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Warrior! A handsome leg to charge.
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The actor is gorgeous, the warrior strikes the sense of dk faith.
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The knight's T skills are all kinds of blind eyes, and they are definitely worth having.
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Now that DK and ZS have been swapped, DK is only left with faith.
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It's all good. You're going to come to dk and ask about this.
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Gorgeous choose the actor paladin and the actress priest.
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How do you look at the warrior windmill and how obscene.
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The gameplay has its own merits, and you can try them all if you have the conditions, depending on the time.
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In fact, every class is interesting Death Riding is actually like a combination of a warrior and a thief...
Actually, I think it's fun to ride to death
DK is not easy to find a job...
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It must be a warrior, and I have played all the warrior dk.
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Recommended Fighters! In fact, both Warrior and Death Rider are plate armor classes, and their output and defense are excellent! Especially the Death Rider T, which is tough now....However, the return of Warrior T to the mainstream is not covered, it is good to have a shield!!
In terms of output, the might of the warrior is not explained....The death rider is strong, but he needs energy and runes, and the anger output of the warrior is enjoyable, and the melee combat operation is smoother, and there is no need to worry too much about the DK that considers the flow of runes everywhere....If you like bloody hand-to-hand combat, choose a warrior...If you have a penchant for spells, choose DK!
Hope it solves your problem.
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At the beginning of the version, the role of the warrior was a little larger.
The advantages are these: take a shield, 30% damage reduction, and team roar blood.
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Each has its own merits, are you going to play T or DPS?
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Personally, I will choose DK, and the DK blood regeneration ability is not bad, so it's no problem to play the average rare elite!
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It's all very powerful now, but the classes have different advantages and fun, Warriors can take all of them** If you're a casual player, you can collect all the orange outfits and then be admired by 10,000 people in the guild DK has the ability to walk on water ( Hmm. Seems to be very chicken).
Although the blood DK output is high and can be recovered, but now the warrior also has the effect of regenerating blood when attacking, but although I have seen it. Because I am not a warrior, I don't know much, but I do have it, and the effect is obvious, I have seen the warrior grind the blood DK to death, of course, the equipment of the two was red at that time.
DK has a skeleton horse in his hand, and the professional outfit is more handsome And people's eyes are blue As for the warrior's equipment, don't worry Now that there is a costume change function, you can wear a handsome equipment from the level 60 era, but you have the effect of a level 85 purple suit (provided that you have it, because it is an attribute exchange).
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This version of the Warrior Berserk DPS belongs to the First Legion of Melee Combat. And the DPS of DK is relatively sluggish. But dkt is particularly good. Warrior T plays foil after equipping. It's also going to play a particularly nice DPS.
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ZS is fun, but it will cramp when pressed to the hand. DK is more skilled and will not arrange rune consumption, so there is no skill to lose. Relatively speaking, DK is hard and disgusting. Playing with blood dk, it's basically the rhythm of burning point cards.
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It's all melee plate armor classes, and whether it's fun or not depends on your personality, which one you like, and which one you are suitable for. Warriors can hold both hands**, which looks more stylish, but the operation is more complicated than DK. DK is easier to play, and the starting level is 50, which is easier to practice than a warrior.
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I played 11 classes, each class has its own unique way of playing, depending on personal hobbies, it is nothing more than three tanks, dps, **. DK and ZS are both plate armor, but T can be DPS, if you want to brush alone, practice a DK.
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DK has short legs, strong single-brush ability, ZS strong mobility and violence.
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Warriors are flexible, DK is more systematic, and it depends on what kind of character you belong to.
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Warriors are quick to get started, but T can be PK, DK can also be used, but the operation is more complicated, mainly depends on your operation.
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You ask which is fun, DK or Warrior.
The mobility of the warrior is very good, and the sense of impact is very strong, but both PVP and PVE need milk, and the flag is slightly weaker, but the burst damage is very high, and the mechanism is very simple and easy to understand.
DK's mobility is not as good as that of a warrior.,The sense of blow is average.,PVP and PVE are a little harder.,If you plant a flag, you have a little more advantage.,The outbreak is not weak, but it's not as violent as a fighter.,DK's rune mechanism is very painful for novices to play before they understand it.。
You can practice the number yourself and feel it.
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Evil DK heads-up can beat crying warriors.
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The warriors are much more fun, and it is so refreshing to fly around.
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DK, it's too painful to play Warrior.
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Legend of No Reason Although there are only three classes in the Tactics of Battle, these classic three classes can be combined in a kaleidoscopic way through a 3v3 team form, and the number of combinations is more flexible due to the different heroes of each person. You can choose to attack and defend all, or you can choose to explode instantly, and you can also use the crowd tactics of six paths and six dogs. Just the combination of teams before the start of the war can evolve into a war without gunpowder.
The subversive addition of the "Ladder Points Ranking" in the competition has once again improved the competitive pattern of web games!
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Make men play warriors. Drag!
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