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Personally, I think the point is that the spirit is not high enough....Especially when the early equipment is not good enough, every time you fight the boss, there will be an empty blue phenomenon....But after the full level, if you pile up the spirit of 2300+ (it is said that 2800 is not lacking in blue....)This problem can be basically solved....In addition, get a few better sps....Blue is completely unfazed...(What Tyrande's doll or something...))
Regarding the technique, I'm a priest.,Although I heard that CTM will be more lacking in blue.,But now that it's equipped.,There's basically no shortage of blue....(Even if it's missing, there's a shadow demon.,Singing.,Arcane or something...))
Usually my technique is, the first chakra, will relatively enter the holy word technique: Jing and You, when there are many kitchen knives, use You, if you want to brush T, use Jing...Give t a last recovery, and then the next time you lose the quiet, you can refresh the recovery, and the corresponding blue consumption is also reduced. When you fight the boss, throw a spring water before going up, and when the dps is out of blood, go to the water and order it yourself....It can also reduce our **burden (spring water is super easy to use) usually brush t I use more quickly**, and then stack 2 layers with strong ...I think I'm going to be able to raise blood very quickly...(I always feel that the CTM surge is less likely than before...))
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Hang more to recover, you don't need to be full of blood, half blood is 2 fast and strong.
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Back to the blue skills are multi-use, card cd use. Don't use it quickly.
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Use the chakra to refresh the chakra on the recovery, and use the fast ** shield only when the blood is less than half, and try not to use it when it is critical.
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Fast**Less,Full of blue, you can pile up two fast**,Hang up the recovery,With**1800+ blue,Chakra system refresh recovery,Try to jump full with hot,Proficient also has a small hot,If MT has a reduced**effect,Just a shield,Talent points out the holy light surge,There is a fast ** that does not consume blue**,Spirit 2300 is enough,Gems insert spiritual intelligence,Equipment should give priority to spiritual intelligence,There is a bright spring,Remind teammates to use more。
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At present, CTM Priest** is mainly a pastoral talent, try to use more cost-effective skills (low blue consumption, **high, such as recovery, strength**), and the equipment is based on haste and spirit.
Here I will talk about the precepts, the precepts are currently two talents (that is, out of the archangel and out of the archangel), the equipment is mainly proficient and crit, because the spirit can almost be ignored, the main means of returning to the blue is to break the shield and return to the blue, there are certain blue control requirements for the operation, in the battle, grasp the rhythm of the blue, such as the following moments for your reference:
The moment of blood loss of the whole group: energy infusion + ** prayer group brush.
MT Critical Moment: Obstacle + Suppression + Shield + Penance + Rapid + Recovery.
General: shield + healing + potent ** (** surgery) + recovery.
Generally speaking, the pastor has a variety of techniques, use every skill, enter the connection, I use it a lot, the fast **blue consumption and the connection** are the same, and sometimes I use the connection when lifting the MT blood line, and at the same time lift my own blood line.
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It's very simple, in the case of normal equipment and familiar blue means, don't have full blood obsessive-compulsive disorder, often switch chakras, use more ** techniques in the case of low pressure of group blood, in addition to emergency rescue, try not to use fast and shield, don't be idle when the whole group is full of blood and throw a ring or something, it's time to be in a daze. Put back to the blue skill in advance, don't wait for the empty blue to remember, the quality of the Shenmu game is to control the blue, and you will be familiar with it if you practice more.
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This version of Cataclysm can be said to be an unprecedented change for each class, whether it is talents, skills and attributes, there are big changes, and the changes about priests are indeed a bit difficult to accept.
Dispel magic changed to.
Commandments, divine talents have a pardon effect, which can dispel two harmful spell effects from self or teammates, or remove a beneficial spell effect from hostile units.
The Dark Shepherd talent can only be dispelled by himself, not by his teammates.
The Exorcism skill with a 12-second Exorcism effect that repels a Sickness every 3 seconds has been removed.
Expel Disease: Repels a disease effect from the caster or target teammate.
Since Exorcism is a sacred spell, and Shadow Form no longer has the same specific effect as Exorcism and Sickness Repellent, using Disease Exorcism if you are in Shadow Form will automatically cancel your Shadow Form.
The Priest's Holy Spirit (Monomer) and Spiritual Prayer (Crowd) spells have been removed.
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It's not set up like this in the game.,Dispel the disease continues to be canceled.,All the skills that can continue to dispel are canceled in CTM.。
The spiritual prayer is gone.
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It's changed, avoid doing some headless things, just like if you punch someone, whether you hit it or not, your strength is spent.
The expulsion of the disease is gone, and the treatment of the disease is still there.
The spirit is canceled.
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It's not a problem with plugins, it's a problem with the game, you don't need to dispel magic, you don't want to order it.
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