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When the summon can be used, the frame is green.
When charged, it turns yellow (apparently).
The second floor is misleading.
You don't need to bring it to battle to charge a summoned beast, and you can also be idle.
Each battle summons a new one.
However, if the current summoned beast can still be used, for example, the original energy grid has 3 squares, and you use the remaining one.
If it's still green, then the summoned beast won't charge.
Only when the summoned beast is completely unusable will it enter the charging phase. At this time, you can charge up with it on your body or when you don't have it idle.
Of course, you'll definitely change to a summon beast, no one is so stupid to take it with a charge and summon beasts can only be used once per battle, but also, if you choose the rules of order in the arena or directly with the CPU, then the summon beast can also be used once in a critical situation.
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Summoned beasts have a certain number of uses of their own, and when you reach that number of uses, they will become charged......That is, you can't continue to use it during this time.
In order to charge a summon, you must enter battle with that summon, and each summon has a different number of charges, which are fully charged.
Of course, you can carry the accessories of + summoned beast recovery on your body during the battle, which can reduce the number of battles.
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The charged state is that the summoned beast cannot be summoned manually or automatically at this time, and it can be summoned to fight a few battles.
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In general, a battle can only be used once, but there are exceptions:
If you choose the "Order Judgment" rule before the battle, if you are in a near-death state during the battle and will be killed by the enemy with one hit, and then be broken, the summoned beast that has already been used will be resurrected and can be used again.
If you select the summoner class for your character in "Team Mode" (Party vs Party) in "Free Play", the number of uses of the summon during the battle will be +1. Can stack with "Order Trial".
In other words, summons can be used up to 3 times in a fight.
As for the summoned beast "Divine Dragon" that can be used an unlimited number of times, it is exclusive to Kaos. This only appears when playing against the original Kaos and the two Berserk Kaos from Chapter 000.
In addition, if you choose to fight again after defeat, all states will be restored to before the battle, so summoned beasts can be used again.
However, if it has already been used in battle, even if it is restored by the "Order Trial" or "Summoner" class, the number of uses will still be deducted after the battle.
It's a bit verbose, I hope I explain ......
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Yes, but some bosses can be used over and over again.
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Yes, each person can only carry one summoned beast, which can be activated manually or automatically, but the boos are different, and some boos can be activated multiple times.
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Well, here I go again.
I can't remember exactly, so I'll tell you how to collect them all.
First of all, I declare that my summoned beasts are ready, and they will turn golden in the museum
And it seems to be a summoning beast divided into automatic and non-automatic.,There's a lot of heavy.,It's not clear if there's a complete corresponding 2 sets.。
Chapters 012 and 013 can't collect all of these, and you can pick up summoning stones in the door.
Chapter 000 can be bought in Moguli part, and there are many automatic ones that are also bought in Moguli (I have the impression that there is a Moguli that is only sold automatically), please look carefully.
The three strongest, at the northernmost end of the North Road (note that it is not Kaos, the location is the spawn point of the 013 finale).
The rest of the stones can be bought in Moguli, scattered in many places, you can definitely collect all the places in 000, as for the specific location of each, I really can't remember, wait for the master to answer.
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There are also summoned beasts in the maze of each character's plot line? Could it be that there was something wrong with it when I left?
These plus 000 chapters should be all of you.
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The best summoned beast is Bahamut......The summoned beast can only be loaded with one.,If you like to shrink HP attacks, it's good to install a flying saucer.。 In fact, compared to the Japanese version, it is better to understand what is equipped.
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The best summoned beast is Bahamut......Summoned beasts only Tachibana Chang can pretend to be one, and said that if you like to shrink HP attacks, you can install a flying saucer. In fact, in comparison, the Japanese Yuan Wu Chop version is equipped with what orange envy is better understood.
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Prison Door: AP300, CP20
Sephiroth has the air HP skill in the early stage,To be honest, this trick has good performance.,But it's a little difficult to hit people.,After all, this move is an attack from the air to the ground.,I believe it will be better if it's replaced with a direct attack.。
Eight Blades and One Flash (empty): AP300, CP20, additional effect Burst.
The eight swords flashed in the air were more practical than the ones on the ground, first of all, it felt that the speed of the knife was faster, and secondly, the speed of the character's breakthrough was much faster. However, you need to pay attention to the height difference, if the height difference is not calculated well, it will be difficult to hit the enemy.
EX Skill Effect:
The effect that is always exerted in EX mode volatilizes the life force to the extreme, and the HP is gradually restored.
Hold X in the air to launch Releases mental energy from the body, allowing you to move freely in the air.
No Angel in the Heart R+ block activates Cannot capture Courage Directly changes the opponent's Courage to 1
Sephiroth is not as easy to use as imagined, and it is very conservative to fight on the ground, basically using anti-counter and guerrilla tactics, but after arriving in the air, Sephiroth's attack will become more violent, mainly because the speed of some skills becomes faster, and the enemy is difficult to defend, and at the same time, the use of decoy tactics to counterattack can also make Sephiroth's skills fully burst out (these advantages are to release skills without being interrupted and hit the enemy at the same time, after all, Xiao Sa's moves are very powerful, and the number of attack segments is also more)
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Skills, do you mean key skills?
Just press this directly.
But it depends on what skills you have installed.
Skills are different in the air and on the ground.
Just how I felt after using it.
Eight knives in the air flashed slightly better.
However, it is still necessary to be on the same level as the opponent in order to hit multiple attacks, making it difficult for the opponent to defend against this move.
The initial move in the air is the Prison Gate.
I'm dedicated to brushing up on experience.
Very overbearing and very practical.
The move is judged widely.
But be careful not to jump too high.
When performing moves, adjust the direction in time before landing.
So as not to poke the opponent and be counterattacked by the opponent.
I think the other skills are very average.
The main thing is that the moves are a bit slow.
Recruits are slower. After the EX erupts, you can use the most insidious move in this work, Heartless Angel, who can directly beat the opponent's courage point to 1 by 100%.
Then you can break the break and abuse the opponent.
The flaw in this move is still slow.
It takes half a day to charge.
That's enough time for the enemy to come and cut you down from the farthest distance.
So be cautious when dealing with high-level enemies.
Needless to say, EX nirvana.
Press the O button wildly and you're good to go.
Overall, I think this Saphiroth has a wide range of attacks.
High lethality. However, the moves are too ornate and most of them are not practical.
If you want to use Xiaosa well.
It's better to play defensive counter-attack.
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Here's a detailed guide to see if it's a multi-play connection.
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Are you sure you have all the props?
If not, I'm hard to tell you, but in general, I can still say that the first thing to make sure is to focus on absorbing EX before installing.
The faster the EX slot is sucked, the better.
Secondly, it is necessary to try to achieve the multiple of the condition.
Claude, Xiao Sa needs to add more physical attack power.
Skaul is more comprehensive, I think + some auxiliary attacks are better referees, and they are also physical attacks.
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This is a very detailed explanation.
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