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Does not need to be cast, turns into an aura.
As long as you enter the map and a certain range of yourself, your intelligence power will be increased.
Even if it is cast, it is not shown. That is, it directly adds intellectual power, saving the ability to cast skills.
Assist Devil May Cry post-revision improvement analysis: Strength and intelligence increase.
799 is the existing data of the national server, and the data without TP is 571, and after the revision and rework, the level 7 [Extreme of Ghosts] bonus [Kazan of Sword Soul] strength intelligence is 193 under the contract benchmark, and the [Kazan of Sword Soul] data with full TP without the Otherworldly set bonus is: (571+193)*
1070, the stat under the [Realm Dominator] 3-piece set stat is: (571+193)*
Reduces enemy defenses.
32% is the data before entering the map, and the data after entering the map is 32% * Reduction defense, with Luke raid monster defense 221307, the maximum defense reduction is 34%, under the premise that there is no other defense reduction class in the team, the damage reduction rate before Devil May Cry = 221307 (221307 + 20 * 900) =, the actual output = , the damage reduction rate after the formation of Devil May Cry: (221307 *, the actual output = =, the increase rate is:
Reduces enemy Dark Resistance.
Dark Moon Descending], [Tombstone Three Absolute Arrays] are all top-of-the-line, [Tombstone Three Absolute Arrays]'s skills** are the effect after entering the map, the duration has been almost the same as the cooldown time, and it can be close to thinking that the whole process, [Tombstone Three Absolute Formations] to achieve level 22 under the condition of Oblivion 9 requires 2 platinum badges, as well as 51 titles plus two levels [Tombstone Three Absolute Arrays], and the Shadow Belt of Darkness is epic and needs to be obtained by the abyss.
The total reduction of the enemy's dark attribute resistance is 80 + 7 + 230 + 43 + 44 = 404 under the top configuration, if it is fast, it will be 2 levels less [Tombstone Three Absolute Arrays], and there may not be a Shadow Shadow Belt, so the total reduction of the enemy's dark attribute resistance under the standard configuration is 80 + 7 + 210 + 43 = 340.
Since the revised [Kazan of the Blade Soul] and [Dark Moon Descending] are real-time following auras, and the [Erosion of Purumon] and [Tombstone Three Absolute Arrays] anti-resistance auras do not follow, you can first use the [Forsaken Ancient] 9-piece set to release the [Tombstone Three Absolute Arrays] and then change to [Realm Dominator] 6 pieces, while trying to maintain a high level of [Kazan of the Knife Soul], [Erosion of Purumon], and [Dark Moon Descending].
If you have [Shadow Shadow Belt], the shoulder shoes are the part with the orb, the vacant position is the Atlas part, and the vanity clothes are [Dark Moon Arrival], you can achieve [Shadow Shadow Belt] under the condition of Realm 6, level 30 [Kazan of Sword Soul], level 30 [Erosion of Purmon], and level 20 [Dark Moon Descending] under the condition that the aura pets are complete.
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Put it in the hotbar and click to try it, Kazan is now an aura-type passive ability.
Generally, you don't need to cast.,Become an aura.,As long as you enter the map and increase your intelligence power within a certain range.,Even if it's cast, it's not displayed.,That is, directly add intelligence power.,Save casting skills.。
Another reason is that now Kazan has become a passive skill after being transferred to Devil May Cry, which means that there has always been a Kazan with no special effect on Devil May Cry.
Kazan Lv10 of Sword Soul (increases strength and intelligence by 150 each within 20 seconds, usually the first skill to be released during battle, when you get 150 points of intelligence, the other skills you release later will be more powerful) Erosion of Primon Lv10 (reduce the enemy character's magic defense in the formation by 5820 within 20 seconds, and use it with the other three arrays, in the array, an ordinary ghost slash will have a lot of damage, and the damage of Tombstone, Carlo, and Awakening is more objective) Frost Saya Lv16.
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After the revision, Devil May Cry Blade Soul's Kazan has become a green passive skill.
Passive skills do not need to be actively released, and they will be automatically released when they enter the dungeon.
Action Skills need to be released by pressing the skill build key or shortcut key. Action Skills are all red.
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Does not need to be cast, turns into an aura. As long as you enter the map and a certain range of yourself, your intelligence power will be increased. Even if it is cast, it is not shown. That is, it directly adds intellectual power, saving the ability to cast skills.
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Many players are already playing Devil May Cry after the dnf525 revision, but some players have noticed that the Kazan Red Array of Devil May Cry Knife Soul can't be released, what is the situation, so, what is the situation that the Kazan Red Array of Devil May Cry Knife Soul can't be released after the DNF revision? The following is introduced by the iron bone net.
After the dnf revision, the Kazan red array of Devil May Cry Knife Soul can't be released, the reason and solution are self-proclaimed, and the aura is not needed. It's already working. Devil May Cry: Kazan of Blade Soul is green, and that is a passive skill.
Red is an active skill, and blue is a buff skill. Just put it in the picture and you'll know.
Devil May Cry Knife Soul's Kazan union said to add directly, without putting the dictionary.
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Kazan of Sword Soul lv10 (increases strength and intelligence by 150 each in 20 seconds, usually the first skill released during battle, when you get 150 intelligence, the other skills you release later will be more powerful);
Erosion of Primon Lv10 (reduce the enemy character's magic defense by 5820 within 20 seconds, and use it with the other three arrays, in the array, an ordinary ghost slash will have a lot of damage, and the damage of tombstone, Carlo, and awakening is more objective);
Frost Saya lv16 (the main output skill, the main role is to freeze the monster into a big ice lump, and then you can overlap with the position of the monster station, put a dark moon coming, come to a tombstone, the role is to freeze the enemy, to provide a safe release environment for your next skill, if you don't freeze, you have to run to a safe position to put the skill, go down or up a little bit, avoid the enemy's attack range);
Rakshasa of Plague Lv9 (Hades is good to see that the little ghosts are difficult and blind, except for Asura.) Bleed, reduce 360 attack speed, reduce 7800 physical defense, reduce 225 hard stun, whether it is brushing or PK, it is a skill that must be full);
Devil May Cry also has a skill called "Seal Lifting", and the red, green, and blue array levels are all added by an additional level.
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Kazan has become an aura, and it has an effect when you enter the picture.
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The aura doesn't need to be put on, it already has an effect.
Devil May Cry: Kazan of Blade Soul is green, and that is a passive skill.
Red is an active skill, blue is a buff skill, and you will know it when you put it in the map.
Devil May Cry Knife Soul's Kazan union said to add directly, without putting the dictionary.
The game is a 2D scrolling side-scrolling fighting online game, which inherits a lot of characteristics from many home consoles and arcade 2D fighting games.
Focusing on the growth of characters guided by tasks, supplemented by dungeons, PVP, and PVE, it has the same equipment and level changes as other online games, and has a total of more than 500 equipment props.
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The description of the knife soul Kazan is very clear, and if you turn into Devil May Cry, you will become a buff, and you don't need to put it anymore, and you don't need to put the self-proclaimed aura. It's already working. Devil May Cry: Kazan of Blade Soul is green, and that is a passive skill.
Red is an active skill, and blue is a buff skill. Just put it in the picture and you'll know.
Devil May Cry Knife Soul's Kazan union said to add directly, without putting the dictionary.
The self-proclaimed halo does not need to be put away. It's already working. Devil May Cry: Kazan of Blade Soul is green, and that is a passive skill.
Red is an active skill, and blue is a buff skill. Just put it in the picture and you'll know.
Devil May Cry Knife Soul's Kazan union said to add directly, without putting the dictionary.
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Maybe you're out of blue, or your cooldown isn't running out. Put it in the hotbar, press it, and it doesn't come out? Are you sure?
Ghosts. The ghost is full.
Soul Eater Slash 5 (with sp plus this or plus Ghost Flash). >>>More
The 81 small red crystals of the Berserk class now cost 60, and the ogre potion is no longer needed. I don't know anything else.
I heard from my classmates.
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No, the Devil May Cry cloth armor profession itself is proficient in cloth armor, wearing a professional set plus a hat and head on the fashion to choose how to cast it, there are also seventy or eighty casting, just choose a few pieces of jewelry to cast, no need to deliberately pile up, but I've seen more than one hundred and eighty cast summons how he got it I don't know.