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Personally, I think. On the road: crocodile, dragon girl, can resist and fight with output.
Mid Lane: Wine Barrel, Wandering, Half-Flesh Mage, Blasting Various.
Bottom Road: Wayne, can save the world Holy Lance, play a good game of super gods.
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On the road: Demacia.
Mid Lane: Wandering.
Bottom Road: Ice.
As long as you are aware and operational enough.
These three heroes are basically the strongest representatives of League of Legends in each way.
Dissatisfied.
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There is no strongest, only slightly strong heroes, and whether they are strong or not depends mainly on the operation of the individual.
On the road: In general, the route of meat, many heroes on the road are meat and output.
Mid Lane: Mainly responsible for mid-term output and support, generally AP explosive and assassin-type heroes.
Bottom lane: ADC plus support, ADC is mainly responsible for the output of team battles in the later stage, and support is mainly to protect ADC and do a good job of vision.
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It's hard to say what is the strongest, the hottest enough to be on the road Crocodile Dragon Lady Pan Sen Middle Lane Clockwork Wine Barrel Lower Road ADC All have people to assist the better things of the Day Girl Hammer Stone Fire Girl Cold Ice Jungle Spider Blind Monk are all used.
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On the road: Dragon Lady, Mondo... Bottom Lane: Obama + Anne Middle Lane: Wine Same, Clockwork...
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I think) the ** master on the road, the desert butcher in the middle of the road, the policewoman in the lower lane, and the wheel mother.
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Raven Yorick Prince Olaf Mid Lane : Vampire Iron Man Developmental AP Fire Man Fire Woman Simple and Rough Partial Burst Jungler: Bear Prince Blind Nightmare ADC:
Simple down-road combinations are: gem + male gun vn + nunu ez + qin mom etc.
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At first, find one you like, then practice it, and then play something else.
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On the road, the monkey is simpler, a small combo eaqa and then w escape A set down at least one-third of the blood consumption, you can try the wandering mage in the middle lane, this goods only costs 450 But it's free forever, and the spell machine gun is not called for nothing. Small combos. After level 6 open r qweq.
This is a set, not dead and crippled, wandering only needs to be piled up blue. Fa Qiang doesn't need it, Down the road, it is recommended to play Pi Cheng Policewoman, This cargo has a long range, there are escape skills Not bad, jungler novices recommend barbarians - Jungler novices are almost the same, if you can't drive the rhythm, you can't help teammates go to gank It's better not to jungle.
League of Legends is a relatively balanced game, no hero particularly restrains anyone, even if it is suppressed and restrained, you can avoid its edge in various ways, such as cowering under the tower to ensure a safe amount of blood, or teammates to take care of it. Midlaner solo is basically a mage-type hero, against the power of Demacia (you should be talking about Galen, right?). Not to be suppressed.
The top laner Rambo, relatively speaking, the suppression ability of the top lane is much stronger than that of the middle lane. Rambo's strong period is in the early and middle stages, and the damage in the late stage is enough to DPS in seconds, but it is a bit difficult to kill the half-flesh physics of the opposite meat, but the suppression ability in the early stage is understandable. Skill main q and vice e, there is a big point big. >>>More
Nine-Tails belongs to the assassin Although the magic injury bonus is very small, it is difficult for Ahri to play a high burst in the late stage But Ahri's skill CD has a short cooldown You can carry out continuous harassment and control the output, and flexibly use the ultimate to adjust your own placeholder Ahri takes the way of controlling harassment + output to grind the enemy to death, and the so-called output that stands is a good output The amount of blood determines the output of Ahri more or less He should not be a hero to be afraid of in the middle of the lane He has a lot of escape skills E R can be. >>>More
The Barbarian King is very strong in melee combat, but is afraid of control, especially the tortoise. Thunder personally feels good.,I'm someone who likes to play t.。。。
Unwritten rules.
The upper road is generally also melee half-flesh type (vampires, spiders, etc.), and if you use the ADC to go up, it will be suppressed very badly. >>>More