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That MS is the network latency, of course, the lower the better, the lower the network speed proves that the network speed is fast and smooth. If it's high, it's going to be very stuck, and sometimes you're dead but it doesn't show up, and it's even easy to get stuck. That point has 3 obvious colors Green, yellow, red, they represent the latency level Green is unobstructed, yellow, and red are basically unplayable = = For example, if you are more than 700ms, then I estimate that if you put a skill, it will have to be delayed for 2 seconds to be released Go and see the network speed, if the delay is high, it is very unpleasant to play, and the character cannot implement your orders in time, and the rest is nothing, by the way, after entering the game, look at the delay in the upper right corner, oh 120 or less is basically acceptable.
Hope o ( o
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1 second (s) = 1000 milliseconds (ms) represents the latency, of course, the less the better! Also, the fps you see when you enter the game is the frame rate, the higher the better. It's better to stabilize at 50 or 60! It's the flow of your game screen! Oh!
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MS that's latency, and the higher the better.
The FTP value is not necessarily, and the smaller the value, the better.
You just have to focus on latency.
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That's latency, and the less the delay, the better, and if you have more than 700 delays, 10 points of latency, the less latency the better.
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In fact, League of Legends does not have very high requirements for network speed, but it requires that the network must be stable! The network is stable, the best to plug in the network cable, it is best not to use wifi to connect to play League of Legends, this experience is very bad, if no one rubs the network and does not open other programs that account for the network speed, the effect of 4 trillion network 10 trillion is basically the same.
The relationship between local network speed and game lagWe know the reason why the game is stuttering, and I can optimize the speed based on the following questions
1. We can't solve the problem of too many connections between game operators and broadband operators, so we can only reflect the problems you encounter with the operator and ask them to check whether there is a problem with the intermediate equipment.
2. Server problems, network servers are too congested (including operator DNS servers), such as too many players logging in at the same time during the evening rush hour, causing resource tension, resulting in insufficient processing capacity and lag. Therefore, try to choose a server with fewer players to log in.
3. Problems with your own computer configuration, low computer configuration, or insufficient processing power of the computer resulting in network speed card (such as: low processor, small graphics card, small memory space, etc.).
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Many netizens have experienced: the ancient telecom 4m broadband online games are very smooth, but the new miscellaneous 100m broadband online games are stuck.
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Because if your network is very stuck, the ping index is high, resulting in your game card and the game experience is extremely poor. All online games have certain requirements for internet speed.
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In fact, any game needs the support of network speed, and the fast network speed determines the speed of the hero's skill release and reaction speed in the League of Legends game, and secondly, the smoothness of the game's graphics also requires the computer configuration.
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It shouldn't be so high, it's usually out of the net. You can continue to play with 4G, and it's only about 50M, you don't need much fast network speed, the main thing you need is a stable network speed, I hope it can help you.
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The network speed is not high, but the network is absolutely stable! The network is stable, plug in the network cable, put an end to wifi, no rubbing the network, do not open other programs that account for the network speed, and the effect of 2 trillion network 10 trillion and 100 trillion is almost the same.
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I feel like League of Legends really doesn't eat much configuration now.,Internet speed, now I remember more than a thousand years of it.,It's enough to play League of Legends.
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In fact, League of Legends games do not require high network speed, but rather high requirements for the stability of network speed. The network does not fluctuate, and the transmission delay between the server and the server is basically unchanged, so that the game can be played smoothly.
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League of Legends has relatively high requirements for network speed, after all, it is delayed, which has a great impact on the release of combos, and League of Legends is a game that needs to be operated.
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Because it's all about putting skills in a few seconds.,Take the head.,Play control.,Second-to-man.,A little bit of latency is higher, your operation can't be projected to the server.,It's going to be stuck., that's still a hair.。
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Because of the need to constantly connect frame animations together, there are requirements for both graphics card and network speed.
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Real-time battles, every minute and every second a perfect skill can feel the victory or defeat of a game, so the requirements for network speed are relatively high
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It's not high.,I've played with a hot spot on my mobile phone.,300kb s can be very smooth.,A game also uses more than 30M traffic.,Now the lowest broadband is enough.,My mobile network is occasionally unstable.。
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Online games generally do not have high requirements for network speed, real-time battle games have high requirements for network stability, game data is like a car, the network is like a road, no matter how wide the road is (bandwidth), the road is potholed (network stability) and the car cannot run fast.
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Therefore, competitive games have high requirements for network quality, rather than simply high requirements for network speed.
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Online games basically have high requirements for the network, and it is not called high, the main thing is to be stable, and it will not be stuck at 50ms.
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After all, 10 people are assigned to a small server at the same time, and the network speed can't be reached, and if someone else puts skills, you're afraid you won't be able to see the enemy.
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League of Legends doesn't have high internet speed requirements.
As long as you have a stable network, you can basically play,60 ping to play games is also OK When I was a student before,Telecom 8m network 5 laptops are no problem to open the black play lolMaybe you are not poor network speed,You are unstable network。
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Indeed, the configuration is not a problem, the main tx server is poor, a holiday, always crashes.
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Normal internet speed is generally sufficient, as long as you are not too stuck.
League of Legends does require graphics card, CPU, memory and this when possible.
The basic mainstream configuration can be played smoothly.
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League of Legends does not have high requirements for network speed, mainly because of high requirements for network latency.
The network speed here refers to the local ** speed, which is related to the bandwidth of the installed broadband. Sometimes, the local ** speed is more than ten megaseconds, but the game alliance is very stuck, and here we have to talk about the concept of network latency.
Network latency refers to the amount of time it takes for a local client to interact with data on the server. In China, most users' broadband is connected from the operator's switch in the cell. The same switch handles data transmission to dozens of ports at the same time.
If there are too many ports connected under the same optical fiber, it will cause network congestion, and your connection to the server will be delayed or interrupted, which is reflected in the game as ping hopping.
How to define the degree of network latency:
The lower the network latency, the faster the ping value).
1 30ms: Extremely fast, almost imperceptible lag, playing any game is exceptionally smooth.
31 50ms: Good, normal gameplay, no noticeable lag.
51 100ms: Normal, adversarial games can feel noticeable lag with slight pauses.
100ms: Poor, unable to play normally, with lagging, packet loss and disconnection.
Calculation method: 1 second = 1000 milliseconds (e.g. 30ms is the second) At present, if you play League of Legends often lose packets and disconnect or have a sense of stuttering, you can try to use the game accelerator.
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Latency has little to do with your home network speed, and is the choice of network nodes. You're going to have to turn on the accelerator and try it. You're playing telecommunications, aren't you? If telecom is still so stuck, that is, your network environment is not good, and it has nothing to do with your home's network of a few meters, and it should be able to solve it by turning on the acceleration.
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The game is relatively large, and the network speed is not strong.
Regarding League of Legends and Honor of Kings, I think League of Legends is a successful game, but Honor of Kings is just a mobile game that became popular with the help of League of Legends, and it is just a tool to attract players and earn money.
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