How to add a little awakening to Devil May Cry, how to add a little Devil May Cry

Updated on Game 2024-04-16
11 answers
  1. Anonymous users2024-02-07

    Full 4 arrays, ice to freeze the big guy, poison is used to set the big guy, the other 2 arrays are used to strengthen the ability, the dark moon plus explosion after the revision, the dark moon attribute ability is strengthened, and the ancient plus explosion is added to the sub-awakening and explosion, which has the same effect as the dark moon. The rest depends on ** and medicine.

  2. Anonymous users2024-02-06

    Fill up the ancients. Wear a Canadian antiquity. or fill up the Tempest. Wear a 45 Demon Storm Suit.

    I recommend adding the ancients. Demon Storm looks at RP's. If you don't have a critical hit. Less blood.

  3. Anonymous users2024-02-05

    The landlord brushes the picture or pk? It is recommended to brush the map.,Because Devil May Cry even if you click on the brush point.,I clicked on the brush point.,Unconsciously it's 3 paragraphs!

  4. Anonymous users2024-02-04

    I'm only talking about skills related to your awakening, because I don't care about anything else given your needs.

    It's good to get to the point: First of all, the owner understands that the damage of awakening is linked to intelligence, which should be said to have a lot to do with intelligence, so the first thing you have to do is to pile up intelligence, although this can't be regarded as a premise, but intelligence is really strong

    Let's talk about skill plus:

    Active Awakening Full of nothing to say.

    The red array is full of [plus intelligence, don't say anything else].

    Green Array Full [Demon Reduction Defense].

    Purple Array and Ice Array These two skills I honestly have no effect on the damage of awakening and play an auxiliary role, the ice array is used to immobilize boos, purple array How can I say it Boos is hit by the words of the little ghost, just like an imbecile.

    Dark Moon Descends Full of Dark Attribute Defense, you must know that Devil May Cry's active awakening is a dark attribute attack.

    Passive awakening is not easy to say, but it can be full, but it can not be added [I personally do not recommend it, and the cost performance is very low] It is also a bit useful to prevent being beaten.

    Ancient full [add intelligence and don't say anything else].

    Magic Crit Full Hehe There's luck in this one.

    Order of ghosts and gods: Before that, add Afterimage, Ghost Shadow Step, Ancient Carlo.

    Then put it in formation: the order is purple red green ice [purple green red ice].

    After the formation, let go of the awakening, but pay attention to the position you stand, this is also related to the technique of setting up the formation [to practice more, it's good to practice well, at the beginning, find a boos that can't move, such as the second ah or something].

    And then a dark moon passed.

    In the back, you can choose the tombstone to apply to the big boos [even the kind that can be hit by falling to the ground awakening] You can also choose the ghost flash to be suitable for the small boos [this should pay attention to the time When you want to be on the big fish head snapshot, flash over, because there is a fixing effect, prevent it from falling or running, and falling to the ground and not hitting this situation is the most depressing].

    And then oh, just wait for the aunt to come out, and finally wish you a happy game.

    The above is purely hand-played, plagiarism is prohibited, and the landlord will give points!!

  5. Anonymous users2024-02-03

    You don't need to explain it when the four formations are full, right?

    Awakening and passive fulfillment.

    The card brand is also full, even if you want it, I don't consider you swiping the picture, only release the awakening.

    Reality is also going to be full--

    The trick is to try to pile up the ancient and improve the intelligence. Awakening has more than 1000 intelligence damage is high.,Not including ** special attributes.,Enter the boss map to open the 18-level ancient (pile) first, and then put the card brand and the ghost step and the afterimage of Kaijia.。 Ready to enter the boss map.

    The order in which the formation is put is. Purple Array reduces the enemy's speed first. Don't let you run out.

    Then put the red array--plus intelligence, and then put the green array to reduce the magic and put the resistance and finally the ice array.

    And then it was time to wake up. Then the Dark Moon descends + the Tombstone of Death. If you are smashed by a death tombstone, you will have a cursed state that increases the damage of awakening.

    If you're good enough, just wait for the boss to get second.

    If it's not enough, make up for a few knives - -

    There is also a boss who falls to the ground and awakens without damage. Unless the ice array freezes and ghosts freezes.

  6. Anonymous users2024-02-02

    The array is full, the dark moon is full, and the awakened attack is related to the level of the array, and when you awaken, you have to stand in the circle of the array, otherwise the attack power will drop greatly.

  7. Anonymous users2024-02-01

    Devil May Cry + Ancient Start Phalanx Red, Green, Purple, and then Ice Ice can activate the Abyss Pillar.

    You can also use the array card abyss, and the specific one can be searched on the Internet for Devil May Cry Ice Array Card Abyss.

  8. Anonymous users2024-01-31

    After the monster that came out of the pillar was cleared.

    Kaija, Ghost Flash, Carlo, Purple Array, Green Array, Red Array, Ancient Memory, Awakening, and finally in the Ice Array, the Ice Array will attack as soon as it is released, so that the Abyssal Monster will come out.

    After the ice array is over, then put the Dark Moon (don't be broken), then put the tombstone, and finally the ghost flash.

    Among them, Ghost Flash and Ghost Step do not increase the damage of Awakening, and must stand in the red array when reawakening.

  9. Anonymous users2024-01-30

    Only the attack on the determined array can trigger the pillar, so only the ice array will work. I didn't give in, but it didn't work much. Because they are all subconsciously avoiding monsters, they will not come against it, so it is not recommended to add unyielding. If you brush the abyss like this, to be honest, I don't recommend it very much.

    It doesn't mean the abyss immediately, but the double line, and if you want to brush the abyss easily, go and buy it. The doll bar (Hisula or Paris) is more expensive, but it is definitely more cost-effective than resurrecting it.

    There's nothing special about Devil May Cry brushing and adding points, even if it's as you do, so please don't waste some water.

  10. Anonymous users2024-01-29

    If the mob is cleared. When the ice array is released, the pillar will activate the other arrays (including purple)...Unyielding generally depends on your sense of running.

    You don't think you have a god-like silver swing. As for the other additions, I still won't take them out. I'm afraid of misleading people's children.

  11. Anonymous users2024-01-28

    Awakening flow plus points: Four Arrays Full, Dark Moon Full, Tombstone Full, Kaija Full, Moonlight 5, Full Moon, Active Full, Passive Full, Ancient Full, Ghost Slash 5, Soul Eater Ghost Slash Full, Carlo Man, Ghost Step 4, Ghost Flash 1, SP If you have enough, you can also be full of demons.

    The seven ghosts are Kazan of the Red Array, Purumon of the Green Array, Saya of the Ice Array, Rakshasa of the Purple Array, Kaija of the Talisman (the same ghost god as the ghost god of the Ghost Shadow Step), Carlo of the Three Swords, and the awakened Horror Raxiu (before awakening, Kaija and the Ghost Step are generally on the same side, although they are the same, but when the Ghost Step is invincible, the ghost flash can help fix the monster).

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