantry battalion, 1 wasteland team.

    First: Level 2 Architecture, Level 1 Fortification, Second over 100 Fame: Level 3 Architecture, Level 2 Fortification, Third above 300 Fame:

    Level 4 Architecture, Level 3 Architecture, 900 Fame or more for each additional 3 times more Fame, Architecture, and Fortification each level up to the fourth is 2700 Fame.

    The fifth is 8100 prestige.

    The sixth is 24300 prestige.

    The seventh is 72900 prestige.

    The eighth is 218,700 prestige.

  17. Anonymous users2024-01-22

    1. If you find that there is a shortage of wood and stone, then the city should focus on building logging and quarrying. The specific proportion depends on your own situation (resource situation. the number of vacant lots in the outer city).

    2 The inner city can be exactly the same as the main city, one for each type of barracks. The warehouse can be less, and the initial capacity can be kept at 40-50W. Appropriate for another 3-5 armories. Fortresses and bazaars are all needed.

    3. The terrain is preferentially cold or volcanic. can increase the production of gold coins.

    Thank you for adopting. Happy playing.

    If you don't understand, please ask.

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