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If this is not the order, the departure is correct. (If you can get it) the vanguard is the best equipment in the early stage, and it is actually very suitable for people like gods who sell blood. In addition, the armband's effectiveness is tailor-made for the mid-stage DPS of the gods.
The order is correct, but it is generally best to bkb first and then jump the knife, and the damage to oneself is also very huge. After bkb, at least you won't be seconds for bleeding too much.
However, there is no attribute equipment support at all in the mid-term, and perhaps it would be much better to have 1 urn and bracers. Because you can be very passive when there is a headwind.
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Equipment in Dota is never fixed.
Equipment like yours is an early route, pressing people online, and single kills are very strong. So the knife jumping challenge should come out first. After that, you can come out of the armband, increase the outbreak, late attack, heart, bkb is to look at the opposite lineup.
Another popular one, 3 skills and yellow dot-to-point, out of the prosthetic leg, domination, armbands, etc., is also a good way to play. I've tried, and I've been strong. After domination, you can recruit a wolf to steal Roshan.
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There is no armor in the phase, you can support 2 more bracers in the early stage, and then challenge the dragon heart first, strong attack and other large items.
The gods are in the early stage, and they are usually over when they come out of the challenge. If you want to fight Satan in the later stage, you can come out, and the limit of the gods is very powerful.
If you have a lot of pressure in the early stage, you can come out with a pioneer first, after all, there is no battlefield recovery in Dragon Heart, and it will be much better to have a vanguard, whether it is gank or anti-gank.
Personally, I like to make ghost hands.,Non-mainstream.,But the output is really cool.,Bloodletting is also fast.。。。
The jumping knife is of little use to the gods, so there is no need to think about it. (Yes, but it is generally not necessary to go out first.) If you're a good deity (or a bad vegeant), go out and get 2 gloves and 2 branches plus recovery outfits or 3 gloves and 1 branch plus 1 blood vial, phase first, then bracers, or challenge directly (later become a flute, and a bunch of people are grateful to you).
By the bracer it should be over.
The gods still have to move and cooperate, after all, they are an extreme hero, and they are very strong when used well.
My personal experience, the younger brother vs is only level 8, and he belongs to the novice.
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I think it's better to be the first to be the first to challenge the first to come out with a cloak that resists the law, and the phase should be a prosthetic leg is also better. A rod is good.
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Straw sandals first. If it is smooth. Jump directly. Arrest people. Then the prosthetic leg. Challenge.. Heart. Assault. Wait a minute.! ~
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Prosthetic Leg Jumping Knife Challenge Dragonheart.
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It's too early to strike. In the early stage, it is necessary to support the blood, and also have the ability to return blood. It is better to have a helmet. It's also nice to have a prosthetic leg. bkb, something else.
It's not like the law, there is no requirement for what equipment must be produced. You can play as much as you want. You might as well try it yourself, and what will come out of it will come naturally.
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You're a newbie, you're a newbie, you're going to attack when you're done with money, you can't do it at all, you can't do it at all, go out 4 gloves, point 3 skills, you try it, 323134+++ buy a power belt first, shoes, acceleration gloves, depending on the situation, guide Domination, first out, look at your bkb with a big one, you don't lose blood, you can go out, you guide passers-by, no one buys powder, it's good to save your life, I said this, you have to be careful about what lineup on the other side If you want to meet Sal, you won't be in shape if you don't bring food and drink, he c's killing you, if it's a centaur plagiarism, you go this way, no problem, 4 gloves + 3 skills, you're making up the knife You can also fight for money, high merit, and good fighting.
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Lane kill: When killing the opposite side when the lane is matched, Huskar must first control the opponent's HP and control the lane near his own tower, so that the distance to escape increases. At this time, it usually requires the cooperation of teammates to control the target hero, or slow down, allowing Hascardo to attack with a few Boiling Blood Spears.
This gives you a higher chance of killing the target hero.
Skill release in team battles: In team battles, if Huskar is the first move, he should first change the Boiling Blood Spear to automatic and open Mordicgian's armband, and then use the sacrifice to pounce on the opposite core, in the process, open the Black Emperor Staff, disarm it with the Halberd of Heaven, and then keep attacking. When your HP is low, increase your HP by opening and closing Mordicgian's armband, and then take a bite of the wand.
This is followed by blood regeneration using the Blood Rejuvenation Technique. After that, you can attack.
Late Single Kill: Mordicgian's Armrest Sacrifice Black Emperor Staff Heaven's Halberd Attack with the effect of the Boiling Blood Spear.
In the late game, Huskar can choose to create a Wraith Scepter, making it impossible to attack the opposite Physical Core.
Huska can also get out of the Mekensim routine. Macon's ability to regenerate blood can help Huskar suppress the opposite side in the early stage, and its 250 points** can play a very key role in Huskar's outburst.
When Huskar is leading the line, when he brings it to the position of the opponent's second tower, he can choose to hide in the woods first, and then continue to lead it after the opposite side has collected the line to contain it. At this time, if the opposite hero with poor equipment comes to reel in the line, you can see the right time to kill.
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Personal flying shoes are good to attack the dragon heart satanic ghost hand bkb or cannon.
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Play well. It is necessary to make up for the knife well, position yourself well, and choose a good time.
The basic skills of mending the knife are not explained.
Self-positioning. It's all crispy on the other side, there's no way, you're the master, the rocket point man. Mid-term gank.
Killing stacking equipment, quick prosthetic legs, domination, ashes, support, killing without pressure. Of course, it is unrealistic to have no control on the other side, so making a BKB is king. Stand to output.
Playing well with gods is basically not in the late game, but in the middle stage. Gank good objects are key. Catching the crispy and lone heroes on the opposite side is more kingly.
You tell me? Choosing the timing of joining the battlefield is critical, there is no BKB in the early stage or, we do not have stable control. Then you have to cut the back row, or the back hand, because if you go in first, it is very likely to be controlled to death; With BKB, when there is no BT hero like the source of pain on the other side, then you have to go in first.
Of course, since you ask how to play well, you are also a veteran player, and I believe that you know how to practice a lot of things, and you will become a god.
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I'll talk about the big picture, and I've said everything about the equipment. The most important thing for the gods is that the prosthetic leg domination should be fast, which means that you have to play enough money on the line in the early stage, so if the line is evenly matched in the early stage, try not to fight against the other party, if he comes over a you, just go back, we are not false to him, try to make up for it, If you have a good domination 10 minutes ago (I am used to straw sandals + domination and then prosthetic legs), you can directly add R to kill the opposite side. Then make up the BKB.
After you get out of BKB, you can lead the group to take the lead. It should also be noted that the gods must not be single-handed, if it is beyond the strong period, it will be useless. If there is a headwind in the early stage, call the brothers to open the fog and go to the wild area or catch it online, don't do it alone.
When you don't have BKB when you play a group, don't be the first to rush, and wait for the opponent's control skills to be released, and immediately after the opposite row is released. Half-blood off r plus v.
If you also go out, you can look at the opposite lineup, if you can press out the experience area, it is also good to choose a recovery ring.
I'm used to level 2 r, and the main plus 3 skills.
In addition, if the gods encounter more than 3 controls or Zeus, I suggest you rewind it immediately.
Personal advice.
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Medium single level 1 learn r buy 3 branches 2 gloves 2 purification Then level 6 level 2 passive level 3 level r1 level ultimate, go and go away, see people killing, to open r buy urns, early stage, and then prosthetic legs to suck blood, 11 level 12 Roshan, if the wind is downwind, use butterflies, cannons, loongsons, If the headwind is also scattered, the next thing is to see your skills, you can practice more.
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In the early stage, if you are random, buy 1 bracer, 2 iron trees, 1 big medicine, see the hero send a blood arrow, and wait for the effect to end before releasing it.
Late team battles Find the most difficult rush Generally, teammates who are a little conscious will help you fight together Late Loading Power Shoes Assam Urn Domination That's pretty much it.
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Adding points is a point level 2 skills, and then 1 3 to the point, there is a big increase, first out of the domination, in the prosthetic legs, and then challenge the bkb a staff, the basic god is invincible.
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When you are on the line in the early stage, don't think that the rocket will desperately point at others without hatred, in fact, you are also quite hurt. In the middle of gank and play the group, pay attention to the timing of the cut, don't rush. Pay more attention to the opposing control and burst heroes, and you can wait until the skill is almost finished before playing.
Opposite control multi-priority BKB, armband, control are also available, too. It's also good to get ashes out and return to blue to increase battery life.
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Play well in the early stage, rocket burning, be good, don't be easy at level 1, upgrade to learn to live blood in points. At level 6, it's your world.
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BKB Two bracers, one double phase, basically invincible in the early stage.
Eat and drink, fist gloves, branches go out. Ashes、BKB is a must.,If you get used to it, you can drum with the ancestors.,It's better for this hero to play gank.,Don't play the late stage.,It's a little empty.,After all, you have to have residual blood to be powerful.,It's easy to die.。
It's simple, play lol with your wife, send a blood at the beginning, send it hard, I don't believe your wife is not annoying. >>>More
Try to play as little as possible and don't delay your studies. When I am admitted to university, there is time!!
It depends on the RP.
First of all, your teammates must be on you (desperately A, because the aggro shift can only occur between the tower's attacks, so you have to constantly try to shift the aggro to the time of the card) and you are in the tower's attack range, so that it is possible to reduce his aggro and transfer the damage to you (the difference between you and not a tower is only in the aggro value, A's own people can reduce their aggro to a hate value second only to the aggro value of the courier, the stick and the rook, as long as you enter the range is larger than that). >>>More
When the opponent breaks down the two barracks behind the third tower of one of your roads. >>>More