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There are several ways to obtain the vitality value.
Catch the Imp Quest 10 points for each ghost you successfully catch.
Heavenly Court Quest 28 Ghost King Quest for every successful capture (4 monsters) 40 points for each successful Ghost King kill.
Shura Quest: 100 points for each successful Shura capture.
A Thousand Miles Meet: Spend 10 points for each successful planting.
Gang Quests: 15 points for each successfully completed quest.
Sect Quests: 10 points for each successfully completed quest.
Overkill 7 for each ghost you successfully overkill.
Treasure Hunt in the Heavenly Palace Every battle victory (treasure box battle, Patronus battle) 18 points Wuyi Hell Every successful completion (3 games in total) 60 points Workshop system Every time you refine, produce or add 1 time, 10 points.
Obtained by the person who carried out the workshop operation (
When used as a workshop book to perform the above operations, it is not added to the author of the cheats, but to the author.
Cheats users. )
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As long as you level up, you get activity points.
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None of the above is right!
If you need to increase your vitality, you must do more tasks, such as Little Ghost, Heavenly Court, Ghost King, and Wuyi, etc., please see for details.
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How to get it. 1. Court missions.
Court quests earn 10 points for each successful completion.
2. Heavenly Court Mission.
Gain 28 points for every 1 successful capture (4 monsters) in the Heavenly Court mission.
3. Ghost King Quest.
For each successful kill of the Ghost King in the Ghost King mission, you will receive 10 points.
4. Imp quest.
Imp quests earn 5 points for each successful completion of the mission.
5. Shura Mission.
Each time you successfully capture Shura, you will receive 10 points.
6. Gang war. 7. Sect assignments.
Gain 10 vitality points for each successfully completed mission (clearing with Division Contributions does not give vitality).
Vitality Value - Vitality Value is the standard for judging whether a player ID is an active ID, which is used to distinguish the ID from a normal player or a professional cheating player. When players successfully complete a mission, they may gain a certain amount of vitality, such as a Thousand Miles Meeting Mission, a Gang Mission, a Sect Mission, a Weekend Event, etc. For more information on how to obtain them and how to obtain them, please refer to the Vitality System Gameplay page.
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The fastest way:
1. Brush the sky, now the ghost clan brushes the black mountain, and the immortal rent brushes the blue, which is very fast, and can generally be brushed to the upper limit of 4200+ within 2 hours (very recommended, only brush vitality, 99% of players' choice, low equipment requirements, and some people want to eat f in general).
2. The Ghost King, relatively slow, but also very fast (the best of the Cannon Immortals, generally recommended, players who need to level up).
3. Shura, this depends on the strength of the team, and the vitality of the powerful brush is also very fast (depending on your own strength, there are mainly players who need to upgrade, and you need to have strong ** equipment, otherwise no one wants it, you can only stand guard in the village).
4. Master task, this brush method is very fast, the main thing is that this method is not advisable when your method is full (not recommended).
5. Gang mission, this task is now limited to 20 times (individual) + 1 time (5 people in a team) per day in the system (not recommended).
6. Imp quest, no explanation (level limit).
7. Other tasks, no explanation (time limit).
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Before level 90, you can rely on gangs or flower planters to do the day to catch small ghosts to replenish vitality value, and it is faster to catch big ghosts after 90, and after 110, it is the fastest to go to Shura for vitality value.
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30 gangs a day, and then just go to yesterday or burn
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Brush the sky, ghost king, and Shura can all be.
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Burn the method to do the day of the little ghost and the big ghost repair.
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Vitality Value: Obtained in some systems or activities of Journey to the West II, which has a certain impact on the player's benefits in the task chain, bodyguard mission and other systems.
Description of the vitality value:
The maximum vitality is 4200, and the player can go to the palace (128, 56) to find the right commander of the Imperial Guards to check their vitality.
The higher the player's vitality value, the higher the benefit rate in tasks such as running rings or bodyguards, when the player's vitality value is greater than 1800, then the benefit rate is equal to 100%, for example, in the task chain system, when the player successfully completes a round of tasks, if its vitality value is higher than 1800, then 100% of the ore will be obtained, and the ore type is random between the Millennium Cold Iron, the Flying Stone, the Pangu Essence Iron and the Heavenly God Stone.
When the player claims the mission, if the vitality value is less than 1800, they will receive a relevant notification message from the system.
Every time a player runs a ring or does a bodyguard mission, a certain amount of vitality will be deducted. For example, when the player receives the running ring task, 350 vitality points need to be deducted; The amount of vitality deducted from receiving a bodyguard mission is related to the player's level. When the vitality value is 0, it will no longer be deducted, but you can still claim the related tasks.
Vitality gain:
The name of the task. How to get it.
Specific values. Court quests.
Every time it is successfully completed.
5 Heavenly Court Missions.
Every time you successfully catch 1 (4 monsters).
28 Ghost King Quests.
Every time you succeed in killing the Ghost King.
40 imp quests.
Each time a mission is successfully completed.
10 Shura quests.
Every time you successfully catch Shura.
100 miles to meet.
Every time you successfully plant a flower.
10 gang missions.
Each time a mission is successfully completed.
15 sect quests.
For each task successfully completed.
20 Heavenly Palace Treasure Hunt.
Win every battle (Treasure Box Battle, Patronus Battle).
18 workshop system.
1 time for each refining, production, or addition, which is obtained by the person who performs the workshop operation (when used as a workshop book for the above operations, it is not added to the author of the cheats, but to the cheats user.) )
Consumption of 10 vitality points:
Activity Name: Consume vitality value.
Bodyguard (Levels 10-59) Level 7+.
Bodyguard (Levels 60-99) 14+ levels.
Bodyguard (Levels 100-162) 83
Quest Chain 350
Percentage of medicines purchased 4 points each.
Five Rings Mission 300
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Do gang and master tasks, you can also do the day, up to 4200 full vitality will not be given to you.
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Level 85 Go online to be a gang first, if you want vitality, you can't do 5 rings, 5 rings are buckle vitality.
Is the gang done? Then start planting flowers, right? Then do it, 6 hours, double full high, just look for the cannon belt.
In the end, the palace is coming to a point, and it is upgraded at the end of the day, and it is more energetic, and you can get a little money, but the highest vitality is 4200, which you have to pay attention to.
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Do gang quests, and Sunday quests are good.
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To do a mentor quest or a gang, the fastest is Shura.
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I think the fastest is still the fastest to do 1 mage.
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1.Now the vitality of the ** can only rely on Shura, help the war, and brush the sky. Your level is too high, and the ghost king can't do 2One hour of occupation, almost 5 yuan of income, not counting point cards. So playing for an hour a day is definitely not a no-no.
3.Now the big words, don't give money to catch the little ghosts, and open the teacher's door, which obviously restricts the players, either to invest money, or to invest time.
4.In fact, in the case of the landlord, you don't usually play, just do the task, maybe there is a chance to sell some good things for some money, enough expenses, of course, leveling is not possible.
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One hour a day, choose planting or animal husbandry, no need to invest, you have too little time, don't think about the full level, animal husbandry level 10 can raise camels, eight minutes to mature, an average of three can only produce two Ejiao bar, Ejiao I district a market price of 10,000, I feel that the early stage of raising this to make money, I am a monk in the old area, animal husbandry occupation full level, what can you ask me directly. Mobile phone answer.
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Animal husbandry bar short time is slow income buy a card is not a big problem.
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The additions are: Heavenly Court +25 per round, Shura +100 each time, Ghost King +40 each time, Gang +15 each time, +10 flowers each time, Court +5 each time, Shimen +10 each time
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The only thing I know about the vitality is to do gang quests, burning, ghost kings, and Shura.
As for the reduction, it is to run 80 rings and 5 rings inn.
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There are many uses for vitality!
Run 80 rings, make 5 rings, darts, workshop upgrades. Refining and chemical production.
will consume vitality.
Here's how it can be obtained:
Court Mission: 5 points.
Do the day: 28 o'clock (kill four monsters).
Ghost King: 40 points.
Catch the imp: 10 points.
Shura: 100 points.
Planting flowers: 10 points.
Gang Mission: 15 points.
Division: 20 o'clock.
Workshop Refining Production: 10 points.
Tiangong treasure hunt: 18 o'clock (open a box)...There won't be any in the future.
The specific consumption values of vitality value are as follows:
80 rings: 350 points.
5 rings: 300 points.
Bodyguard (Levels 10-59) Level 7+.
Bodyguard (Levels 60-99) 14+ levels.
Bodyguard (Levels 100-162): 83 points.
Buy 200 medicines in Luoyang Bazaar: 4 points will be deducted for buying a medicine.
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The vitality of the big talk is useful.
Darts to be used. It is necessary to run 80 rings. It is necessary to do the task of the five rings.
If there is no vitality. Not really. Thank you.
Being beaten or attacked and losing blood can add anger, and it is also possible to wear an anger belt, and waist beatings are created or directly identified by people. There is also the rage ff, which increases the rage every time you enter the fight.
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