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The recommended heroes are all 21 9 0 top single AD talents, rune red, essence are fixed attacks, yellow armor, and blue magic resistance.
Upper order: 1, the hand of Noxus, also known as the head harvester. The operation is simple, the skills are violent, the main Q and the deputy W level E, there is a large increase.
The equipment is Black Cut, Great Ice Hammer, Spring Brother Armor, Grand Army Shield, and Demon Drinker. The trick is to grind the blood with Q on the line, kill and stack 3 layers of bleeding, open e and pull over, and the blood volume is about 30%, one big one is ignited.
2, Banished Blade, the old strong single, no blue bar skills, 2 dash skills with halos, and super high mobility. Skill main w deputy q, some people say the main q, personally think that the main q is too easy to push the line. Equip Black Cut, Drink Blood, Brother Chun, and Drink Demon Knife.
The skill is to pay attention to the Q three paragraphs to Q a A to trigger the passive, harassment Q two times and the third hit people, and then w cut 2 times E to go, kill the big A, and throw a big ignition with less blood.
4, Monkey King, Chinese style group control, simple operation, handsome shape and skill cow, there is breakthrough and stealth. Skill main Q deputy E, equipment with Noxus, harassment E past hit 2 Q, W stealth walk. Kill EQ to open a big ignition fight.
Jungler: 1, blind monk Li Qing, has always been rich and handsome in the wild area, the difficulty of operation is very high, play well elegant and awesome, the release of the jungler main E deputy w, Q is difficult to release, and practice is required.
2, Eternal Nightmare, one of the rich and handsome junglers, average difficulty, main Q and vice E, the ultimate fly half screen ignores the terrain and eye position, IMBA's jungler.
The jungler equipment is all lanterns, black cuts, large ice hammers, and resurrection armor.
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6300, it's a very complicated problem, if you are a blind monk in the grass, if you are an operation and stream of consciousness, then Ezreal, now it is more bullish to do Fiona and Raven, there is no solution to killing, the hand of Noxus is very hot, but it must be obscene before it is big, 6300 Many heroes are playing with consciousness, and there is no solution to good consciousness. 3150 in the decisive recommendation of the captain.,Although it has been weakened, it's definitely the KS party.,The whole map supports the best candidate.。
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Go buy a centaur, the recent version is very buggy.
Buy another fan and ud. After the rework, there is generally no solution.
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This version of the single spider can be suppressed in general melee on the single In the past, Rambo and the Leopard Girl could compete with it, but recently the Rambo Leopard Girl has been cut The landlord understands and then Raven Nuoke The alchemy landlord has at most a knife sister And then although Rambo's ultimate move was cut But the mixed line is still powerful The limiting effect of the ultimate move is still in You can consider starting with it, of course, Rambo is not 6300.
If you are in the jungle, you have been very op lately, but it's actually still more difficult to play, but it's hard to play well, and the opposite side is unsolvable.
The owner of the middle laner is a robbery and the mantis Kazik are all heroes who can consume, have an outburst, and can escape Now the middle laner is the world of assassins.
The auxiliary part has recently been compared to Lulu and Hammer Stone, and the OP Lulu is very comprehensive, especially in the back row, and the ability is even more prominent, and the ultimate move is also very powerful for rushing teammates, and Hammer Stone, each skill is a magic skill, and of course, the spider can also play support, and the effect is good.
ADC I feel that the landlord has a female policeman and a female gun ez is basically okay in buying a verus or a big mouth that is a little more violent in the later stage I hope the landlord is better.
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If you progress, the AD frenzy is relatively good, and the early Q sao people can also slow down and chase people, and the AP group's use of depravity If you want to use the shadow seconds of violence in the early stage, it is very powerful If you are on the list, alchemy is now king.
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The Spider Queen is now on a single tyrant, and the mantis second crispy skin is very cool, and the person will immediately fight the wild and the wild are awesome.
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You can buy what you like, and it's not necessarily expensive, but the general attributes of the heroes who just came out are better, and the later updates will begin to weaken.
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Look what you like to play, adc, I think the Leather City policewoman is good, give it one.
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Noxus has a good hand, coherent moves, and great lethality, especially the Noxus guillotine, don't believe you try it.
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Void Prophet Good Super strong monomer output.
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Blade Will. Passive, with mercury shoes, greatly reduces the time of being controlled in team battles.
Q, Rush Skill, CD is short, use Q to make up for the creep and reset the CD, making the blade dash distance very long.
w, passively makes the blade flat slash have the ability to recover, and actively turns on the flat slash and adds a certain amount of real damage in a few seconds. This skill can also deal good damage when facing high-armor heroes in the last laner.
e, short cd control skills, slow down the opponent when their own HP is higher than the opponent; When you are lower than the opponent, stun the opponent.
R, multiple AOE damage in a straight line, with additional lifesteal effect. This makes Blade more sustainable in chaotic team battles.
Outfit, Philosopher's Stone (guaranteed blue, can be upgraded to a crown in the later stage), three items (the tail wind can quickly produce the end of wisdom, which can better play a crushing effect), Langton, mercury shoes, thorn armor or force of nature (legion shield), resurrection armor. Summoner skill, Ignite + Sprint.
The role of team battles is mainly to cut the opponent's crispy ADC, and use the Q skill of the short CD to shuttle through the battlefield.
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Blade Will. There's an old legend that when Blade's Will farms three, she'll be able to save the world.
Blade is indeed a very good and well-rounded hero, with dashing, slowing down and vertigo control, real damage, and recovery, whether it's chasing or fleeing, it's very versatile, and because of the passive, it's hard for her to be controlled. Officially, after successive n(n>=5) versions of the nerf, Blade has also completed its transformation from an explosive assassin - a rushing semi-tan - a-stirring stick main tank.
Talent selection,Blade or semi-flesh universal 21 9 0 is more suitable,Summoner skills,Personally, I think the flash should be due to sprinting,Because the blade is still very good in sticky ability (Q's rush,E is the worst is also slowing down,And it's difficult to be controlled) so I personally recommend sprinting.。 The remaining skills are delivered according to the needs of the team, and are recommended by individuals. Of course, igniting weakness is also a good option.
In terms of skill points, the blade is now more inclined to the main W and secondary Q to enhance the recovery and explosiveness in the early stage.
In terms of equipment, in the traditional sense, three items are her core equipment, but with the change of versions, the farm three is really slow, and with the massive weakening of the blade, even if the blade really comes out of the three, it may not be able to save the world, so it is a very unwise choice to farm the three in the headwind.
In terms of equipment selection, I personally recommend going out with blood brand red medicine, going home for the first time, and then going home to the sage, and then the turtle shell - wisdom end blade - ice hammer play, the advantage of this outfit is that the equipment is formed quickly, and the real damage of w with the wisdom end blade can cause a considerable output in the early stage.
In terms of gank and team battles, what Blade has to do is very simple, that is, after opening W, Q enters the enemy formation, and E controls Crispy to chase and kill. If you have three items, then remember to r a and then r, so that you can maximize the special effects of the three.
The overall cost performance is good, and despite the weakening of many versions, the blade is the hero of T1, T2.
Vengeful Flames. Another representative of the High Explosive Mage.
As a representative of the high-explosive mage, Huo Nan is very good in terms of his contribution to gank and the team, but with the change of versions, he has rarely appeared, probably not adapting to the current rhythm.
In terms of talent, the traditional mage 21 0 9 point method is certain, and the summoner's skill recommendation flash and ignition do not need to be explained too much. In terms of skill points, under normal circumstances, it is the main W and the secondary E level Q, which can achieve a maximum output effect.
In terms of equipment, Huo Nan is similar to Annie, both of them play with 2 or 3 Dolan hats. Of course, Fire Man is a great fit for Ice Staff, which can add a nice slow effect to his skills.
On the gank side, Fire Man's combo order is EQWR Ignite, which maximizes damage.
Team fights are WERQ, what cooldown is lost, so as to maximize damage.
Comprehensive cost-effective.
You can get started, but it takes a little time to practice.
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Suma Safin of soda occurs in Van der Sa Van der Sar Divide Afrizza.
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Personally, I think the bear is good. As a piece of meat, it's very hard, and the Q w outbreak that pulls people is also good, and the ultimate move is not explained, so it's better.
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EZ, this survivability is good! ,The output is also high.,But there's no control.,But he's good for development in the early or late stages.,A self-contained flickering CD is short.,It's usually a killing skill! This hero can play ADC or APC, and the runes are brought according to their own requirements!
As for talent, as long as you hit it right. Generally speaking, game playing skills is king!
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