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Did you fight an elf the day before to move up a level?
That's the system card.,The experience of playing less the day before has to be made up today to upgrade.。
A big bug!!
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This is a bug in the system
When your elf has leveled up a level, it will return to its normal experience.
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That's because the system of the Sail is not good, and my 74 Rey is still less than 100,000! Brush a Pippi and you'll be up to level 81, Khan. And then it becomes a positive number of thousands.
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I'm the same, the 93-level Brooke actually asked for 340,000, and he must have beaten a monster and upgraded to level 45.
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Poor, with the same fate, my level 73 Brooke hit a level four and raised four levels, asking me 110,000 experience.
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lz, you don't know how tragic my BLKK is, level 92 actually needs more than 300,000 !! Yes! Not alive!
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I hit a Jill at level 94 and went up to 100.
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Have you ever had -85456 this problem before If this is the case, it's a card.
If it weren't, it would have been.
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I want 100,000 experience in BLKK, you've risen several levels at once, forget it, go up slowly.
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There's a problem with the computer! All you have to do is fight.
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No, this is all the skills of the Crystal Duck:
Jumping Jelly (45), Stealth (5 turns halved physical attack), Water Play, Slap (40), 18J Wave Duck, 20J Wind Chasing Fist (Basic Attack, 50), 24J Water Wall (2 Special Defense), 28J Water Wave (60), 32j Water Blade (60), 35j Crystal Duck, 36j Tsunami (70, +20 extra damage), 40J Condensation (Ice, 80), 42J Treading Wave (plus attack speed), 46J Combo Break (75), 50J Tornado Water Hammer (90), 53J Water God Protector, 56J Sky Slash (Basic Attack, 100), 59J River and Sea (115), 64J Crystal Fierce Rush,
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Frozen Duck Jumping Jelly (45), Transparency (5 turns take half of physical attacks), Water Play, Slap (40), 18J Wave Duck, 20J Wind Chasing Fist (Basic Attack, 50), 24J Water Wall (2 Special Defense), 28J Water Wave (60), 32J Water Blade (60), 35j Crystal Duck, 36j Tsunami (70, +20 extra damage), 40J Condensation (Ice, 80), 42J Treading Waves (plus attack speed), 46J Combo Break (75), 50J Tornado Water Hammer (90), 53J Water God Protector, 56J Sky Slash (Basic Attack, 100), 59J River and Sea (115), 64J Crystal Fierce Rush, no crystal scattered.
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It's not bad.,But stubborn plus physical attack、Reduced special attack and crystal duck heavy special attack, so it's better to brush the effort value now.。
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In fact, as long as one of the hunger-resistant double skills is excellent, you can practice more double defense, agility, and blood. I suggest you practice more blood. My Lisa Bubu is 100, and the blood is 598
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Raise Barus! It is the Lord's! 70 Rey can kill the crystal bud in two clicks! Barrus also wants ...
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Crystal duck and barus raised.
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Barrus, the crystal duck is rubbish
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Both are good, except that Barus relies on "restraint" to deal with the enemy. Crystal Duck is made with strength.
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If you want me to say, it's better to raise crystals. If you think about it, Baru's restraint also has a risk rate!!
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18J Wave Duck, 20J Wind Chasing Fist (Basic Attack, 50), 24J Water Wall (2 Plus Special Defense), 28J Water Wave (60), 32J Water Blade (60).
35J Crystal Duck, 36J Tsunami (70, +20 extra damage), 40J Condensation (Ice, 80), 42J Treading Waves (plus attack speed), 46J Combo (75), 50J Tornado Water Strike (90), 53J Water God Protector, 56J Sky Slash (Basic Attack, 100), 59J Overturning the River and the Sea (115), 64j Crystal Rush (+20 power per continuous use, maximum power 205).
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Jelly Duck Jumping Jelly (45), Transparency (5 turns take half of physical attacks, including restraint skills), Water Play, Slap (40).
18J Wave Duck, 20J Wind Chasing Fist (Basic Attack, 50), 24J Water Wall (2 Plus Special Defense), 28J Water Wave (60), 32J Water Blade (60).
35J Crystal Duck, 36J Tsunami (70, +20 extra damage), 40J Condensation (Ice, 80), 42J Treading Waves (plus attack speed), 46J Combo (75), 50J Tornado Water Strike (90), 53J Water God Protector, 56J Sky Slash (Basic Attack, 100), 59J Overturning the River and the Sea (115), 64j Crystal Rush (+20 power per continuous use, maximum power 205).
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Jelly Duck Jumping Jelly Water Special Attack, 45, pp40
Transparency Element: Physical Attack received in 5 turns is halved, PP20 Water Attribute, Fire Attack is halved in 5 turns, PP15 Slap Basic Attack, 40, PP35
18j wavy duck.
20J Chasing the Wind Fist Basic Attack, 50
24j Water Wall attribute, self defense +2
28j Fluctuations in water 60
32J Water Blade 60
35J Crystal Duck.
36j Tsunami 70, adds 20 extra damage.
40j Condensation Ice, 80
42J Wave Treading attribute, Attack +1 Speed +1
46J combo breaks 75
50J Tornado Water Hammer 90
53j Water God Protector attribute, reduces self damage by 60
56J Rapid Sky Combo Slash Basic Attack, 100
59j Turning over the River and Falling into the Sea Water System Special Attack, 115, 10% Frostbite the opponent 64J Crystal Flame Rush Water System Physical Attack, 125, Continuous Use Plus 20 Power Up to 80
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35J Crystal Duck, 36J Tsunami (70, +20 extra damage), 40J Condensation (Ice, 80), 42J Treading Waves (plus attack speed), 46J Combo (75), 50J Tornado Water Strike (90), 53J Water God Protector, 56J Sky Slash (Basic Attack, 100), 59J Overturning the River and the Sea (115), 64j Crystal Rush (+20 power per continuous use, maximum power 205).
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Jelly Duck Jumping Jelly (45), Transparency (Takes Half Physical Attack for 5 Turns), Water Play, Slapping (40).
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Jelly Duck Jumping Jelly (45), Transparency (Takes Half Physical Attack for 5 Turns), Water Play, Slapping (40).
18J Wave Duck, 20J Wind Chasing Fist (Basic Attack, 50), 24J Water Wall (2 Plus Special Defense), 28J Water Wave (60), 32J Water Blade (60).
35J Crystal Duck, 36J Tsunami (70, +20 extra damage), 40J Condensation (Ice, 80), 42J Treading Waves (plus attack speed), 46J Combo (75), 50J Tornado Water Strike (90), 53J Water God Protector, 56J Sky Slash (Basic Attack, 100), 59J Overturning the River and the Sea (115), 64j Crystal Rush (+20 power per continuous use, maximum power 205).
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It's good, it's not the best, the crystal duck is only high-level, so upgrade it slowly
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Oh yes! It has a good character. High Attack Power!
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The trick is good, beautiful and strong.
1 Level 40 accumulation of experience, daily task 1w, free 2000, 5000 on Friday, 2w on Super Nono, plus experience in updating tasks, there are more than 10w a week, and then you can play elf smash brawl to accumulate experience, and you can also play defense battles, generally about 5w of accumulated experience can make the elf rise to level 40 or above, if you want to cultivate a really powerful elf, just eat experience to let him rise to level 20 or more, and then go to brush the corresponding monster to get learning power. Rise to level 40 or so to fight the elf king battle, after 50, if you have the strength, you will go to fight the monsters in the light and dark maze, with a lot of experience, Zhou. >>>More
Purte Features of Purrant:
1. The grass super system, the fire system, the spirit system, and the flight system can effectively restrain it, and the ice system and the shadow system can also be used. The dual attributes are more chaotic, and the flying super system is okay. >>>More
Dabila. Born Shattered Ground Special Power 45 40pp
Born Digging Stat: Increases self defense level by 2 30pp >>>More
Lianluth King (high attack, thick blood, cheerful speed and fast, and restraint, and can resist, and can fight) and Demon Flame (high speed, fierce attack, and desperate, necessary to fight bosses) and Lobit (I advise you to fuse it, the fusion of the shadow system is powerful) Clever Eagle (new elf, high attack, can practice) and Kaku (high attack, fighting dark martial arts will be very advantageous) and Accia (extremely freezing point to fight bosses). You can use one elf to fight a multi-elf battle, and there is a lot of experience to gain from winning. Or go find a trumpet, there are six on the trumpet, and the total level of those six is about 350 to 400, you use one to play, and then open an experience accelerator to win a game of 28000 (my classmates tried). >>>More
Impossible, it is recommended to use the ground system, use more earth power, earth wall, digging holes and other skills to weaken Rey's attack power as much as possible To be safe, bring more medicine pp hp.