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Ghosts. The ghost is full.
Soul Eater Slash 5 (with sp plus this or plus Ghost Flash).
Moonlight slash points out the full moon to force not to click.
Dark Moon 5 pre-system.
Afterimage full (if you haven't learned, don't play Devil May Cry).
Blade Soul Jam 5
Rakshasa of the Plague 5
Asamon of Frost.
Erosion of the monger's repair (it seems to be called that, I didn't watch the game) 1
Death Tombstone or Plus 1 or Top Up depending on personal preference.
Ghost Slash vs. Tombstone Ghost Slash Either Tombstone Ghost Slash or Ghost Slash or Ghost Slash Tombstone.
Ghost Step 6 (level 4 invincibility time is not enough PK to suffer).
45 skill I forgot what it's called, if you add 45 skills, add more back jumps, force back jumps, you have to have a certain skill to learn this, if you don't have a skill, add 1 if you have a skill, fill up.
**Skill. Pick up 7 or 8 out of force (point to 5, although it can float, but not when it is a full moon).
Silver Falling Blade 1 or none at all.
Air Slash 1 Same as above.
Three-stage chop 1 Ibid.
Taidao is proficient in full.
The pavilion block can be forced or not added.
Qi and blood Ten sons cut 1 must be added.
General. Crouch 1 is required.
Xiangyue 1 Personal preference Anyway, I didn't add it.
Backward Jump Forced Backward Jump is not added (I believe there is Devil May Cry added, this skill is very controversial, and it will be explained later).
Ancient memories Look at the remaining sp as much as possible to add if sp is not enough (I didn't add myself 60 haven't woken up just to make money. Shame on you).
The above is how I added points, forgot to say that I awakened, and the active awakening skill +1 passively followed the level.
Let's talk about the basics.
The first ghost is a runaway pk and not a combo.
Second, 45 skills: If the technique is fast, jump back and release 45 skills, but there is no protection, there is no way to crouch.
The third ghost sp nervous can save if you insist on pk brush double full frost ghost slash soul devouring ghost slash plus more benefits ghost flash can be added as little as possible in the later stage pk with a lot of evasion often miss leads to skill emptying is very passive。。。
Fourth, Xiangyue can add 1, but adding 1 really has no effect, I advise you not to add it.
Fifth, 45 skills have a big connection with the back jump and the leap, and this depends on your own choice.
Sixth, 45 skills, after being released, you need to point empty to attack multiple times when jumping, but too many sps are lost.
Remnant Full Ghost Step 6 Ghost Flash Death Tombstone 45 Skill 1 The other skills are the same.
Thank you, the above is just a personal thought, I hope it will be helpful to you.
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The main attack on the Otherworld, the real pig, the ghost, etc., is difficult to draw: the four arrays of tombstones, Carlo Dark Moon, active awakening, the afterimage, unyielding, and out of order, 1 ghost flash, 1 full moon, the remaining points, the ancient magic explosion, the ex, the point is full, and the ghost slash 2 is on the line.
Main attack ordinary map: Ghost Slash Three Formations Tombstone Carlo Dark Moon Passive Awakening Active Awakening Afterimage Failure Out of 1 Ghost Flash 1 Full Moon Remaining Points Ancient Demon Explosion EX Point Full Ghost Slash Hit 2 on the line.
The ghost qi is slow to upgrade in the early stage, so find a union or a master to take it. >>>More
No, the Devil May Cry cloth armor profession itself is proficient in cloth armor, wearing a professional set plus a hat and head on the fashion to choose how to cast it, there are also seventy or eighty casting, just choose a few pieces of jewelry to cast, no need to deliberately pile up, but I've seen more than one hundred and eighty cast summons how he got it I don't know.
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Shoulders of the sinful Falla.
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No profession in the DNF can compare to Dante.