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dp fights gods no matter how you fight it is a win On pushing the line to take the tower On playing money On heads-up N grades stronger than gods The most important thing is to challenge a challenge Completely ignore his big The rest of the equipment is a general way to fly shoes Blood essence challenge Siwa Heart The same level DP beats the gods Easy scum.
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You make sacrifices, strong attacks, mek, flutes, 2 people to play out of the tower outfit, and you have a big move to push the tower more easily, just push and play.
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Dude, first of all you are intelligence, he is strength, and he has a high dps in the later stage. You can't beat it against it.
Therefore, it is recommended that you come out with flying shoes, blue sticks, and refresh, mainly relying on large belt lines and pushing towers. will make him reluctant to die.
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Flying shoes, sheep knives, red staff, blue staff.
These three things are almost the same, so if he doesn't have such good equipment, he will make a big move and you will directly use the red staff, in the sheep knife, point him, and see him come back quickly, just a big move, because there should not be much dismantling.
His sacrifice is deducted 30%.
As long as he doesn't learn 2400, he should die.
It's really not possible to enlarge the move in two times d.
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You can walk 3 ways??? So how do you lose? It's still 3 dead 2 towers, it's simple.,Use small j to keep transporting supplies with R to consume blood and push the line.,The gods don't have AOE.,The advantage is that the suppression ability in the early stage is relatively strong.,But your range is farther than him.,Pay attention to the position and his point.,Both sides to 6 after the atrophy point continues to use R to consume blood.,Open a big push tower.,Be careful not to let him get close to him when he has more blood.,Otherwise, it's easy to be chased to death.,If he only has about half a blood and dares to step forward.,You can decisively give silence and then R + attack to kill.。。。
The gods are very crispy, even if there is 1 skill plus blood, in the absence of equipment support, daring to resist the DP ultimate is to find death.
And you can go 3 ways... This is too imba.,You make a flying shoe.,Push all the way to the opposite tower.,Then fly to the other way and push it under the tower.,And then fly again.,So that the 3-line brush money will immediately go out of the mountain to solve the battle.。 And in terms of skills, except for the first 5 levels, the back gods don't have any advantage at all.
dp initial outfit is relatively single,If it's a version before 63, it's a phase or flying shoes + anti-magic + blood essence + heart + Xiwa,If you play 63, you can fly shoes + anti-magic + sheep knife + Xiwa + blood support equipment,61 before the DP is relatively strong,61-63 DP has been weakened,Generally,If it's 63,Because of the change of phase and heart,DP is equal to being weakened again.,But to win the gods is still about the same.,The core is to push the line.,Not killing.。
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Take the middle lane. Go out and pack (remember to buy JJ, heads-up must-have) don't need to buy bottles. Speed out of the challenge, phase.
After the tough ball, the blood essence.
Level 6 plus 13124 After that, it's casual. You have to remember that you are right to the gods so you have to learn to use the forbidden demons, both of you are open wide, you may lose because you are too brittle. But if you can release the forbidden demon before he opens up, you win.
The main way to play, speed push tower. 20 minutes to get it.
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Do you have to use the Prophet of Death?
Fighting gods and choosing a bear to fight is not happy?
If you are on the line with him, and 1v1 then the money is 4000+ at the beginning, don't waste this money, don't worry, don't go out of the god first, it is recommended to come out with a Macon first, and then bring a broken shoe, the bottle is 2306 + 500 + 600 = 3406
The rest of the money is saved to hold the blood essence. More IMBA will go directly to the red battle and also bring bottles and shoes.
Basically, if it's not meat at the beginning, level 2 wave + a red battle to meet for seconds.
The later stage is purely god-pretending, and if the early restrictions are not good, there is basically no fight in the later stage.
1v1 recommended hero 1The troll warlord prosthetic leg + dominant helmet is basically invincible in the early stage, and then holds the butterfly.
The butterfly finished picking Roshan, basically the gods hit the face, and turned on the short-range attacks and ultimas, and you counted him, and he fainted to death.
2.White Tiger White Tiger is actually very imba Ah Start with an Eagle Horn Bow ...
Holding butterflies is like playing, basically a long-range arrow, jumping a few arrows, a meteor fb out.
3.Xiong Zhan went directly out of the vanguard, and then the dragon heart went to level 6 to see who was second and whose was cool to the top.
4.Brother Qiang, don't talk about it, go directly to the top red battle + a broken shoe to go all over the world.
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Pushing the tower is a good choice, be careful not to let the gods get close to you, the flying shoes are ideal, provide a good movement speed, and can allow you to have high mobility, don't fight hard with the gods, you have to strive for 20 minutes, push up the height, otherwise you are in danger, because this is 1v1, the gods can directly challenge when they go out, and it is even more disgusting that the gods jump out of the knife. . . . Anyway, try to avoid 1v1 with the gods.,In the late stage.,Your win rate is very small.,But you can use flying shoes.,Push the tower where the line advantage.,The gods didn't interrupt the skill.,But don't be too wave.,The gods out of the cannon.,Bone crusher hammer,This is not a joke.,It feels like the form is wrong.,Return immediately.。。。
Try to break 1 way in 20 minutes, like this, you will have the initiative, and then you will go to other places to push the tower. . .
There is also 1 way, don't go all the way with the gods at the beginning, bring it back, he goes to **, you change places, the gods push the tower can never be compared with DP, if the gods don't come to defend, you push all the way down, he pushes the tower not as good as you, you push all the way down, when he wants to defend, you go (finally out of the flying shoes early), and then change places to continue to push the tower, this way, the situation of the whole game, will slowly tilt towards you!!
Finally, I wish you a 1v1 victory! …
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If it is a 3-way line.
You don't hit the front out of the flying shoes 3-way with line.
You have a skill to play money faster than him.
When the time comes, the equipment is not of a grade.
Pay attention to the tower: 1200 money for a tower (don't let him take the tower).
Think about a blade armor when he's close to you when you zoom in.
You cut the armor and he wounded more blood than you.
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Then you out of the flying shoes and he than the line, the gods are poor in the ability to clear the soldiers, you use the flying shoes to push the line in two ways, he can't be busy, don't let the gods get close, otherwise you can't stand a big and a few more clicks, you can be out of flying shoes, Siwa and challenges, if he is out of the jumping knife, you must be careful, you can only fight him if you open a big one.
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Out of the defensive suit and blood suit, because you are an intellectual hero, relying on skills, you can't win hard fights.
Equipment, flying shoes, tenacity, 2200 + 1750, plus a tree, so go out, if you encounter it, there is a demon is to use a skill, because 1v1 kills is very difficult, so your goal is not to kill, but to consume, so that he can not ** stay long, you push the tower, the next shield, vanguard shield, start to push the tower, the speed of the opponent to push the tower is not as good as you, your ultimate, if you come over and repeat the above process, the shield is out of Lincoln, tenacity to Lincoln, and then out of the sheep knife, so you should win.
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You'd better come out of a Macon.,He'll give you a big You'll be Macon.,And then hold Xiwa.,Don't go head-to-head and don't bleed sperm.,It's only going to make you die miserably.,If his skills can still be a challenge.,So all you have to do is speed to clear the soldiers and push the tower.,The gods push the tower is very weak.。。 After that, it's the flying shoes sheep knife.,Take the return trip in the early stage.,When I met him, I couldn't beat the TP.,He was very helpless.。。
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If the level is about the same, the head-on confrontation win rate is almost 0, and the gods will not hang even if you eat alone, so the only way out is to push the tower, and it is better to send troops on the 3rd road, come up and run directly to the flying shoes, and after the flying shoes, the three-way open the big push, use more small moves to clear the soldiers, try to avoid fighting him head-on, and push the tower to push more after the money out of the sheep knife, so that the chance of winning against him will be greater. Suggested equipment order: Bottle - > Tenacity Ball - > Flying Shoes - > Blood Essence - > Sheep Knife - > Press to Destroy Macon can be out or not, and so is the Vanguard Shield.
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Speed Flying Shoes God Outfit Spell Output Equipment Siwa and Big Root and Blood Crystal It's best to challenge him again.
As long as he can't kill you at once, he'll be finished, and the Death Prophet's big heads-up is a bug
Siwa must come to clear the soldiers, and the Necronomicon is out, so you're perfect.
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The Axe King is afraid of puppies, the foster mother is afraid of the Axe King and the Dark Shepherd, the enemy Falk Great Naga, the Great Nagak Chaos Little Naga Druid Chen and other doppelgangers and summoners.
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The doppelganger is afraid of group control, such as the calf beating the small one, Dibu. Stealth is afraid of fishmen. Meat shield is afraid of puppies. The Blood Demon overcomes the enemy. The phoenix is afraid to pat the bear. There are many of these, according to the characteristics of the hero. It's easy to find heroes who thrive and overcome each other.
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In fact, there is no special hero, as long as the operation is good, teammates will not pit. Victory is entirely in your own hands! I can finish the bounty by playing the hidden thorn, rather than looking at these grams, it is better to play more and improve my operation level!
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Nothing is completely compatible.
Playing well with gods can also kill necromantic super ghosts.
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1.In the early stage of the gods, it is a hero with less health in the power hero, because the health is less, the armor is not very high, but there is a high explosion that you can make your team destroy if you don't care about him, so it is very easy to become the target of the group battle, and the gods who often have team battles from the early stage are often not optimistic, but they develop more in the early stage, and slightly establish some equipment advantages, and the effect will be better;
2.However, if the conditions do not allow you to develop alone and you have to follow the team, then it is best to communicate with your teammates, gank before the team battle, catch one to death, and reduce the pressure on the gods and then the team battle;
3.There is also a more direct one, which is to let the god group take over during the war, and let the teammates eat most of the skills before they can go over;
4.Unleash the gods' greatest feature: gank!
Take advantage of your gank ability to catch heroes who farm alone and lead the line alone, for example, there is a spider on the opposite side with a very fierce belt, then the gods can bring a powder to gank him (in the early middle and early stages, no one has been able to single-handedly pick up the gods, except for a few individual ones such as butchers and clockwork), or go to the wild to see if there are any heroes who have junglers, such as fawns and phantom thorns;
5.There is an extreme way of playing, not very recommended, the prosthetic leg is finished with the naked Black Emperor, if this style of play can bring the Black Emperor naked, the first few waves of the Black Emperor will be very fierce, if you can let the gods play an advantage at this time, then the back will continue smoothly, and the equipment can also be replenished, but if the gods do not play an advantage, then the rest will face a huge disadvantage.
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...The first thing you have to pay attention to is which hero you have a big deal with, whether he has a control skill, whether it is a high burst, or whether the skill has been used or there is no blue.
The gods are a seven-wound fist, hurting others before hurting themselves. The person you choose to kill must meet these characteristics:
1.There are no escape skills such as stealth, flashing, etc., or the skill CD has been used.
2.Try to have no control skills or control skills that are not stable for a long time.
3.It's not a high explosion, like a two-headed dragon or something.
4.You have a level advantage or an equipment advantage.
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Relatively speaking, the most afraid of control and strong outburst is the gods and the path, the opposite side is empty, the outbreak is strong, you have to be behind, you must not be the first, so there is only a second. As for BKB, I think it's in conflict with the Blood Rejuvenation Technique.
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It depends on the positioning of the gods you play, if you press the line in the early stage, it is easy to press the opponent out of the experience area against the hero who has no control skills, and you have a level advantage that is conducive to killing people in the early stage. But if you don't have a level lead in the early stage, then you have to play lewd money first, and the gods in the middle stage need the support of equipment to have the possibility of amplifying and killing. In the later stage, the size of the gods is the effect of a second dps, and it is a waste not to put it on these people.
When you zoom in, you should pay attention to try not to top the tower, if the other party retreats in time, you have to give up this magnification, don't have to chase and put it on, and the support of others has arrived.
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Basically, team battles must have BKB and then have a piece of equipment that restores blood.,If you open it big with T.,The chance of successfully killing the opponent is very great!
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The gods are powerful in heads-up, and if you fight in a team, it's best to run behind your teammates. Also, it is necessary to come out with anti-wear, vanguard shield, meat suit, and maintain your own strength.
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First help yourself add blood activation, and then go up big and open bkb. Out of domination, go up, a god is afraid of control and high outburst, as long as you go out of bkb and domination, it is easy to kill people if you use it well.
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You have to see who you are the big one. When the gods are not bkb, they are afraid of outbursts, they are afraid of control. It's almost no problem to avoid these two points.
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Go up, open bkb immediately if there is more control on the other side, and once the blood is less, then open Satan, to ensure that you are super god!
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Out of black and yellow, the general gods are counter-killed, all because they are controlled, out of black and yellow, the situation will be better, if the opposite side is more controlled, simply don't take the gods, otherwise when there is no black and yellow in the early stage, the gods will be easily accused and killed.
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Lane kill: When killing the opposite side when the lane is matched, Huskar must first control the opponent's HP and control the lane near his own tower, so that the distance to escape increases. At this time, it usually requires the cooperation of teammates to control the target hero, or slow down, allowing Hascardo to attack with a few Boiling Blood Spears.
This gives you a higher chance of killing the target hero.
Skill release in team battles: In team battles, if Huskar is the first move, he should first change the Boiling Blood Spear to automatic and open Mordicgian's armband, and then use the sacrifice to pounce on the opposite core, in the process, open the Black Emperor Staff, disarm it with the Halberd of Heaven, and then keep attacking. When your HP is low, increase your HP by opening and closing Mordicgian's armband, and then take a bite of the wand.
This is followed by blood regeneration using the Blood Rejuvenation Technique. After that, you can attack.
Late Single Kill: Mordicgian's Armrest Sacrifice Black Emperor Staff Heaven's Halberd Attack with the effect of the Boiling Blood Spear.
In the late game, Huskar can choose to create a Wraith Scepter, making it impossible to attack the opposite Physical Core.
Huska can also get out of the Mekensim routine. Macon's ability to regenerate blood can help Huskar suppress the opposite side in the early stage, and its 250 points** can play a very key role in Huskar's outburst.
When Huskar is leading the line, when he brings it to the position of the opponent's second tower, he can choose to hide in the woods first, and then continue to lead it after the opposite side has collected the line to contain it. At this time, if the opposite hero with poor equipment comes to reel in the line, you can see the right time to kill.
Eat and drink, fist gloves, branches go out. Ashes、BKB is a must.,If you get used to it, you can drum with the ancestors.,It's better for this hero to play gank.,Don't play the late stage.,It's a little empty.,After all, you have to have residual blood to be powerful.,It's easy to die.。
Go out and put on a small round shield, a small J, eat and drink. Then out of a poor ghost shield, shoes, early level f, 2 3 to the point, because you can't step on the wind in the early stage, upgrade a level f to save your life, with shoes out of a shrine, and then out of an 875, hold a jump or out of a hidden knife, if there is no jump knife or hidden knife you can't get close to the wind at all. And then the blade armor. >>>More
If this is not the order, the departure is correct. (If you can get it) the vanguard is the best equipment in the early stage, and it is actually very suitable for people like gods who sell blood. In addition, the armband's effectiveness is tailor-made for the mid-stage DPS of the gods. >>>More
No control, or small control, and then the one that didn't break out was defeated by the gods For example, Ice Girl vs also counted as a prophet Death Prophet A lot. >>>More
Decisive Xiao Hei If it's a one-way dominance of the prosthetic leg Go out The moon riding trajectory can't be compared with Xiao Hei The equipment can be the same You can go out of the hidden knife So you won't be afraid of him Interrupting with silent jn It's okay to interrupt 3 ways Prosthetic legs or flying shoes It depends on the situation Anyway, the output of the moon ride is definitely not as high as Xiao Hei The equipment of the basic 2 people is the same If you go heads-up, Xiao Hei wins.