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Decisive Xiao Hei If it's a one-way dominance of the prosthetic leg Go out The moon riding trajectory can't be compared with Xiao Hei The equipment can be the same You can go out of the hidden knife So you won't be afraid of him Interrupting with silent jn It's okay to interrupt 3 ways Prosthetic legs or flying shoes It depends on the situation Anyway, the output of the moon ride is definitely not as high as Xiao Hei The equipment of the basic 2 people is the same If you go heads-up, Xiao Hei wins.
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First of all, if you want to go head-to-head, it is recommended to use the -apom mode, that is, only the middle lane will send troops.
If you are a hero, it is recommended to choose Xiao Hei, which is also DPS, and it is also the late stage.
The outfit is basically an agile outfit.,Butterfly.,Doppelganger.。 Vampire can also have.
Little Black has ice arrows, and it's hard for him to escape.
To the point, Xiao Hei has a winning rate.
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Use the ghost to come up and hold back the glow After the glow comes out, it's fast to make money You are not afraid of him in the later stage It is estimated that he will have to catch you in the early stage Try not to fight him when you don't have a clone and heart in the early stage You also push the tower with the line The ghost two dragon hearts plus Hui Yao plus the doppelganger axe to hit the moon and ride is like playing.
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Heads-up should be the apom command.
The computer is turned on Start 603 so that it is called heads-up for entertainment.
Choosing different heroes is inherently restrained.
It's not fair. There is no specific way to play, it still depends on the individual operation.
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Decisive Xiao Hei, the physical output must be high for you, you have to predict the silence before he puts the skill, and then the ice arrow chases to death.
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Your heads-up approach is problematic.
More than 4,000 yuan out of the house, there is no level with a back, the early stage of the moon ride is very brittle, there is no resistance, you use the demon wizard, level 6 to buy a song anthurium, and kill it directly.
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Personally, I think there are two ways to play: if you mix the line to play money, you will learn a little skill and learn a little.
Gank's words are the main school.
In the early stage, there is a Skyhawk + prosthetic leg (you can consider switching strength or intelligence).
A good player always has a good TP on him, whether it's a mixed line and playing for money, which allows you to quickly change lanes to evade the enemy's gank against you.
Both gank and jungler are risky. A good development atmosphere is mainly created by oneself or teammates.
After level 6, it is basically difficult to catch the Wild Moon Rider alone (except for the White Bull and the Stealth Hero), after all, the Moon Rider's ultimate is guaranteed to life. Don't be reluctant to make a big move, surviving and developing as soon as possible is the last word.
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Your problem is that you can't find an idea on the outfit, right, and it feels like nothing is right.
The Moon Rider hero is now built in two main categories:
One is the direct prosthetic leg phase (mostly prosthetic legs), direct BKB after the temple, the advantage of this set of outfits is that the formation is fast, you can join the group early, but the output is too dependent on the ultimate and C, and the development is slow.
The other type is the prosthetic leg phase after the first out of the domination,Then according to the situation to choose the next piece of equipment is bkb or doppelganger,The advantage of this set of equipment is that the development will be much faster,The physical output ability is stronger,The disadvantage is that it is too fragile before there is no bkb,A few skills will die,Don't dare to rush up and open big。
The choice of these two sets of equipment mainly depends on the situation and lineup, this version is an era when the main C fits the team, and your outfit should serve the team, which is mainly divided into the following situations:
Both lineups are not very good at fighting, but when you are strong in the later stages.
The lineups of both sides are not very good at fighting, but when the opposite side is strong in the late stage.
The opposite lineup fights well, you guys don't fight well in the early stage, but you fight well in the later stage.
The opposite lineup is powerful in the late stage, and you guys are very fierce in the early stage.
The opposite lineup is strong in the late stage, and the two sides are not strong in the early stage.
Both sides are fighting very well, and you guys are great in the later stages.
Both sides fought fiercely, and the opposite side was terrible in the late stage.
Crushed and crushed.
It may look a little dizzy, but Dota said that these are the cases, of which 1 3 4 5 7 is suitable for the first outfit, 2 6 is suitable for the second type, and as for 9, you can play casually.
To sum up, it is the early stage of the bkb just front, teammates can help you drag out 4v5 can play, out of the hod brush.
As for the ultimate problem you just said, I'll give you an idea, wait for your teammates to finish their skills, and then open the big harvest when the soldiers die, although it's a bit immoral, but this is the best way to play the ultimate output, and the opposite BKB can wait for the opposite BKB to disappear and then open the big.
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Playing the game moon ride is the core existence of the propulsion, the roader does not have such a big headwind and snowball ability, unless the equipment is suppressed, the roader first of all, his own rhythm can not collapse, smooth or not smooth to pay some gold (20 minutes later), unless you have to fight you have to go or you have the opportunity to harvest and then go to the group, otherwise the early brittle like paper is easy to be seconds. This version of the green shoe is very weak.,Attack or be attacked are disabled.,Prosthetic legs are better than gold.,Although the hidden knife is weakened.,But it's still suggested.,As long as the hidden knife can harvest a wave or die a few times.,It can greatly improve your economy.,In addition, there's a little gold.,This can make you equip suppression.,Late moon riding bkb,Doppelganger,Butterfly,The output is still terrible.。 Again, looking at the lineup on the opposite side, you can also try to change a kind of outfit, secret method, push push, a account, now a account moonlight can all hit the same person without restrictions, this outfit sometimes works wonders, of course, the stability is still the standard late method above.
The last thing I want to say is that the output of the moon ride depends on your own team control, so if you have little or no team control, it is best not to choose the moon ride.
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Are you embarrassed to say that you were killed by tink+fur? These two have no control abilities. Something with short legs, even if Ink has flying shoes, he won't be able to catch up with you as long as you turn on the phase.
And then it was cut off by furrowing? This is a few points of the game, fur still dares to fly in such an obvious place, you haven't been discovered yet. If you can't do it again, you can go straight to TP headquarters???
So, this has nothing to do with the playing style of the moon ride, your comprehensive strength is poor, and everything you play is the same.
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The Moon Rider is mainly a big move and a halo that is powerful in team battles, so the main consideration is survival and tower demolition, and it is not recommended to be tough with people, and it is better to dominate the dragon's heart with the hidden knife black and yellow.
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A hero's outfit and killing methods actually rely on the hero's own skills. Let's take the moon ride you want to know.
1. Skill Moonlight Shortcut: C Reach level 4 with 300 damage, cd12 seconds like.
2nd Skill Moon Blade: Level 4 can catapult 5 targets.
Blessing of the Moon : Level 4 increases base attack by 27%.
Skill 4: Level 3 Summons 10 rays of moonlight.
Let's talk about the outfit first.,Because the moon rider itself is an agile hero.,Little blood.,Very brittle.,So the first thing to do is a strength-type prosthetic leg.,Because the 3 skill itself is an additional attack.,So there's no need to adjust it to agility.,A lot of that 8-point attack.,More than nearly 200 blood can greatly guarantee the survival rate of the moon rider.。 The second piece of domination or first bkb, as long as it is not abuse, there will definitely be several controls on the opposite side. First of all, the moon rider as a DPS must be the first second object of the team battle, with BKB will not be seconds, so that they have time to play the DPS.
Next, the doppelganger axe, the doppelganger is highly recommended, because based on the second skill of the moon rider, 2 illusions can also have 5 catapults, so there are more dps outputs, and if the god is outfitted, the attack of the clone cannot be ignored.
The 6 Moon Riders of the God Costume are: Prosthetic Leg + BKB + Satan + Clone + Butterfly + Cannon (to deal with PA and change to a golden hoop stick to Ke his dodge skills). This equipment is absolutely imba, I have ridden 5 kills a month and gone berserk.
Killing method: Don't take the initiative to gank to kill people in the early stage, because you are a late stage, the main responsibility is to brush out the equipment as soon as possible to participate in the team battle to play the role of your own dps, the early stage is generally to cooperate with teammates gank, you brush money on the line, teammates help you gank first in the case of ensuring that you don't die with c to ks head, but you can't put your own life on the ks head, you would rather give the head to your teammates than let yourself die.
It's level 6.,You'll have a certain ability to kill and counter-kill.,When you're caught,Try to shrink down the tower.,And then there's no opposite creep when it's big.,If it's a person who catches you.,If you catch your person in your whole book, then +1 C can kill the other party.。
Team combat skills, don't be the first to rush up to absorb firepower, let your own meat shield go to the top, or control the combo to connect with you to rush over and zoom in and then go crazy.
Anyway, if you like moon riding, you can play more on the platform to know how to dress up and kill.
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Domination of the prosthetic leg clone must come out.,For the spell output more out of bkb,At the same time, the domination turns big sucking.,When you meet a bear, you can come out of the void scepter.,Including the void knife.,It's all good.,Play dota.,It's not to see what.,It's to see who has a good consciousness.,Fast!
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I upgraded the moonlight and the yellow dot and big before the seventh level, and the equipment is basically a prosthetic leg + bottle + two bracers, and then upgrade the ejection, there is a big rise, and finally add 3 skills, use the big kill to kill people in the early stage, directly raise the butterfly, and then the axe synthesizes blood sucking, and then turns dps in the later stage, and generally wins the other party before.
I'm very opposed to upgrading the ejection plus 3 skills in the early stage or adding the moonlight and ejection in the early stage.,There's no magic magnification and moonlight at all.,No blood and no damage.,In addition to the big.,It's easy to be pressed in the early stage.,But for people who see the hand choose the moon to ride on the second, I'm still very b s.,I met it once on the VS.,That time it was a puppet hand to choose to play.,As a result, we said here that the next s b month ride ran away.,It's very depressed.,How to know before you play.,Although I still won.,But it's very hard.,After all, it's in the 5-level room., 4v5 is still difficult.,For such an ignorant rookie, everyone b s.,And here to post scolding.,I always believe that there are no garbage heroes.,Only people who play dishes!
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The usual way to play is to dominate first.,Then out of the prosthetic leg double tie-up directly hold the butterfly cannon to the late DPS.,Moon Rider is a hero from beginning to end in my opinion.,The early C and E cooperation in 1v1 or 1v2 may kill the opponent's non-meat in seconds.,In the late stage, because of the existence of 2 skills, it won't look too weak at 1vn.。 If you add points, you can add 1 skill and yellow dot to each other, or you can add 12 skills to each other, depending on personal preference.
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Moonlight must be learned, ejection depends on whether the other party is short-range when playing in the early stage, if it is short-range, you have to learn catapult, you can catapult him without clicking on him, and the opponent's soldiers will not hit you, there is a big learning big, the equipment is a dominant helmet, prosthetic legs or flying shoes, butterflies, and then the domination is raised to Satan, there are also black and yellow, novices play electric soul is good, you can try.
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Skill plus point method: Conventional plus points, because the ultimate is directly linked to the first move, so the first priority is to be full;
When pressed, you can choose to add yellow dots to support the attributes;
The aura is currently changed to a range of 900, but adding the aura in the early stage is easy to press the lane too forward, so it is recommended to do it after level 11; Equipment purchase routines are actually very fragile when going out to pack LUNA, so be more careful in the early stage and stay careful in the middle of the core LUNA survival three-piece set! In the later stage, the god pretending to push the line is super strong, and the single line is also super strong! Team battles are even stronger!
Due to the modification of the A staff for Luna, the CD time and damage have been reduced, is it possible to return to the previous magic output type of play?
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Brothers. You just ask me. The first one I practiced to the god level was the Moon Rider.
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Personal opinion should be dominated, the skills of the butterfly moon ride are powerful, and they should be used well.
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I generally choose by hand, passerby bureau.
Go out to load, 6 eat trees and 5 branches, both have a certain amount of blood, and it is also convenient to mend the knife. The guards went down the road, and the natural disaster went on the road.
Then it depends on the situation, if the mending knife goes well, buy the iron intention directly, otherwise go home after level six to buy bloodsucking and shoes. After that, it's a combination of domination and prosthetic legs, and then after the defeat of the mold, it will depend on the situation to get out of the magic bottle. The Magic Bottle 51 has weakened a lot, and although the Moon Rider has a strong gank ability, it has a weak ability to sustain combat, and when it is not big, it basically has to turn around and run away when it touches anyone.
After that, two bracers are usually used to support blood. There is a chance to gank again in the early and middle stages of the moon cavalry, otherwise you will concentrate on playing money, and you will fight the jungle in front of the line. In the later stage, the god costume moon ride is useful.
Gank more affects playing money.
Then the equipment in the back is butterfly black and yellow, and the order depends on the situation. After that, it's casual, and the dry mountains are almost over. If it's not over, it's like a storm, Satan.
If you have skills, 121 is recommended
1, and then it's up to you, it's recommended to upgrade another level 2, and then fill up 3, and start filling up 2 when the butterfly comes out and is about to come outI usually go to the jungle after level seven.
I feel that the magic bottle is not very useful, except for collecting runes, there is too little replenishment. And it's just to make up, it's useless and it's not big, it's not as good as a blue bottle. Therefore, it is not recommended for newbies.
LS is right, riding with the moon should be elegant. The jungler can cross the river to fight, and at this time the bottle is very important and can be out early. But I don't dare, I don't have enough consciousness :-)
Flying shoes brush money is very fast, and 51's prosthetic legs are also good. I usually buy it later, anyway, I have money.
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