What is the difference between the 3D software houdini and xsi??

Updated on technology 2024-04-01
21 answers
  1. Anonymous users2024-02-07

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  2. Anonymous users2024-02-06

    houdini

    Recognized by the industry.

    Software with strong 3D special effects.

    Rarely used for modeling, as opposed to XSI

    It's like an all-rounder.

    But the 3D special effects are not as good as houdini!

  3. Anonymous users2024-02-05

    houdini native. Everything is a node.

  4. Anonymous users2024-02-04

    I think the biggest feature is that they come from different development companies, so there are big differences between the three in terms of development concepts, operation methods, and process specifications.

    MAX was the first to be born and is therefore the most widely used. The development company is Autodesk, which is from the United States. MAX is one of the easiest to use 3D software.

    The process of MAX is not standardized, but the operation method is more in line with human habits. Coupled with the support of many plug-in vendors, MAX is very powerful.

    Maya, which was first born in Alisa, was born with the purpose of challenging the supremacy of MAX, and although it has not won completely, it has seized a large share of MAX and has become the second largest 3D software. At the beginning of the design, Maya was oriented to high-end film and television, adopting a node-based design concept, and the workflow was standardized and free. The powerful script extension function has been favored by many Hollywood film and television companies, and the most proud is that Industrial Light & Magic has replaced Max with Maya.

    Houdini, part of SESI Canada. Because he is a rising star, he did not seize the opportunity, but he learned from the past and stood on the shoulders of giants. He has further deepened the concept of node-based operation, and the process is more standardized and rigorous, and the function is more powerful than their predecessors!

    However, although it is so good, after all, it debuted late, no matter how high its martial arts are, if you want to be the boss, I am afraid it will take decades of hardship.

  5. Anonymous users2024-02-03

    Houdini is recognized by the industry as a software with strong 3D special effects !It's rarely used for modeling, and XSI is like an all-rounder, but it's not as good as 3D effects

  6. Anonymous users2024-02-02

    It's possible to do it.,It's just more troublesome than other software.,Character modeling is still zbrush and mudbox.,There's a 3D coat.,But it's biased towards game models.。

  7. Anonymous users2024-02-01

    It's a pain in the ass to use houdini to model

  8. Anonymous users2024-01-31

    Do movie special effects definitely houdini, this software ah pure node software, modeling, animation, hair, fluid, dynamics. And so on, you don't need to change the platform.,Houdini can also do synthesis directly.,Other software won't work.,But this software is too high-end.,The popularity is not high.,The average small company can't afford to use this software.。。。。

    C4D is generally used for TV packaging, advertising, and intro ,..It's a good software.

    Maya 3D animation software is better for animation and special effects, and it is generally combined with other software to maximize its effect.

    Personally, if you are a professional in special effects, you can learn houdini, you can go to a big company. However, I think it's better to learn Maya first, after all, there are more people who use Maya than Houdini now.

  9. Anonymous users2024-01-30

    Unity3D is a game engine, and the four software that asked the question is 3D model making software, the engine must be linked to the driver, drive the characters, let them move according to the instructions, so you need to write a script as a command, then the model making software does not need a script, no programming is required, UnityEngine, use C as a script, it is more convenient to use, **can be shared, not only can make games, but also contribute to film and television, "Space Traveler" The film's virtual set is said to have been made in Unity3D.

  10. Anonymous users2024-01-29

    Generally speaking, they are all 3D software, Maya and 3D have a relatively large range of effects, Houdini and RealFlow are special effects software, ZB is modeling, and generally do more detailed biological models.

  11. Anonymous users2024-01-28

    Maya and 3DMAX are widely used, models, animations, material rendering, can be done, but the disadvantage is that even if you can't make a high-face model, such as fine to the pore level, such details need millions of faces to support, at this time you need to use zbrush, zbrush brushing is too high behind the high mold is definitely not able to be used directly, the role of high model is to generate a normal map, paste it on the low or medium mold, In this way, the low face number model can also show the details of the high face number model, houdini is also a node class 3D software, maya max can do it, the special effect module is especially powerful, but the operation of each command needs to call a node, this operation is similar to nuke, realflow is a fluid class professional effects software, mainly used for liquid special effects production, there is also a gas special effects plug-in fumefx, mainly used to make gas effects such as fireworks clouds.

    If you save your hand, add some points.

  12. Anonymous users2024-01-27

    3DMAX 3D animation rendering and production software. There are many domestic gods for architectural rendering and virtual reality. There are also some people who use it to make product renderings (military and civilian) which are very practical.

    Maya is the world's top 3D animation software produced by Autodesk in the United States, and its application objects are professional film and television advertising, character animation, movie stunts, etc. It is a high-end production software at the film level, with flexible work, easy to learn and use, high production efficiency, and strong rendering realism. Houdini and Realflow are both 3D animation software, Houdini is a complete 3D animation software, Realflow is just a fluid production tool, there are no production tools such as modeling.

    Zbrush is a digital sculpting and painting software that has revolutionized the entire 3D industry with powerful features and intuitive workflows. All of the above are 3D software, learn according to your preferences.

  13. Anonymous users2024-01-26

    Software has its own strengths.,Personally, I think it's Maya rough mold + ZB subdivision + import back to Maya with nex plug-in retopology + uvlayerout sub-uv + max baking map + binding skeleton - skin - weight I personally think maya is handy,Because maya2011 has a new weight capsule system is very powerful。 + The action is still easy to tune in Maya.

    Personally, I think that because Maya mainly focuses on mouse gesture control, it is very efficient if it is used well, so the animation pushes (if you are from modeling to the whole process, Maya is mainly recommended) personal habit problem.

    But Max's textures and effects are very powerful, and I've seen a lot of CG made by experts with MaxThat's gorgeous. The Chinese are not without talent. It's that the hardware can't keep up with that!

    uvlayout is a whole software that is a UV plug-in, it can't even build a model, but how many powerful software have you seen than this?

    Therefore, there is no ranking in the software as a whole, but the technology industry is specialized, and it depends on personal habits. You max right-click faster, maybe more efficient than Maya's mouse gestures? Habit, habit, habit,

  14. Anonymous users2024-01-25

    Maya is relatively good, there are more tutorials, and the application is more light, if it is packaging, it is still learning C4D

  15. Anonymous users2024-01-24

    Maya is specialized in animation,MAX is interior design,TV packaging is usedC4D,Each software has its own industry,Can't say whether the software is good or not,It depends on the person who uses it,And whether it's good or not to improve your work efficiency,It's convenient to use,As for the zbrush software upstairs is for engraving,It's generally modeled in other software,It's imported into carving,

  16. Anonymous users2024-01-23

    It should be Maya's most comprehensive and powerful function Now training schools across the country, including universities, basically teach Maya.

  17. Anonymous users2024-01-22

    No matter how powerful the functions are, they are all on the basis step by step, so learning the foundation is the key, and you can't eat a fat man in one step.

  18. Anonymous users2024-01-21

    zbush is better, it's very popular now, go and learn it, the 3D creative mode will change in the future, get used to the change before you can adapt to it.

  19. Anonymous users2024-01-20

    Friends read your question and I'll help you answer it, I'm a CG practitioner, your question is interesting, in China Maya and MAX is the north and south, south Maya, north MAX, first say Maya It is the industry's preferred software, why because of its plug-in AIC there are several in the world. So its rendering module determines its status as the boss. Max and Maya are a family I don't want to comment too much.

    XSI is popular now because it's better optimized. There's nothing left, it's pretty much the same as Maya. However, in order for you to become a CG personnel in the future, I suggest that you don't be too ambitious, just learn Maya well, because the Chinese market is the software used by companies like Softstar Candle Dragon, why is it stable.

    There is also its reputation, after all, the introduction of XSI is still a little late, and the Chinese market is relatively narrow. Think about it.

  20. Anonymous users2024-01-19

    XSI is quite powerful, but the Chinese market is small, max is the most common, because the software is cheap and there is a Chinese version (official) Maya is relatively advanced, and animation and special effects are very powerful, because there is a language that can be written, mel··· Decide according to your own needs... If it's just modeling, then it's almost the same, just use one... The others are familiar...

    Moreover, C4D has become very popular in recent years·· Very potential·· A software that integrates modeling, texture rendering, and animation is very powerful...

    Don't do any ranking... No point... It depends on who uses it... If you like it, you can learn it steadily...

  21. Anonymous users2024-01-18

    Oh,A little speechless,Since you've learned Maya,Just study it well.,Max is not in the scope of discussion.,Because Max is in terms of special effects and animation,Compared to Maya XSI, it's a lot more troublesome.,Special effects,HOUDINI should be the first to be recommended.,This software is the underlying software.,It's also known as the strongest three-dimensional software.,But,There's less to play in China.,There's less in foreign countries.,D2 company has been using Houdinhi.,Almost all blockbusters are involved.,It's very difficult to learn., It is recommended that you choose from Maya and XSI, personal use is XSI, the latest ICE is on a par with Houdini abroad, but due to the new technology, there are still a lot of immature factors, , XSI is easier than Maya, but Maya's data is flying all over the sky, if you want to study, there are many shortcuts, I personally prefer XSI

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