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It's okay, but it's useless at all, for example, if you play the same game with a 512MB 9300gs and a 128MB 9500gt, the latter kills 9300gs :)
Large video memory only has an advantage at high resolution, but if the graphics card core is too poor, no matter how large the video memory is, it is useless.
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You're playing the big game.
The game will detect the configuration of the computer before the game runs, and if it is not enough, it will not run.
I guess you don't have enough video memory.
As for knowing how much memory you have, the next GPU-Z or Optimizer or Everest will know.
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Calculating the video memory required for gaming? Developing software games?
If you buy a graphics card, it's all fixed.
The integrated one can share video memory with the memory.
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Game developers will state the minimum required configuration and recommended configuration on the official website, and generally the machine that comes according to the recommended configuration will play more smoothly.
This one didn't calculate.
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Follow the graphics card indicated on the package by the game manufacturer to choose the games that your computer can play.
There are very few professionals here, so go to the dealer and ask!
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Look at it from the task manager.
512M of video memory will work well against current games except GTA4
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What do you mean. Video memory is the memory that comes with the graphics card. If you're using an integrated graphics card, that's a portion of the memory that's carved out for video memory.
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When large-scale 3D games and professional renderings need to store more and more data temporarily, the amount of video memory required is also increasing, for example, when the graphics core is strong enough but the video memory capacity is relatively small, there is a large amount of large texture map data that needs to be stored.
If the capacity of the video memory is not enough to store this data, then the graphics core will only sit idle for some time to wait for the data to be processed, which will affect the performance of the graphics core and thus the performance of the graphics card.
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Game memory refers to a portion of the memory in the graphics card dedicated to storing the resources required for the game, and its size directly affects the smoothness and picture quality of the game. Many players encounter problems such as stuttering, unsmooth graphics, and blurred screens in the game, which may be due to improper game memory settings. So, how do you adjust the game's video memory?
First of all, gamers need to know the specific configuration and memory size of the graphics card in their computer. You can check it by opening the computer device manager and clicking "Display Adapter". The size of the video memory is also different for different graphics cards, and generally speaking, the game memory settings need to be adjusted according to the actual situation of your computer.
Secondly, the player needs to find the location of the game's video memory settings. The location of the video memory settings is also different for different games, which can generally be found in the game settings - graphics settings. In the settings, players can choose the size of the video memory, it is generally recommended to choose according to the size of the video memory of their computer, too large or too small will affect the smoothness and picture effect of the game.
Another thing to talk about is that some gamers may be using an integrated graphics card, which does not have a separate video memory, but instead uses the computer's RAM (memory) to store game resources. In this case, the player needs to set the memory size in the BIOS. For specific settings, please refer to the computer motherboard manual or go to the manufacturer's official website for details.
Finally, after adjusting the game memory size according to the actual situation, players need to restart the game for it to take effect. In the game, you can judge whether the adjusted video memory size is appropriate through actual experience.
In short, setting up the game's video memory properly is very important for both the smoothness and the quality of the game. Players can adjust the size of the video memory according to their own computer configuration and actual needs to achieve the best game effect.
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Game memory is the video memory that a game needs when it is running, and it is closely related to the image quality and frame rate of the game. For game enthusiasts, adjusting the game memory can improve the smoothness and image quality of the game, so it is important to learn how to adjust the game video memory.
1. What is game video memory?
Game memory refers to the memory required for storing game graphics in the graphics card, and it is one of the important components of the graphics card. The size of the game's video memory will directly affect the image quality and smoothness of the game, so for users who like to play games, the size of the game memory is a very important parameter.
Part 2: How to adjust the video memory of the game.
1.Adjusted via graphics driver.
Today's graphics drivers usually offer the option to adjust the video memory. We can find the option of video memory tuning in the driver, and then go to the video memory tuning page to set it. When setting up, we can adjust the size of the video memory according to our needs to achieve the best gaming results.
2.Adjust via BIOS settings.
It is also possible to adjust the memory size in the BIOS. However, it should be noted that this adjustment method requires users to have certain computer knowledge and operation experience, otherwise irreversible problems are prone to occur. Therefore, users who do not have the relevant knowledge and experience are advised not to perform such operations.
3. Precautions.
1.After adjusting the video memory, you need to restart the game.
After adjusting the video memory, you will need to restart the game for it to take effect. Therefore, when setting up the video memory, you need to pay attention to the problem that the game is still running.
2.Memory tuning needs to avoid over-tuning.
Excessive adjustment of the video memory will cause the graphics card to heat up when the wheel is removed, which in turn will cause problems such as game screen freezes or freezes. Therefore, you need to be careful when adjusting the video memory and choose the settings that are suitable for you.
3.Memory tuning needs to be combined with the hardware environment.
The performance of the graphics card is closely related to the size of the video memory, so you need to set it in combination with your own hardware environment when adjusting the video memory. If the graphics card performance is insufficient, adjusting the video memory will not have a great effect.
In conclusion, adjusting the game memory is very important to improve the gaming experience. We can adjust it through the graphics card driver or BIOS, but we need to be careful not to over-adjust it, and we also need to set it up in combination with our own hardware environment. This is the best way to get the best results from the game.
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First of all, let's note that the memory capacity has little or no impact on the performance of the graphics card itself.
Video memory capacity, like the capacity of gasoline in the car, is the amount of gasoline capacity related to the performance of the car itself?
However, the amount of gasoline capacity determines how far a car can go. Therefore, the amount of video memory capacity is also related to the level of detail of the game scene in the game and the number of objects that can be presented.
However, there is one thing to say here. As mentioned above, there is a prerequisite that the performance of the graphics card itself must be able to meet the requirements of the game, otherwise even if the video memory capacity is large, it will not have much effect.
For example, a car, its gasoline capacity can allow it to run 1000 kilometers, but because the car itself is very poor, the car's engine will burst and damage when it reaches 800 kilometers, so what is the use of more gasoline?
The same goes for the capacity of the video memory. Like some popular sandbox games, such as GTA 5, if the performance of the graphics card itself can keep up, then the more video memory capacity, the richer the details of the game scene in the game, such as the number of cars on the street, the number of pedestrians, the details and textures of buildings and roads are rich, and the video memory capacity is small, these are not reflected, or not rich.
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The impact of video memory on games has to be premised on the performance of the GPU. If the GPU performance is too weak, the bit width, frequency, and capacity of the video memory are useless.
Conversely, if the GPU performance is strong, the requirements for video memory will be high. The performance of the video memory must match that of the GPU.
For games, the current bottleneck of the game's video memory capacity requirement is 4-6G, and video memory higher than this capacity has little impact on the game's frame rate.
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First of all, the memory, to understand the role of the computer from the root, the game on the hard disk, first read into the memory, and then transfer from the memory to the CPU, here you can see, if the memory is small, such as 128, and the data that needs to be processed each time is greater than 128, then in this case, it will frequently read the data on the hard disk, and the hard disk is slow, what is the concept, the solid state drive is just a few hundred megabytes per second of reading capacity, and the memory speed is in g as a unit, This will cause the required data to not be read into memory at one time, and it will be reflected on the screen just to play and get stuck.
And the graphics card,Originally, there was no such thing as a graphics card.,All the geometry was calculated by the CPU.,So the graphics at that time were very simple.,The 3D image we see,It's made up of countless vertices and triangles.,The same picture.,The more vertices and triangles,The more delicate the picture.,This amount of data is very terrifying.,And it's just a picture.,And a second of the game is composed of dozens of these pictures.。
This amount of data is too much for the CPU, so the graphics card was born to calculate this data alone. Reflected on the picture,If a graphics card is not competent for the current game settings,Let me give an example,This graphics card processes 10 data per second,And the amount of data per picture under this setting is 1,And this game needs more than 20 frames per second to run smoothly (RTS can,FPS should be more than 30),Then the amount of data per second is 20,And this graphics card can only process **10 of this image quality per second,Obviously, this distance is far from smooth。
The specific performance is that you feel like you are looking at a slide, you move the mouse, the cursor can move over for half a day, the moving object inside looks like it is moving instantly, this second is still by your side, the next second it is "flying" to the other side.
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It will have the following effects:
1. When it is serious, you can't run the game. For example, some games require at least 6GB of RAM, and if it is insufficient, the game will not be allowed to run.
2. When it is not serious, playing the game will feel stuck and not smooth. Sometimes in a new scene, you can't move when you get stuck, and when you can, you may have been killed by the enemy. Especially for FPS games, the normal frame rate should be above 30, and 60 will feel the best.
If the graphics card doesn't work, playing games at around 15 fps will feel very slow and not fun.
3. In addition, if the video memory is insufficient, the displayed picture is not good. There are a lot of edges and corners of characters and objects, and the visual effect is not good.
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Graphics card memory and computer memory have the same 32 64 128 256 512 1G 2G, etc., graphics card memory is also known as video memory, video memory must be a quarter of the memory, your 1G memory stick, graphics card memory must be 256MB, so, the game will occupy a lot of memory when running, the larger the graphics card memory, the faster the data of the game screen can be running at the time, so the picture will be smoother, otherwise the video memory is small, the game can not be bred, or very stuck, the picture is like a slide projector can not be played, At present, the mainstream of memory modules is 2G, so the current mainstream of independent graphics cards is also 512MB, the good ** is between 500 and 700, and the low-end 512MB graphics card ** is between 350 and 450.
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Let's say 512 VRAM, if the game doesn't use 512. The difference between 512 and 1G is subtle.
There have been tests before, and most games 512 have taken it all. There are very few games with more than 768 demands.
Then there is the low-end card, 512 is enough. 1G low-end cards don't mean much, even if the video memory is enough, the speed can't run.
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Nowadays, as long as it is a dual-core CPU, it can meet the needs of most games, and the factors that affect the quality of computer games are memory and graphics card.
Memory is to put the part of the game in the hard disk that needs to be used.,Because the memory reads and writes faster than the hard disk.,But it's not the whole game.,It's just a part of what needs to be used now.。。 2G or more of RAM is generally sufficient.
The graphics card is the core factor affecting playing games, because it is directly related to the processing of graphics images by the computer, and now the game picture is more and more fine and gorgeous, so the requirements for the graphics card are also higher, to play games, of course, the more high-end the graphics card, the better, when buying the graphics card, look at the manufacturer, which is related to the workmanship of the graphics card, the graphics card with poor workmanship, even if the chip is better, but the performance is not necessarily as good as those graphics cards with good workmanship but the chip is low-end, and then it is to look at the chip, N card is 6, 7,8,9 series and so on. And then there's the existing.,In fact, the video memory and memory principle are about the same, and you don't have to pursue the big.,512-1G is enough.。。
That's all.,It's so tired.。。
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What are the main manifestations of video memory performance?
The role of large video memory in games is mainly reflected in the fact that when the game is multi-open, simply increasing the video memory capacity will not bring about a performance improvement. On the contrary, it leads to an increase in the cost of purchase. In fact, the three factors that determine the performance of a graphics card are the graphics chip it uses, followed by the memory bandwidth, and finally the memory capacity, so the GPU core is the root of the competition.
Does a large amount of video memory mean it's useless?
It's definitely useless to blindly pursue large video memory in games! [But except for games like GTA] But in the use outside the game, large video memory still has its great role, for example, in 3D drawing, in order to generate an excellent 3D image, the producer usually adjusts the resolution very high, and in the production process, there will be a rare N-heavy texture phenomenon in ordinary 3D games, at this time, it is extremely expensive to consume video memory, so the larger the capacity, the better. It's just that it's not the domain of gamers anymore.
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