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I think crows are more powerful and very resistant to grass.
If you want to be elegant, you can play with male guns and VN when you break out
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The goddess of the bright moon and the magic attack add up to a very good b
Doomsday Messenger My Favorite Absolute heads-up invincibility in the late stage.
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On the value of heroes. First of all, it is divided into line fighting, counter-grasping, wandering, and team fighting.
Let's start with the crows. Raven is a hero with a high level of anticipation. Not very suitable for newbies.
And it's hard to fight back. The explosive ability is relatively poor. is a hero with a smooth output.
Speaking of which, his core skill is that small range of fixing. It's also a bit useful when chasing people. When you are caught, it is difficult to run away even if you are frozen.
The crow's immobilization does not interrupt the skill. It is easy to be counter-accused and killed. If you have an axe, it will be difficult to run away if a control hero such as a robot comes to catch it.
Let's talk about snake women. The operational requirements are relatively low. But the positioning requirements are very high.
A team battle that can be played can stun 5 people on the opposite side for 2 seconds. 2 seconds can make you quickly release a round of skills. If it can be combined with a molded snowman.
It's a decisive force. 2 people can destroy the group. If you play well, it will be very elegant.
Spit out a place of venom and start e. In the case of poisoning, E is only seconds. I want to run an R.
Then follow e. Snake Woman's R can interrupt skills. For example, team fights, Nunu opens in the grass.
It's perfectly possible to interrupt him.
Overall, Snake Lady completely surpasses Raven in terms of skill settings. As for who is powerful, it depends on the summoner. Pure hand hitting, kissing.
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Hello landlord. Both the snake woman and the raven are APCs.
But crows are easy to get started, and it's a little difficult to play fine.
The snake girl is not easy to get started, and she is already very good at playing.
Also, there are a lot of ADCs, EZ...Plane. Ice. vn..Big mouth. Male Gun
These are the more popular ADCs at present.
By the way, Rambo is half-meaty. Belongs to the top list heroes.
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The snake woman pushes the line and poisons e brainless put the crow alone and is almost invincible half-fleshed fatan.
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Snake Girl Powerful Wow It's good that the technique is good.
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If you have a very good operation and awareness, playing the crow is incomparably powerful and the snake girl is also a relatively powerful AP, but compared to the durability of the team battle and the fact that it is not easy to be seconds, choose the crow, after all, the team battle can stand is the king.
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ADC recommends playing VN. Can be a man gun airplane....The male gun outbreak is the highest, the aircraft is the most stable, and Wayne's monomer output is the highest and coolest.
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The snake girl's cd is very fast, and the team battle is also very fierce, it's a little brittle, and the crow's catching and bloodsucking are good, it depends on your choice.
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Snake girl, the whole process is blue, you are the head harvester.
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Practice well on the score is fast = =
carry can ==
Advantages and disadvantages: Raven: Fatan, can resist damage, has a very nb continuous output, has a strong backhand control, and the ultimate is also very strong in blood sucking.
Means, short legs, eating equipment, the most lethal is the poor ability to clear the soldiers, and the most lethal is not one of them.
Snake Girl: The continuous damage is very sufficient, and the special effect of using E is an ADC-like APC, the AOE damage and single damage are terrible, and there is a strong hard group control.
Lack of blue, lack of blue, or lack of blue = = And then it's hard to play well, and the legs aren't too long = =
It's actually not easy to play against the wind.,If it means that you don't go against your teammates.,It's hard to say.。。。 The snake girl's damage output after the first hand r is terrifying, creating a good output environment for teammates and even a harvesting environment; And the disgust of the crow standing in the crowd is also countable.
To add, the common feature of the Fatan heroes is that once they are particularly smooth in the early stage, they will make others super disgusting = =
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Snake Girl: Let's talk about the reason Snake Girl needs to predict whether Q's accuracy is very important But Snake Girl's outbreak and continuous output are top Whether it is online suppression, fighting against kites, and playing in a group are all advantages The disadvantage is that there is no displacement and no hard control (the big need is frontal and not necessarily controlled) I am afraid of catching the jungle, so the eye position must be good.
And then talk about the crow, in fact, the crow is very difficult to play, first of all, it is not strong on the line (really, don't think I'm talking nonsense, unless there is a gap between the level of the two people) And then the main thing is to clear the soldiers, too tired, and meet the fast clearing soldiers, especially the bomberman, you will find that you are fighting with the minions all over the field, the soldiers are coming, the bomberman 2 skills are lost, and the death is gone, and you find that the minions are out again after fighting with the minions for a long time, and the second is that the current rhythm is very fast, and the crows are going to be fierce in the late stage Generally, you can't get to this time.
Finally, I would like to add that the crow against the wind basically does nothing and can only be sold, but the snake girl against the wind can also be carried provided that the opposite side is not aimed at you, you just need to get out of the mask and ice staff, and stand in a team battle for 10 seconds without dying, but it's not your fault.
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The snake girl is better, but I think it's just a simple personal opinion. The crow's consumption in the early stage is a bit too strong, and the later group is very sharp. But it depends on whether others give you the opportunity to develop.
If the snake girl is long-range, the AP is good for replenishing troops, and it can also be regarded as a small control, and it is actually quite good to rely on poison to consume. The personal recommendation is the snake girl.
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Of course, this is a crow, and if it is downwind, it will be downwind. If there is a headwind, as long as the early stage develops steadily, the later team battle will still be hard and black. As for the snake woman, her presence in the alliance is too weak. Except for a big move, there is no output in team battles.
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For example, these two heroes are in the middle of the lane, and the snake girl can completely explode the crow. Skill Description: Snake Girl:
Q, hitting the opposite hero, can bring a short increase in movement speed to the snake girl, W can cause a slowdown in an area, E throws to the poisoned hero, and the skill CD is seconds. As long as Q and W hit, it is almost guaranteed that the snake girl's next two E can be thrown on the opposite hero, and the ultimate move is fixed and slowed down, so that the snake girl can have an unaware outburst, and passively ensure the continuous casting of the blue consumption. Raven:
q, dealing damage and slowing down. W, a little delay after the confinement of an AOE, E, deals damage and the crow's damage increases in the next few seconds, R transformation you should know. As for the snake girl can completely explode the crow, first, the movement speed bonus of the two skills, and second, the blue in the early stage, the snake girl skill can be thrown in one set, and the crow, especially the crow's r, is very blue-consuming in the early stage.
Third, if the crow hits the snake girl first, then q, and then w, all skills are in the cooldown period, (except for summoner skills) does the crow really dare to come up and eat a set of skills of the snake girl? Also, Snake Girl is now the second place in T1 and is very strong right now. That's all, just a personal opinion.
Of course, there are also crow gods who can completely explode the snake girl, hehe. Hope it helps.
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The snake girl's heads-up ability is better than that of the crow.,But the technique is higher than the crow.,It's good to practice more The crow is helpful to the team output.,It's not a problem to have R team battles to be able to stand on your feet It's just a lack of blue.,Pay attention to take the blue buff This is 2 heroes that can't be compared.,It depends on how you feel.,Thank you.
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These two heroes are very strong heroes in the League of Legends, with great lethality, but the difficulty of the two heroes is higher, and the average player can't control it, and the snake girl's skills are more flexible, and they belong to the explosive shape, if the enemy moves well, what if you can't take him. The crow's words are continuous output, but they lack flexibility and are afraid of gank, so snake girls are better. Hope to adopt.
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Snake Girl: It's better, but it's many times more difficult to operate, and the snake girl's skills and skills are all predicted, and the big distance is actually very short, and it's often empty.
The crow has a blue amplification is a god No blue, even the output of the minions is not as good as the big CD Experienced gangk skills are to see that there is a big collection of troops And then in the 8 seconds CD you are big Gangk you.
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The landlord, the decisive snake girl, I have one, the crow and the snake girl are dead, the blood he added to the sixth-level big move, was worn away by the snake girl's e two times, pure hand fighting, forget to adopt.
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Snake Girl, the crow is too easy to target, and it will be discounted if you throw a triggering ultimate, and the blue consumption is higher than that of the snake girl.
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Personally, I feel that the snake girl is better, but the crow is immortal at level 6, because the crow's ultimate move is that as long as there are soldiers, you can regenerate health, but the snake girl has a control, and I personally feel that in the qualifying match, the snake girl is more powerful.
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I can't play crow, snake girl is much more fun.
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The most powerful thing is three hands, one hand grabs the snake girl, one hand grabs the crow, and the other hand can smoke a cigarette and think about life.
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It's all amazing, it depends on the player's level.
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The level of operation of the same person, the crow is more powerful and has a strong survivability.
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This version of the Raven is a bit stronger.
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Personally, I feel that the fox is good.,The snake girl didn't break out.,The group control is good.,But the high-segmented people react quickly.,You can basically guess when you're magnifying.,It's out of control when you turn your back a little.,Crows needless to say.,A lot of skills have a delay.,The damage can't burst out at once.,But it's very time to play consumption.,The most advantageous thing for the three heroes to the line is Ahri.,Ahri's Q is far away.,There is also real damage.,R is the best displacement skill.,Dodged the snake girl's Q, she basically didn't hurt.,Can't put e.,At most, E is a little. ,At the same time as you put R, you can also put E to control the opponent and let you play a set of skill damage.,Hit the crow and give him Q and E hit.,W can't help it.,R three-stage displacement is enough to go out.,As long as you E in him, he can basically take away a set unless he flashes your Q.
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Personally, I feel that the crow is better The snake girl is too difficult, and it is really difficult to move the skills, and the skills are all demanding or late (don't play well below the platinum) The fox can't hang it now, and it's not good to play the consumption of the face and the backhand is very powerful, and it's going to be cut Q After the acceleration It is estimated that there should be more than one knife It is better to wait and see first.
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Now the fox is the strongest, the snake woman is second, the crow is now a waste, you have the skill to play the crow well, and the fox is super god countless times.
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Snake Girl Fox "Crow", personal feelings.
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The fox immediately cut into a dog, don't start it.
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The next version of the fox falls ...... altar
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This version of the snake girl is very strong, the ice bird is also very powerful, the crow abuse vegetables are okay, you don't dare to cross the river when you meet a jungler who can play, the fault tolerance rate of Zyra's skills is too low, it is recommended to buy snake girl and ice bird.
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The simplest hero here is the crow. Snake Girl, Ice Bird, and Geral, require a lot of practice to play.
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According to your personality If you are stronger, choose the snake girl, if you have a more stable personality, you will buy Zyra, and I personally feel that I am more controlling.
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The snake girl must be powerful, and if you want to play with it for the first time, it will help you a lot.
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Decisive Snake Girl, this version of the Snake Girl is very strong
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