THE Escape Room NDS 2 Week

Updated on Game 2024-04-01
4 answers
  1. Anonymous users2024-02-07

    room1:

    1.Get the hammer on the small round table and use it to smash the glass bottle next to the door and get the key.

    2.Use the key to open the blue cabinet on the right side of the screen and get a set of tools. Go to the split screen and separate the three tools.

    3.Use the five-pointed star tool to open the tin box on the wall, press the button inside, the curtains are rolled up, and the code appears on the window. (Note that the first digit is 0, not 8).

    4.Click on the password box next to the door, enter the password, get the key and open the door and leave.

    room2:

    1.Pick up the bag with the lock on the table, the steel plate on the red carpet, and the key in the upper drawer of the chest of drawers on the right side of the screen.

    2.Open the bag with the key, take out the nozzle, the pot with a certain liquid, and the notes from the bag, and put the nozzle and jug together.

    3.Open the drawer under the TV with a steel plate, get the scissors, and use the scissors to cut through the fenced crime scene. Spray the pot of liquid onto the bloodstains, then press the switch on the wall next to it, the room darkens, and then use the magnifying glass to look at the pile of bloodstains, and the code appears.

    4.Just turn on the lights and go to the door and enter the code.

    room3:

    1.Get the knife on the table, the curtain handle on the floor, the blue kettle next to it, and the chair with a back next to the fireplace. (The fire extinguisher didn't work).

    2.Place the curtain handle on the right and pull back the curtains on both sides of the room. (It has no substantive effect, it just promotes the development of the plot).

    3.Use a knife to cut open the rightmost wrapped picture frame, click it with a magnifying glass, and see that the eyes of the person in the painting will move.

    4.Select the pattern under the painting of the flower pot, and click on it to see that there are four arrows. Go back to the painting you cut in the previous step, remember the direction in which the eyes of the person in the painting move, click the arrows in order, and the frame will open to get a key.

    5.The key can be used twice, opening the wooden cabinet at the bottom of the painting and the red cabinet with the cans on the left, and assembling the obtained items together to get an electric drill.

    6.Use an electric drill to drill the large blue glass jar to the left of the fireplace, and use the first kettle to catch water to extinguish the fire in the fireplace. Finally, put the chair in the fireplace and you can go out of the fireplace.

    room4:

    1.Pick up the sticks from the ground and get the wrenches and drivers from the cabinets on both sides.

    2.Use a wrench to get the two red objects off the water pipe in the lower right corner of the screen, and then get the iron pipe in the middle.

    3.Smash the small glass next to the door with an iron pipe, and click in it to see an interface for entering the skull. Exit this interface, find the blue screen on the right, and click on it with a magnifying glass to see six skulls corresponding to the numbers.

    There are four numbers "6412" on the glass door, enter the skulls corresponding to these four numbers in order, open the door and enter another room.

    4.Take out a roll of cord from the drawer of your computer desk and attach the cord to the plug next to your desk.

  2. Anonymous users2024-02-06

    "Simple DS Series 45 Volume: Escape Room 2" full branch detailed strategy.

    stage-universe.

    1.The iron door opened in the corner to the left of the body storage device when you stood up, but it couldn't be maintained.

    Leave the "God Machine" to open the door) to get the "accesskey".

    2.Push the "Divine Machine" back and use "AccessKey" on the round hole next to it to get the "Ray Gun".

    3.Then push back to the corner of the wall to open the door, use "accesskey" on the round hole next to the door, and start playing Huarong Dao.

    The small blue block of the square must not be connected by 3, it will boom!!

    Move the three rectangles with the aperture (remove the one and you're left with the two) to the doorway and exit to get the props.

    Orange: "Capsule", used on the socket to the left of the door, to inject oxygen.

    Green: If the door can't be opened, unload the energy from under the back body and combine it with the gun, use the "glasses" on the door to get the "glasses", and then use the ray gun on the right-hand side of the pillar to get the "large energy".

    Unload the energy from the gun and put it back, then play Huarong Dao (this time the blue squares can be connected, but the two flashing red lights can't be connected), and move the largest yellow square to the door. Use "AccessKey" on the hole next to your body, select the first item to change back to your body, and enter the yellow warehouse.

    That place you don't understand.

  3. Anonymous users2024-02-05

    How to unlock the third level of Chapter 2?

  4. Anonymous users2024-02-04

    1. Click on the elephant mural on the right wall:

    2. As you can see from the painting, there is a number: brown color 4.

    3. Then come to the rightmost cabinet and take the jack-like prop on the right. Then it's the middle drawer that is decrypted.,According to common sense.,It's the following two who want to get the top number after multiplying.,Fill the part of *.。

    4. The specific numbers are shown in the picture above, and then a red lion can be obtained in the drawer below.

    5. Then go to the cabinet under the lion's head and get another jack-like prop in the cabinet.

    6. Then click on the dark grid in the position shown in the red circle in the picture above.

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