-
You can jump up with a z-jump, and you can get the dagger of time by jumping up.
Skill description: Flying eaves walking wall: hold down the special action button to kick the wall forward or up, the basis of all difficult actions, through the jump key to achieve z-shaped jumping and 90-degree bounce, etc.
Z-shaped jump: press the jump button to jump to the opposite wall after kicking on the wall, if you press the jump button again to jump back to the other side, repeat this action to use the two walls that are not very far away to go up or down, the difficulty lies in the mastery of the rhythm.
Move Items: Press and hold the Special Action button on a movable item.
Time Lapse: Long press the R button to use, each time it costs a time slot.
Replenish stamina: Wherever there is water, you can replenish stamina.
Tumble: Direction Jump key.
Defense: Press the special action key while holding the knife.
Jump Kill: Pressing the jump button in the face of an enemy will kick the enemy's body and jump behind it to cut it down, which is very effective against enemies who have no air dominance.
Sprint: Press the jump button and then the attack button against the wall to kill the enemy like a drill.
Special Move: When the time gauge and sand gauge are full, hold down the special action button and press the R button to perform a special kill, instantly killing all enemy soldiers in the screen.
-
There is a heel rope there. Jump across the rope to pull down the trap. Then swing through the second rope.
-
Was it just starting there? The Z word jumps on the Buddha statue and gets the dagger of time, and there is a plot.
-
At the bottom of the statue, first walk up a distance by climbing the wall, and when you feel that you are about to reach the highest point, press the jump and reflexively grab the fingers of the statue. The rest should be a chain jump, when a chain jump, you don't need to press the arrow keys, the effect of the arrow keys is only to speed up your jump, sometimes it is more unfavorable for your reaction. Try a few more times, and success won't be far off.
-
Jump the Buddha statue and take the dagger.
I think it will be in front of you, but the problem should be to the right shoulder of the Buddha statue here.
You have to jump on the wall left and right, like the Japanese endure, you can imagine, bouncing back and forth between the two stone walls.
First along the wall on this side of the Buddha's head When you reach the highest point with the cornice, jump to the other wall in reverse, and the moment you hit the wall, reverse key + space.
The rest is the same, reverse key + space, pay attention to grasp the rhythm, jump back and forth a few times to the highest point, and get the dagger.
-
It seems like you have to jump back and forth left and right, but it's easy to jump if you have a good rhythm anyway.
-
I also studied it for a while when I played here, in fact, it is very simple, the first layer of the turntable will only rotate one section of the Buddha statue, right, the second layer will rotate two at the same time, the third layer of three sections, and the hands of the Buddha statue are stretched out, you only need to freeze the water at the right time and rotate the Buddha statue, the arm of the Buddha statue will be blocked when it touches the frozen water, which is equivalent to this section is useless to rotate, and the section that is not blocked will still rotate. By making reasonable use of the frozen water and the hands of the Buddha statues, you can open the mechanism by grouping the Buddha statues into them. A little research can be done, and that's the fun of the trap, so I wish you success!
-
After coming out of the stairs, go up the stairs, and when you turn it, you will freeze the water on according to the situation. As for how to turn it, it's very simple. Just try more.
-
First break the box and climb to the left hand of the stone statue, then jump up to the left wall and jump back to the right hand, climb to the left to the right shoulder, here to practice the wall-to-wall jumping skills, first jump to the wall of the right avatar, turn around and jump to the left, jump back and forth on the walls on both sides until you reach the top of the avatar. The key to jumping skills here is the mastery of time, and the moment the prince touches the wall, the moment the prince jumps and the time is slightly different, the pool will fall.
-
Zigzag jumping is the most basic and relatively utilized action of the Persian princes, and it can be said to be one of the essential skills of the Persian princes. Don't continue to jump immediately after the first jump up the wall, wait until the prince's foot hits the opposite wall and press quickly (a little earlier), and so on. Prince of Persia 1 Zigzag Jump Because of the hardware acceleration, coupled with the relatively short judgment time, it is indeed difficult to grasp the timing of the keys.
Unlike the later ones, which extended the time for key judgment, there is basically a pause time of close to one second to react when hitting the opposite wall. As for the zigzag jump in the first part, it's just a matter of trying more and finding the right time to press the keys.
-
There is no skill, jump, pause a little and jump, repeat the operation, the focus is to master the time between pauses.
-
Technical, technical. If memory serves, it's not long since I started the game, so it's easy. Jumping on the wall, a classic monkey trick.
-
Kicking the wall and jumping must be mastered. There are many more places to use it later.
-
That's to jump left and right to go up.,First go to the stone statue and hold down the right button to kick the wall.,Reflexive jump.,And then it's the z-word line of jump.,When you jump, one foot is about to hit the wall is to press and jump.,You can only press to jump.,It's good to be familiar with it.,There are several levels behind you to use reflexive jump.,Practiced.,Hehe!!
-
When you get to the shoulder, the character faces right, press the + special key (right mouse button), and the character will climb the wall, and while climbing the wall, press the jump button (spacebar) and the character will jump to the left wall, and press the jump button again the moment the character jumps to the left wall.
The character will step on a wall and jump to the right.
And so on, you can go up to meow.
Practice more It's simple.
-
Walk towards the statue while holding down the right button, then press the space bar before falling, and then press the space bar again when jumping to the opposite wall, and so on, in a zig direction. Z jumps are also useful in the back, and there are downward ones.
-
Jump with the Z word, first press the right button on the stone statue to kick the wall, then press the spacebar to jump, jump to the other side of the wall and then press the spacebar to jump back, and so on, you can get on top of your head, and then the plot will be triggered, and the prince will get the dagger of time.
-
I forgot, but I'm sure it can pass, it's too long, you should be patient and find your way, pay attention!
-
After the shoulder is on, you run up first and then press the jump button, and jump up in a zigzag. Pay attention to the timing of pressing the jump button.
-
Z-word jumping is simple.
Be careful, don't hurry, it's fine.
On the second hop is fully in place at the press jump.
-
You run up first and then press the jump button to jump, keep up with the rhythm and press the jump, that is, press a button, it is best to see clearly when the prince's feet hit the wall and start to bend when the jump is pressed, novices should be more familiar with it, and it will be used often in the future.
-
It is necessary to use a double jump. When the two walls are reasonably spaced apart (where the dagger is taken) press the jump button when they are about to touch the wall, and he will jump back, and so on until he jumps up. The main thing is to grasp the timing, just try a few more times.
-
I don't remember much about playing it a long time ago.
It's just to use the walls on both sides to keep kicking up and pay attention to the space bar (it seems to be a jump, right?). Can't remember) frequency.
-
Well.........I can't say anything about this, just look at this page:
-
The main thing is that you don't master the rhythm well, which is to jump left and right and kick the wall.
100% can't run, it has nothing to do with memory, even if you have a graphics card and CPU on the memory, you can't bring it at all. Your configuration is at the lower middle level of 6 years ago, so you don't have to look forward to this new game. >>>More
It should be fine, but you can't turn on the effects, just turn the anti-aliasing low. >>>More
In fact, monsters are very easy to fight as long as you are familiar with the combat methods. In fact, Persia 1 only has a few tricks, but there is one trick that I think is very useful, which is to jump over the wall first, and then turn around, kick the wall with both feet, and stab out the dagger with that move, as if a monster stabbed a few times and fell to the ground, at this time, hurry over, the dagger sucked it, and was surrounded by monsters, don't come hard, detour to fight, don't stop using that move, the monster can't hit you at all, the monster's weakness is stupid, slow speed, as long as you don't fight with them, it's still very easy to deal with.
Prince of Persia is a computer stand-alone. But Super Mario has to go back 10 years. I went to elementary school to play the "Little Overlord" game console. >>>More
Don't have a picture? I'm still a little vague after hearing so much from you, and I'm also using PSP to pass Prince of Persia 3, and I've passed it several times. Or you send me the address of the strategy you said.,I'll take a look at it and I'll know it's in**.,I only know that you should have just played it soon when I look at your description now.。 >>>More