The Sail No. 57 crystal duck actually requires more than 8W experience

Updated on Game 2024-04-12
28 answers
  1. Anonymous users2024-02-07

    Did you fight an elf the day before to move up a level?

    That's the system card.,The experience of playing less the day before has to be made up today to upgrade.。

    A big bug!!

  2. Anonymous users2024-02-06

    This is a bug in the system

    When your elf has leveled up a level, it will return to its normal experience.

  3. Anonymous users2024-02-05

    That's because the system of the Sail is not good, and my 74 Rey is still less than 100,000! Brush a Pippi and you'll be up to level 81, Khan. And then it becomes a positive number of thousands.

  4. Anonymous users2024-02-04

    I'm the same, the 93-level Brooke actually asked for 340,000, and he must have beaten a monster and upgraded to level 45.

  5. Anonymous users2024-02-03

    Poor, with the same fate, my level 73 Brooke hit a level four and raised four levels, asking me 110,000 experience.

  6. Anonymous users2024-02-02

    lz, you don't know how tragic my BLKK is, level 92 actually needs more than 300,000 !! Yes! Not alive!

  7. Anonymous users2024-02-01

    I hit a Jill at level 94 and went up to 100.

  8. Anonymous users2024-01-31

    Have you ever had -85456 this problem before If this is the case, it's a card.

    If it weren't, it would have been.

  9. Anonymous users2024-01-30

    I want 100,000 experience in BLKK, you've risen several levels at once, forget it, go up slowly.

  10. Anonymous users2024-01-29

    There's a problem with the computer! All you have to do is fight.

  11. Anonymous users2024-01-28

    No, this is all the skills of the Crystal Duck:

    Jumping Jelly (45), Stealth (5 turns halved physical attack), Water Play, Slap (40), 18J Wave Duck, 20J Wind Chasing Fist (Basic Attack, 50), 24J Water Wall (2 Special Defense), 28J Water Wave (60), 32j Water Blade (60), 35j Crystal Duck, 36j Tsunami (70, +20 extra damage), 40J Condensation (Ice, 80), 42J Treading Wave (plus attack speed), 46J Combo Break (75), 50J Tornado Water Hammer (90), 53J Water God Protector, 56J Sky Slash (Basic Attack, 100), 59J River and Sea (115), 64J Crystal Fierce Rush,

  12. Anonymous users2024-01-27

    Frozen Duck Jumping Jelly (45), Transparency (5 turns take half of physical attacks), Water Play, Slap (40), 18J Wave Duck, 20J Wind Chasing Fist (Basic Attack, 50), 24J Water Wall (2 Special Defense), 28J Water Wave (60), 32J Water Blade (60), 35j Crystal Duck, 36j Tsunami (70, +20 extra damage), 40J Condensation (Ice, 80), 42J Treading Waves (plus attack speed), 46J Combo Break (75), 50J Tornado Water Hammer (90), 53J Water God Protector, 56J Sky Slash (Basic Attack, 100), 59J River and Sea (115), 64J Crystal Fierce Rush, no crystal scattered.

  13. Anonymous users2024-01-26

    It's not bad.,But stubborn plus physical attack、Reduced special attack and crystal duck heavy special attack, so it's better to brush the effort value now.。

  14. Anonymous users2024-01-25

    In fact, as long as one of the hunger-resistant double skills is excellent, you can practice more double defense, agility, and blood. I suggest you practice more blood. My Lisa Bubu is 100, and the blood is 598

  15. Anonymous users2024-01-24

    Raise Barus! It is the Lord's! 70 Rey can kill the crystal bud in two clicks! Barrus also wants ...

  16. Anonymous users2024-01-23

    Crystal duck and barus raised.

  17. Anonymous users2024-01-22

    Barrus, the crystal duck is rubbish

  18. Anonymous users2024-01-21

    Both are good, except that Barus relies on "restraint" to deal with the enemy. Crystal Duck is made with strength.

  19. Anonymous users2024-01-20

    If you want me to say, it's better to raise crystals. If you think about it, Baru's restraint also has a risk rate!!

  20. Anonymous users2024-01-19

    18J Wave Duck, 20J Wind Chasing Fist (Basic Attack, 50), 24J Water Wall (2 Plus Special Defense), 28J Water Wave (60), 32J Water Blade (60).

    35J Crystal Duck, 36J Tsunami (70, +20 extra damage), 40J Condensation (Ice, 80), 42J Treading Waves (plus attack speed), 46J Combo (75), 50J Tornado Water Strike (90), 53J Water God Protector, 56J Sky Slash (Basic Attack, 100), 59J Overturning the River and the Sea (115), 64j Crystal Rush (+20 power per continuous use, maximum power 205).

  21. Anonymous users2024-01-18

    Jelly Duck Jumping Jelly (45), Transparency (5 turns take half of physical attacks, including restraint skills), Water Play, Slap (40).

    18J Wave Duck, 20J Wind Chasing Fist (Basic Attack, 50), 24J Water Wall (2 Plus Special Defense), 28J Water Wave (60), 32J Water Blade (60).

    35J Crystal Duck, 36J Tsunami (70, +20 extra damage), 40J Condensation (Ice, 80), 42J Treading Waves (plus attack speed), 46J Combo (75), 50J Tornado Water Strike (90), 53J Water God Protector, 56J Sky Slash (Basic Attack, 100), 59J Overturning the River and the Sea (115), 64j Crystal Rush (+20 power per continuous use, maximum power 205).

  22. Anonymous users2024-01-17

    Jelly Duck Jumping Jelly Water Special Attack, 45, pp40

    Transparency Element: Physical Attack received in 5 turns is halved, PP20 Water Attribute, Fire Attack is halved in 5 turns, PP15 Slap Basic Attack, 40, PP35

    18j wavy duck.

    20J Chasing the Wind Fist Basic Attack, 50

    24j Water Wall attribute, self defense +2

    28j Fluctuations in water 60

    32J Water Blade 60

    35J Crystal Duck.

    36j Tsunami 70, adds 20 extra damage.

    40j Condensation Ice, 80

    42J Wave Treading attribute, Attack +1 Speed +1

    46J combo breaks 75

    50J Tornado Water Hammer 90

    53j Water God Protector attribute, reduces self damage by 60

    56J Rapid Sky Combo Slash Basic Attack, 100

    59j Turning over the River and Falling into the Sea Water System Special Attack, 115, 10% Frostbite the opponent 64J Crystal Flame Rush Water System Physical Attack, 125, Continuous Use Plus 20 Power Up to 80

  23. Anonymous users2024-01-16

    35J Crystal Duck, 36J Tsunami (70, +20 extra damage), 40J Condensation (Ice, 80), 42J Treading Waves (plus attack speed), 46J Combo (75), 50J Tornado Water Strike (90), 53J Water God Protector, 56J Sky Slash (Basic Attack, 100), 59J Overturning the River and the Sea (115), 64j Crystal Rush (+20 power per continuous use, maximum power 205).

  24. Anonymous users2024-01-15

    Jelly Duck Jumping Jelly (45), Transparency (Takes Half Physical Attack for 5 Turns), Water Play, Slapping (40).

  25. Anonymous users2024-01-14

    Jelly Duck Jumping Jelly (45), Transparency (Takes Half Physical Attack for 5 Turns), Water Play, Slapping (40).

    18J Wave Duck, 20J Wind Chasing Fist (Basic Attack, 50), 24J Water Wall (2 Plus Special Defense), 28J Water Wave (60), 32J Water Blade (60).

    35J Crystal Duck, 36J Tsunami (70, +20 extra damage), 40J Condensation (Ice, 80), 42J Treading Waves (plus attack speed), 46J Combo (75), 50J Tornado Water Strike (90), 53J Water God Protector, 56J Sky Slash (Basic Attack, 100), 59J Overturning the River and the Sea (115), 64j Crystal Rush (+20 power per continuous use, maximum power 205).

  26. Anonymous users2024-01-13

    It's good, it's not the best, the crystal duck is only high-level, so upgrade it slowly

  27. Anonymous users2024-01-12

    Oh yes! It has a good character. High Attack Power!

  28. Anonymous users2024-01-11

    The trick is good, beautiful and strong.

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