Seek the SC2 campaign backwater fighting style

Updated on history 2024-04-07
2 answers
  1. Anonymous users2024-02-07

    The artifact's one? The reduction tower is very easy to use. It's good if you work hard to build tanks and Yamato, put two or three tanks at home, some air defense, and a few bunkers to plug the mouths, and ordinary soldiers have tanks all leveled.

    Then I saw that there was a hint for Sister Kai to come over, where did she come from, where did you throw Yamato, it's very good.

  2. Anonymous users2024-02-06

    Red Minotaur.

    Skill introduction: Charge: The boss charges at the hate unit, and the ground will light up with red light before the charge, everyone should pay attention to dodge in time, and the boss will spray thunderballs from both sides of the body during the charge.

    Throw the axe: The boss throws the axe at the hate unit, pull the hateful person to pay attention to the boss's action, the boss will have a move to raise his hand and shake it, don't hesitate to go at this time, otherwise it will be too late to go when the ground lights up with red light, if there is a ranger in the team, you can speed up, don't use tumbling when dodging the axe, otherwise you won't be able to dodge the first one.

    Slashing: This is equivalent to the boss's flat A skill, just dodge it with a roll.

    Slash: The Minotaur raises a large axe and slashes hard, and a red light will appear on the ground, and he will dodge it with a roll.

    Trampling: The minotaur raises his right leg and tramples the floor hard, a red circle of light will appear on the ground, just go out, if you can't go out, press the roll to dodge when the boss's foot is down, because the trampled target will be slowed down, so it's better to hide well, otherwise the boss will release individual skills one after another, and you will want to cry!

    Charged Roar: The Minotaur takes a deep breath, then sends a sonic attack at the hated unit, when the boss inhales, a triangular red light will appear on the floor in front of the boss, and the one who is far away from the boss rolls towards the boss to dodge, and the far one who is far away takes two steps outside to dodge.

    Charged Slash: The boss suddenly stops the action to let you fight, don't be deceived by it, the boss is pulling the axe back to charge, at this time there will be a red light on the ground, and there will be suction, close to the boss basically can't get out, wait for seconds and then use the roll to dodge, can't dodge let your little friend turn on the defense skills such as the shaman's protective shield, the god of war's highlanders, save your life first, and then say, stay away from the boss and quickly run out with the rolling skill, run farther, don't think it's safe to get out of the red circle, Because the actual range of the boss's skills is more than the red circle, it is safer to run farther! This skill is very bad, be sure to dodge!

    Key points of clearance: The first method: a safe way, one person pulls the boss to the corner (the entrance of the next level is good), and the other three people kill the three calves, and then kill the boss together!

    The second method: one person pulls the calf, three people fight the boss, and those who pull the calf should pay attention and don't be killed by the calf!

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