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If you want to play high, 4t10 is a must, and it is recommended that you start with **.
You can go to the NGA World of Warcraft forum to see, the above is much more detailed than what we said, choose the shaman profession.
Now neither N nor DPS can be taken lightly for 4T10.
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Hello, glad to answer your question
You'd better hit the treasure trove and then mix the ice brand for T10 because the set attributes are very important, and you can't do it with only 1 and 2 set attributes
The output of the elemental shaman is very simple Start with the flame shock, then the lava, and then the non-stop lightning arrow The shock is not replenished, and the lava is good with lava
The gem depends on what attributes you lack Elemental Shaman first is to hit 368 14% Then Haste 1000 Then Infinite Damage Critical Hit Equipment is provided After you have guaranteed Hit and Haste, gems can infinitely damage 23! Critical hits don't have to be piled up deliberately
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Don't t13 shoulder, use h5 out of 27, 28 is a speed mastery, if there is no 4t13, you can't do damage until 2700+, if you have 4t13, 2400 to 2500 is fine.
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Team bosses require 17% hits, so try to keep hits stacked as much as possible. The third talent of the second layer of the elemental shaman, after the point is full, the spirit turns to hit, so the elemental sa also needs to be spiritual. I haven't heard of the Elemental Sa missing hit.
Intelligence is your first attribute, and mastery and haste are your main attribute.
Jewel, Red Hole 40 Intelligence, Yellow Hole 20 Intelligence 20 Rapid or 20 Intelligence 20 Mastery, Blue Hole 20 Intelligence 20 Spirit.
If enchanted, head seamount prestige, shoulder prestige enchantment. Clothes +15 attribute or 20 stat forgot. Cloak 50 Intelligence, Bracer 65 Haste, Gloves 65 Mastery, Legs are Tailor's Enchanted Threads, Shoes 50 Mastery, ** Energy Torrent, Shield 40 Intelligence.
Other. Some majors have FM for equipment, such as leather making with 130 bracers, consider professional enchantment.
The above enchanted gems are all the highest level of the current version,346 equipment can not be considered such a good FM gem,You can temporarily use a lower level of gems and enchantments,Of course, if you play a team book,346 equipment is also recommended to use the best FM gems,Although the equipment is updated quickly,But the minimum attitude to play a copy is still there,There is no need to save so much money。
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Hits aren't enough, right? The so-called hits are based on the output of the boss, because the boss is at the boss level, 3 levels higher than us, so we need 18% of the spell hits to keep our spells from missing.
The priority of Elemental Sa's attributes is as follows: Hit when not full of hits (18% for Draenei), Intelligence, Haste, Mastery, Critical Hit.
The value of the hit is 1742 hits, (1640 draenei).
Regarding reforges, my advice is this. Before you don't have a full hit, crit reforge as spirit, if the hit is not enough, you can consider gems, or even master or haste to reforge as spirit, because the place to look at dps is the boss (you say mobs?). I really don't think the shaman's aoe is as good as the single output So be sure to hit it full, of course, if your face is red, then there is no need to be so harsh.
After you've hit a full number of hits, don't make any more hits, because hits beyond 18% won't make any gain, so do everything you can to reforge the useless attributes of Critical Spirit hits into Rapid Mastery.
Haste is greater than or equal to Mastery, which means that if a piece of equipment is Haste + Crit, Haste + Spirit, Haste + Hit, please reforge Crit Spirit Hit to Mastery. If a piece of equipment is Mastery + Crit, Mastery + Spirit, Mastery + Hit, reforge the Critical Spirit hit to Haste. If a piece of equipment is Haste + Mastery, don't touch it!
This is the most perfect property we strive for, there is no more perfect.
Gems please try to insert intelligence, red slot 40 intelligence, yellow slot 20 intelligence 20 haste, blue slot 20 intelligence 20 spirit, head enchantment with intelligence + critical damage bonus of burning shadow soul diamond.
Enchantments: Head with 60 Intelligence, 35 Deadly, Shoulders with 50 Intelligence of Serrazane Worship, 25 Accelerated, 20 All Attributes on Chest, 50 Intelligence on Cloak, 50 Spiritual or 65 Acceleration on Wrists, 65 Mastery on Gloves, 95 Intelligence on Legs, 55 Spirit, 50 Mastery on Shoes, **Please use Energy Torrent (too expensive, I'm using a Hurricane.) Shield 40 intelligence.
These enchantments are basically the best, and you can settle for the next best.
Oops, pure hand fighting, so tired, to the shamans!
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