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Transmission Shadow Priest does not have a fixed loss cycle, according to the skill priority consideration, according to the situation, plan the order of the skills, four pieces of t-10 set attributes, my skill priority changes, I will talk about the basic priority table first, four-t-0 starting hand, I sort according to the priority of skills, vampiric touch ; devouring plague ; mind blast ; mind flay ;shadow word: pain vampire touch; Soul Eater Plague; Spectral Blast; Spiritual Whipping; Ӣ Normal Spell Priority (non 4-Set t10) vampiric touch ; devouring plague ; mind blast ; shadow word:
pain ;Mind Flay Vampire Touch; Soul Eater Plague; Spectral Blast; Whispering: Pain; Spirit Whip 4 T 10 Skill Priority Vampiric Touch ; devouring plague ; shadow word: pain ; mind flay ;Mind Blast After Every VT) Vampire Touch; Soul Eater Plague; Dark Word:
Pain; Spiritual Whipping; (Releases Spiritshock Explosion with Each Touch) Skill priority is equally importantABC: Always be casting(Always keep shining) to stop and wait for the skill cd or wait for half a second to ensure that the dot is perfectly connected Things to ensure that the spirit whip is deliberately interrupted before the jump and the dot is not finished before the jump is refreshed to touch 0
Two-second jump to refresh the huge loss should really be avoided China speed change high weather remember to reduce the vampire touch one between the times. Three seconds to start the application is suitable for bloodthirsty Heroic waiting, especially pay attention.
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Plague Outbreak: Instantly give the monster 2 diseases Cold Touch and Shadow Strike debuff, the plague outbreak is to avoid the time of the last two diseases, and it also saves runes, greatly improving the instantaneous output of the outbreak ability, and increasing the damage caused by skills.
DK's two twin ailments: Icy Touch and Shadow Strike. When the DK skill hits the target, it will have a disease effect (double disease is the ice blight produced after fighting monsters with cold touch and the blight produced after fighting monsters by shadow strike, which is called double disease.)
The disease has a very large effect on the DPS of DK, as does the effect of hatred on T.
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Upstairs means correct, but it should be called a debuff or dot, and it's an instantaneous skill of 1min cd, which doesn't consume runes or rune energy.
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Pass by...
Double disease on DK: Cold Touch and Shadow Strike, there will be a disease effect after hitting (Double disease is the ice blight produced after fighting monsters with cold touch and the blight produced after fighting monsters by Shadow Strike, which is called double disease.) When fighting a group of monsters, it is common to cast Cold Touch and Shadow Strike on the same monster, and then use the Plague to inflict double sickness on the group of monsters.
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Apply 2 sickness buffs instantly to increase the damage dealt by your skills to maximize their damage.
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There are quite a few enemies that cannot be attacked with the Plague Tent, such as Iron Man, Gargoyle, Undead Army, etc.
Use the Plague Tent to attack living enemies.
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These two are passive skills, and every ghost pet comes with them. 2) Added Ghost Pet Skill Curse, which has a chance to be cursed when hitting or being hit by an enemy target in a player-versus-player battle, clearing one of the target's support skills or pet's innate skill effects. 3. Added Ghost Pet-specific skills:
Pestilence. If the ghost pet kills an enemy target in a battle with the player, it has a certain chance to infect the opponent with the plague effect, which can be cleared by water and wood obstacle skills, during which the player will lose a certain amount of qi and blood per turn, and will infect an additional friendly target at the beginning of each turn, and the skill effect lasts for three rounds.
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The Plague skill is a passive skill! When a pet is attacked or attacks someone else, there is a chance to trigger this skill, and the plague skill can put the person or pet attacking the ghost pet in an obstacle state with the person or pet attacking the ghost pet or pet! The trigger of this skill is related to intimacy!
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It's similar to the fairy wind, a passive skill.
If you don't use it, you just get beaten.
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In fact, in a way, the source of the plague is a tragedy. He's a pretty crispy hero, and the only thing he's good for is stealth, and if someone else has an eye, he's crippled. In the general game, few people buy him and use his.
I advise you, go play with other heroes! He can't do it, and now the half-meat hero is very popular. No, you can play Galen first, he's cheap, although it's meat, it's quite strong to play well.
Trouble adoption,!
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Who said it was useless.
Exhaustion Aura: Level 1 - Reduces max health per second, 700 radius.
Rank 2 - Reduces maximum health per second and has an area of effect of 800.
Level 3 - Reduces maximum health per second, 900 radius.
Level 4 - Reduces maximum health per second with a radius of 1000.
Sadistic Heart: Level 1 - Restores 2 mana, 1 health per second for every unit killed.
Level 2 - Restores 4 mana and 2 health per second for every unit killed.
Level 3 - Restores 6 mana and 3 health per second for every unit killed.
Level 4 - Restores 10 mana and 4 health per second for every unit killed.
You say it's useless.
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These two skills are the reason why NEC can fight the fake.,Replenishing the knife back to the blue allows you to have unlimited skills in the later stage.,The basic zero consumption of magic is basically zero.,In addition, the first move of Mordor can also restore blood.,So it ensures long-lasting combat effectiveness.。
As for the dedication aura, do you think he is useless What is the use of you saying Huiyao, not to mention that this aura still deducts blood by percentage, and the effect on a guy like a ghost who still hurts the meat shield is amazing, and the range is also larger. In the late team fight, as long as you are alive, the opposite side has always received a stable percentage of damage, and the first 2 moves and NEC's meat support build route can be said to be tailored for the third move.
In addition, NEC has no killing ability in the lane period, and if your teammates don't give you strength, you can try to add the heart aura at the beginning of level 1, and the effect of blood consumption on the lane is obvious.
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NEC is a mage-type late-stage characteristic: Endurance, percentage damage, can be regarded as a big move, and it can be regarded as a pseudo-explosion.
You also said that the most useful ones are 1 skill d and ultimate.
What do you need to put 1 skill Demon My impression is about 1 d 200 magic Anyway, the magic consumption will definitely not be low What do you rely on in the early stage?
If you don't return to the demon, put a few and it's gone, and you don't dare to use it to mend the knife and push the line, unless you go back to the magic suit, but nec is going to produce meat in the early stage, and bring out some magic slightly.
3 Skills make up for it.
Talking about 2 skills Percentage deduction You are nec What is the main output d and r That's right, if you're opposite, you can't make magic resistance? If it's me, 100% will come out, first of all, the team will play, there will definitely be 1 flute, 400 damage magic resistance, and secondly, most of the challenges will give +30% magic resistance, plus the hero's own 25% magic resistance (of course, not a perfect stack), or 15% of the cape.
Either it's BKB Both of your damage can be reduced.
At this time, your 2 skills Aura Percentage deduction blood is reflected without counting the magic resistance Especially in the late stage Your D is really not so powerful It depends on your 2 skills Of course, the early stage of the heart is useless That is, it is just used as a skill that makes the opposite side not return blood on its own.
Hope it helps you if you have any questions you can m me.
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2 skills can be learned at level 1, and there is basically no outbreak on the line in the early stage, and with the large range of 2 skills, you can suppress the opposite side a little. Prevents the opponent from staying at full health. In the early stage, you only need to learn level 1, and then the main 1 skill, the auxiliary 3 skills, and there is a university major.
With a small round shield in the early stage of the line, this hero wants meat. As long as he doesn't die, he can output, and the 1 skill CD is very short. As long as you don't move too much, you can basically have an advantage in small-scale team battles.
Look at the opposite plastic surgery outfit, if the single physical attack is more pioneer. Single magic has more challenges, and group AOE has more Macon. As for the problem of lack of blue, generally speaking, if you upgrade 3 skills to the fullest, the basic skills are solid, and after a team battle, blue should be more sufficient.
In the early stage, you can make some small props that support blue, useless pendants or something. In the middle stage, you can try to improve the red and blue and mana recovery speed of yourself. Playing Dota must be stable, especially for mages, if you don't grasp it well in the early and middle stages, it is easy to be used as an ATM in the later stages.
Can't die too much in the early stages.
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A return to the blue and a percentage of blood deduction are all good skills, and they are actually said to be useless. . .
Percentage of blood deduction killed the meat shield Didn't return to the blue What do you rely on the line of nec If you don't return to the blue belt, you can't get the line.
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Deducting blood passively, it will be more obvious in the later stage, and you don't have to go to the high ground in the later stage, you don't have to go to the high ground, drag it for a while, and there will be no blood on the other side.
Jialan passively cooperates with 1 skill AOE to kill creeps, which is equal to not consuming blue, ensuring your continued combat.
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In the later stage, less blood per second is useful, and the return of blood demon to soldiers is to increase the ability to recover from the jungle and online.
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Hehe, back to the blue is the fundamental guarantee of infinite milk, percentage deduction of blood, god-like skills,
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