Questions about interstellar attack algorithms?

Updated on technology 2024-04-14
11 answers
  1. Anonymous users2024-02-07

    Interstellar Infinity Mine One Dozen 7 is the first to gag Yamato, that is, the big ship. Hold back a team and go out to rush a family. It's easy to get all the computers this way.

  2. Anonymous users2024-02-06

    There are 3 types of unit defense in the interstellar sector, large, medium, and small. Attacks are further divided into 3 types, **damage, normal damage, **damage. ** 100% damage for small hits, 50% for medium hits, 25% for big hits Any defensive damage for normal attacks is 100% ** 25% for small damage, 50% for medium and 100% for large.

    Some of these units have reduced damage from attacks, while others have bonus damage. The specific type of defense depends on the size of the class. All buildings have special defenses, and any attack deals 100% damage (except for Protoss Crystals, which have a high damage immunity).

    In fact, most of the specific attack types can also be seen, such as tanks, dragoons must be ** damage, melee units are basically ordinary damage, and small and medium-sized ranged units such as saliva are also ordinary attacks. ghost is a ** injury. The rest is only to try it yourself, too much...

  3. Anonymous users2024-02-05

    Small units hit medium units and large units with 100% attack power Large units hit medium units with 75% attack power, and small units hit 50% attack power Just like tank Gongcheng mode attack power 70 but can't kill the puppy with one shot There are also attack methods, there are blasting types, melee types, and ordinary attack types, this is quite complicated, and it is not clear.

  4. Anonymous users2024-02-04

    If it's an enemy unit and the unit you control has the ability to attack, the unit you control will attack the unit you right-click, if it's an enemy unit and the unit you control doesn't have the ability to attack, the unit you control will get closer to the unit you right-click.

    If it is a neutral unit and the unit you control has the ability to attack, the unit you control will attack the unit you right-clicked at.

    If it is a neutral unit and the unit you control does not have attack, the unit you control will move closer to the unit you right-clicked at.

    If it's an allied unit and the unit you control has the ability to attack, the unit you control will attack the unit you right-clicked at.

    If it's an allied unit and the unit you control doesn't have attack, the unit you control will move closer to the unit you right-clicked at.

    And the A button does not distinguish between friend and foe, and attacks directly.

  5. Anonymous users2024-02-03

    It's very simple, 2 is 2 attacks, and you say 16, and this means that when you count armor, if you attack directly at 16, and the opponent is 1 armor, then you deal 16-1=15 damage, and if you are 8*

  6. Anonymous users2024-02-02

    Different classes use the mouse to frame up and ctrl+1234567890 formation, and the same class can move after double-clicking with the mouse, and only 12 can be formed at a time.

  7. Anonymous users2024-02-01

    You can also use formation: Ctrl+1234567890

    However, it is more convenient to use "Star Terminator". Pawns of the same type can be pulled away all at once.

  8. Anonymous users2024-01-31

    If you have a lot of troops, it's OK to just cut off key A.

  9. Anonymous users2024-01-30

    There can only be up to 12 people at a time.,Sometimes in the big melee, except for magic troops and specific high-level troops.,Otherwise, it's a frame and a new one.。

  10. Anonymous users2024-01-29

    Some are because there are settings on the map, or else they are formed in formation, and people are fast!

  11. Anonymous users2024-01-28

    Calt + number keys to form a line, then press 1a, 2a, 3a, 4a... That's it.

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