After the DNF revision, how to add some sanda, troublesome

Updated on Game 2024-04-06
10 answers
  1. Anonymous users2024-02-07

    I Sichuan 1 small sanda. Cubs snort.

    Far from it. Level 50.

    SP2000 more (I can't remember the specifics).

    Brush + pk are easy to use.

    +1 for back fall (there is softening in the back, no need to force it).

    +5 Forward Kick (Pre-Lightning).

    +10 Kick Down (Lightning, Pre-Bone Crush).

    Tiger Xun +5 out of force.

    Eagle Stomp +5 (the pre-system of a certain skill, some can't remember --).

    Whirlwind leg +1 (same reason as back fall).

    Collapse +5 out of force.

    Overlord +3 (a skill pre-system.) -

    Broken bones +10 (level 50 +10 brush pk is enough, and I want to add some leftovers).

    Strong punch +10 (I consider brushing the map,PK is almost useless,-20% attack speed,This skill is more controversial,It depends on the individual)

    Iron backer +1 (there is softening but not forced).

    Weakness Perception Follow the level increase (+40% Critical Hit for 10 full).

    Soften muscles +5 full.

    Inch fist follows the level (as long as the attack output).

    The compulsion of the inch fist depends on personal considerations (I added it, and the cooperation was not softened).

    +1 for the dragon and +1 for the dancing leg (none of them are enough for the main attack output).

    Then there are Valkyrie Strong Kicks and Valkyrie Steps, as well as Lightning Dance, all of which follow the ranks.

    However, there is a lot of controversy about the Dance of Lightning, and there are also those who say +1.

    It's up to the individual. The above is a level 50 plus point. The premise is that you have to do the SP task before 50 to add this. There are about 50 points left.

    That's it. The SP during the 60's depends on how you personally add it.

    I suggest that you fill up the weakness perception and add the rest of the broken bones (Martial God strong kick suggests 2-5 points is enough, and the steps are arbitrary.)

    It's very chicken to kick the martial god without completing the conditions, alas, the strongest skill has been changed to be a little weak. Note: The level 50 Martial God Strong Kick can be increased to 2 points without reaching the condition of more than 400, reaching 1 more than 900, and reaching 2 conditions of more than 1800).

  2. Anonymous users2024-02-06

    The data on the 1st floor seems to be outdated Awakening has long been changed Make a move to dominate the body Press x to charge Absorb the surrounding monsters Y key release skills There is no condition to say that the attack is a fixed damage Anyway, 60 full level 200,000 kicks are still there, and there is luck almost 150,000.

    Brush the picture: back fall 1

    Upper hook 5+ mandatory.

    Kick up 5 kick 10+ mandatory.

    Xunhu combo 1 Eagle step 5

    Whirlwind leg 1 collapse fist 20+ forced (full level hard stun, high speed, fast damage, 500% output, very high cd time, just a short time, the reason for Sanda Bull is this skill, plus 5 people, you can stop playing Sanda)

    Hegemony 3 strong punch 10

    Full of Broken Bones (the main output skill, it's strange not to fill up).

    Iron Mountain relies on 1 muscle soft 1 (brush 1 is enough, you can also add it).

    Inch boxing 1 (inch boxing flaws are very large cd long waste points many people people do not add more points to add more points to fill the collapse of the same point, you have to play 1200% in 30 seconds or 4 seconds to play 500% yourself, in addition, this skill is rarely used in the brush and is easy to beat).

    Ascending Dragon Fist 1 Lightning Dance is full.

    The dancing legs are full (the output is relatively large, the hegemon body is suitable for clearing a large number of monsters, and the brush boss is also very good, basically 3 or 4 lines of blood will go down, and the general PK is out of 1 section of the brush map is full).

    Martial God Step 1 Martial God Strong Kick is full.

    Common Skill Physical Critical Hit Can't Jump Out After It's Full.

    I'm a full-level martial god in Hanbok Bakar District Attack more than 3200 The equipment is relatively good It should be quite famous After the national service is revised this time, Sanda and Hanbok have synchronized skills or something I have been playing Sanda for a long time and have washed it 4 times Personally, I think it is best to add a little bit to this For the awakening of the 1st floor, I scoffed at the awakening of the chicken ribs 50 level, you go to practice again Inch boxing plus whether you see it yourself Personally, I think it is more meaningless, the first Sanda does not lack such an output skill In addition, the CD is long and flawed, and the simple picture is okay Difficult diagram Maybe you put an inch of fist and hang it yourself.,The dance output of the new skill 45 is very large It is recommended to fill up the muscles are soft and you can't think of the skills you can use when brushing the map There is no point in adding Please ask questions if you have questions。

  3. Anonymous users2024-02-05

    Sanda's plus point method. Kick up.

    Back falls. Combo PK is useful in certain environments (you fall to the ground, the gunner stands next to you and throws a grenade, and catches directly).

    PK is a magic weapon to restrict the opponent's movements. Vajra.

    I admit that this is a very good skill, but in front of Sanda's extremely nervous SP, I had to give up. Throwing sand.

    Long-range only**, the most important thing is to prevent those who roam with a restrained revolver. Crouching.

    Must learn, a necessary skill for judo, you can dodge many skills. Uppercut.

    out of force. Levitates the enemy, and the attack is instantaneous. Kick in the lower section.

    It's enough, some people think that the level 20 move is fast, but it causes the 3rd kick to have insufficient cooldown to make the move. Dragon's Claw.

    Pre-whirlwind system, this is not controversial. Iron Mountain Lean.

    Leveling can be used as output, and PK is good for enemies floating in a dead end. Crushed bones. Full.

    The main output skill.

    Hegemony armor is unbeatable.

    Full. If you want pk, you must be full, otherwise you will be practicing in vain. Strong punches. Full.

    The power of 250, 50 sets and 1 level plus 275, this level of strong punch + hegemony can feel the pressure of Senzhen's hands. Weakness perception.

    The more this skill comes to life, the more valuable it becomes. Whirlwind legs.

    Lightning Springtime Dance.

    Moves between multiple enemies within a certain radius and deals damage.

    The following are the Awakening skills.

    Valkyrie kicks. Full.

    The strongest kick in history.

  4. Anonymous users2024-02-04

    Hello,I'm the martial god of Shanghai 2.,Level 58.,I've washed 2 points.,The brush pk experience plus points obtained.,It's all my own research.。

    PK brush map plus dot method:

    Uppercut. Plus 5

    out of force. It's enough to add 5 to the brush.

    PK topped up. Break kick down.

    Add 10 out of mandatory, must out mandatory. Forward kick. Plus 5

    Pre-system. Skill.

    Back fall plus 1 to protect yourself, eagle step.

    Fill up, as long as you are a brush type, you must fill up, and the damage in the late stage is very large.

    PK only needs to be added by 1

    Overlord Armor Swim Slip Kai.

    Let's add 3 first. There is SP in the later stage

    And so on. SP was nervous.

    Bungboxing plus 5 can be forced if you can't do it, and if you use it more, you can force it, but I don't force it, because I rarely use it.

    Crushed bones. Top up.

    The brush must be full.,The late damage is 1 word.。

    Cattle. PK is added to 10.

    Shenglong Fist. Add only 1

    It's just a combo.,The damage isn't high.,Brush Figure 1.

    That's enough. Inch fist.

    It's hard to say the skill, I'm now level 3 let's take,.

    Equip on level 1 if you like this skill.

    Just add to 5, and it's okay to fill up, as long as you sp enough.

    In general, add 1

    That's enough, this skill is hard to hit the monster.

    Iron Mountain Lean. Plus 1

    Brushed. Level 1 is enough, strong punches.

    It must be full, it must be full, it must be full, it must be full, it must be full of God, and it must be dissatisfied.

    You just don't play.

    Add 200 power, very good.

    Lightning Dance. It must also be full

    It's definitely going to be full. Softens muscles.

    Brushing. Level 1 is enough, high is not interesting, and Colorful Shadow Consecutive Kicks.

    Plus 1 is not so much sp

    If you have a sp, continue to point high, and the damage is average.

    Awakening skills add points, Martial God Step.

    There's no need to top up just 1, and you've been running for that power?

    SP is not enough. Valkyrie strong kick if you swipe it.

    It is recommended that you fill up.,That damage.,Can be a normal boss in seconds.,It's definitely going to be full.。

    The above is my summary of the experience.

    It's not plagiarism, I've researched it myself, and the rest of the sp

    You can add your favorite skills.

    If you have any questions, don't hesitate to contact me, or add me Q

    Happy gaming.

  5. Anonymous users2024-02-03

    This one upstairs? Is Twist Teng particularly careful? Why are there so many sp points? It's almost twice as much.

  6. Anonymous users2024-02-02

    A 1500-attack Sanda is only 700== in the lower section of a 10-level t, and in addition to the slow move of broken bones, it is still very good.

    Now let's talk about adding points.

    Level 10 up hook + mandatory: nonsense.

    Level 10 lower paragraph t+ mandatory: still nonsense.

    Broken bones: I talk too much nonsense.

    Whirlwind leg level 5 + mandatory.

    Strong punches are full of domineering bodies.

    Now let's talk about the most distinctive one of the shooting skills.

    Collapse fist full + forced: First of all, high hard stun time, you can give Sanda n more combo time, high damage is frightening, and you can also attack in a dislocation, it is a new shooting skill, an indispensable skill on the road of Sanda!

    Softening Muscle Full: A must-have for combos.

    Level 1 of the back fall. Ascending Dragon Fist +1 level: Combo high damage and high levitation skills, I don't think it's necessary + too high you think it's okay to add, and it's still quite handsome to collect.

    Shadow Chain Leg +1: Still handsome, a hegemonic skill.

    Lightning Dance + Full: High Damage Skill: Needless to say, the pre-skill.

    That's what I've experienced...

  7. Anonymous users2024-02-01

    First of all, please take a look at my personal research method of adding points:

    SP Simulator Plus Point Case:

    Class: Valkyrie.

    Rating: 60 Total SP: 4171

    sp: 4155 used

    SP remaining: 16

    Mission gain: 690

    Borrowed sp: 0

    ==--- Back Fall, Level: 1 (No Force, Break the Body).

    --Nian Qi Wave, Level: 1

    -- Sand Throwing, Level: 1

    -- Uppercut, Level: 5 (not explained).

    Force - Uppercut, Level: 1

    Forward kick, level: 5 (front, not explained).

    Gauntlet Mastery, Level: 1

    Eagle step, level: 20 (Sanda strong output skills, the brush must be full, and it is no problem to step on the crit 1w at the full level) Martial God Step, level: 1 (do not add, add not much to the full strength).

    Force - Forward Kick, Level: 1

    Lower kick, level: 10 (front not explained).

    Whirlwind Legs, Level: 1 (Escape Only, Occasional T Hard Combos are also available) Force - Lower Kick, Level: 1

    Wind Combo, Level: 1

    Overlord Armor, Level: 10 (Home Defense, Overlord, Don't You Want This?) Collapse Fist, Level: 5 (pre-skill, not high damage when topped up).

    Forced - Fist Crash, Level: 1

    Strong fist,Level:10 (Sanda high output give up attack speed,Brush the map must be full)Iron Mountain,Level:1 (It's the top monster in the later stage.,It's useless).

    Bone Crush, Level: 18 (The output of max level bone crushes is still considerable.)

    Weakness perception, level: 5 (you can do whatever you want, I point to 5) soften muscles, level: 1 (brush the waste skill +1 can be).

    Inch fist, level: 13 (full level damage is scary, 1140% physical attack, 540% wave attack, must be full).

    Lightning Dance, Level: 11 (Sanda beats the group of monsters with it and Inch Fist, High Damage + Full) Wind Pursuit, Level: 5 (Front).

    Valkyrie Strong Kick, Level: 7 (A kick of ecstasy, I kicked the Headless King Shadow Serial Kick at most, Level: 7.)

    --Light Armor Mastery, Level: 1

    Back jump, level: 1

    Mandatory - Backward Jump, Level: 1

    Sanda Light Armor Mastery, Level: 1

  8. Anonymous users2024-01-31

    Inadequate! Eagle Stepping can add 17, Shadow only adds 1, lightning either adds 1 or full, the overlord is full of broken bones, Shenglong strongly recommends that you add 1 point, and the rest of the inch fist is pointed! Mine is pk brush moderate.

  9. Anonymous users2024-01-30

    Or that sentence, if you like pk, add more traction and cancel skills If you like to brush the picture, add more damage skills.,The specific addition is just your own DIY.,Learn from others one day to wash.。。

  10. Anonymous users2024-01-29

    Physical Back Fall: Level 5.

    Back fall mandatory: Level 1.

    The new version of the back fall can learn to be forced to use pk, which is very flexible and convenient) front kick: level 5.

    out of the force (very controversial, but the real master sanda.

    Needless to say, I'll add this skill too! Yes.

    What is it for? Let's experience it for yourself! )

    Qigong clone: Level 4.

    Berserk Squat: Level 1 (or without adding because there is a quick rise, but there is CD time for a quick rise) Universal Quick Rise: Level 1.

    Sanda Uppercut: Level 10 out of force.

    Is there anything that doesn't fill up? )

    Lower kick: 10 out forced.

    Tiger Combo: Level 5 (Thousand-legged pre-skill).

    Tiger Roar: Level 1.

    After adding, Tiger Xun combo can be played 2 more times).

    Inch Fist: Level 1.

    SP is not enough to learn the first level, and the power in the PK field is also considerable.

    Crash Fist: Level 20.

    Add it and you'll know how cool it is).

    Iron Mountain Lean: Level 5 out of mandatory.

    Strong punch: Level 4 (pre-positioned for weakness perception).

    Eagle Step: Level 5 (for the whirlwind legs.)

    Whirlwind Legs: Level 1.

    or level 5 mandatory, if your sp is enough)

    Shenglong Fist: Level 1.

    SP is not enough.

    Bear with it, for PK combos)

    Cracked Legs: Level 1 (same as above).

    Overlord: Full. I'm hesitating.

    Because there was CD time at the start of the game.

    However, it is still recommended for novices or bad runners.

    Fill) Muscle Softening: Full.

    Broken bones: Full. Lightning Dance: Level 1.

    SP is simply not enough.

    If you are pure pk, you will be level 1).

    Valkyrie Step: Add according to SP.

    Add more if you can.

    Valkyrie Strong Kick: Awaken the active skill.

    Add a little more to play.

    If you don't have an awakening, it's a shame to occasionally brush the picture below.

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