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The Magnetoelectric Tank can attack enemy buildings and vehicles, and the attack on buildings is slow to reduce health (in fact, it is not slow), has a long range, and is Yuri's engineer; Attacking a tank is to move it from the air to the side of the magnetoelectric tank (at this time, it will not reduce health and attack, it can be attacked by anti-air units), when it is moved to a tree, cliff, or water, stop attacking, and the tank will fall,**. can be controlled. , which allows enemies to attack nearby units (including buildings) at will. The Nerve Assault Vehicle is designed to initially harass and deal with small groups of troops, allowing enemies to attack nearby units (whether they are friends or foes) at will, and clicking the Deploy button will infinitely release smoke during "Attack", and any enemy that comes close will be "attacked".
It cannot be controlled and is easily destroyed.
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The Nerve Assault Vehicle can make enemy units lose their minds, destroy the enemy's self-control, and make the enemy attack all units within the attack range (including your own units and enemy units), The magnetoelectric tank is a special attack tank, which has a great effect, and can generally be used in combination with the Getter tank, which can float the enemy tank into the air, and then use the Getter to attack, or you can hold up the enemy tank, you can wait until the enemy tank reaches a tree or a mine and the sky above the lake** to give up control, At this time, the enemy tank will fall, it will be **, it will sink if it falls into the lake, and sometimes it will play a greater role than an apocalypse, and the magnetoelectric tank will win by wisdom. Thank you!
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Nerve Assault Vehicle: Controls enemy troops, but cannot control the movement of opposing troops (within a certain range). Magnetoelectric tank:
Move enemy troops from a long distance, which can be used with the Getter cannon tank (when pulled over, it comes from the sky, cannot be attacked, and has a chance to take advantage of it); And by shifting the target while moving, such as moving, so that it falls and smashes into a building, water, woods, etc., it can immediately make the enemy unit go with the building** (and possibly a little blood), or sink directly into the water. However, it is not possible to move buildings or people.
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Nerve Assault Vehicle: It is to control the enemy within a certain range. But it is not possible to control the actions of the enemy. But the enemy won't attack you.
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Makes things within the attack radius uncontrollable by anyone, and it attacks defensive structures and units within the area.
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When the Nerve Assault Vehicle approaches the enemy class, it emits a red mist, causing the enemy class to attack each other and kill each other.
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The Nerve Assault Vehicle is a vehicle like Yuri that controls enemy forces.
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After the deployment of the Nerve Assault Vehicle is completed, this small vehicle can emit a poisonous gas cloud that causes illusions, causing the enemy to enter a berserk state, and the strength of the berserk unit will be strengthened, and before the enemy attacks itself, it will automatically aim at nearby friendly units. It is mainly used for harassment, and it is also used to explore the way.
1. Mindless: The Nerve Assault Vehicle is not subject to mind control and the poisonous gas of the Nerve Assault Vehicle.
2. Nerve Gas: The Nerve Assault Vehicle attack will put the enemy into a state of chaos for 600 units of time.
3. Automatic alert: The nerve assault vehicle is automatically on alert when it is stationary.
4. Radiation immunity: The Nerve Assault Vehicle is not damaged by radiation attacks.
5. Vertical launch system: The Nerve Assault Vehicle is able to aim and attack hostile units without turning around.
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Nerve assault vehicle? It is a small unmanned vehicle, very fast, and it has no mind itself, it can launch attacks that can spray red nerve agents constantly, and all units with minds within the range of the poison will lose control and increase their power, regardless of whether they are friends or foes, and will continue to be chaotic until they leave the range of the poison. The Nerve Assault Vehicle cannot be used to attack and destroy enemies, but instead acts as the vanguard of Yuri's forces, leading to dash and confuse enemy forces before Yuri's other units move into mind control or destroy the remnant.
But the elimination of nerve assault vehicles can be said to be difficult, but it can also be said to be simple. If a Shentu is mixed into a crowded army, most of the friendly troops may kill each other, and it is a headache to be prone to nerve sneak attacks. To say simple, because the god is very fragile, the machine gun type ** can be dealt with at will, put a pillbox, a sentry cannon, some walls can be very simple to solve the god of the stupor, and moreover, the mindless units are immune to the god stupor, such as the Soviet Union's armed minecarts, horror spiders, elite combat soldiers.
Allied remote-controlled tank, Tanya. As for Yuri, copying Yuri itself is immune to Nerve Assault Vehicles, Slave Minecarts, and Beastmen, but it is difficult for Yuri's other units to avoid the Divine Assault.
There are not many units on land that can fight against the Divine Turf, and the immune units are only a few, and the beginning of the game can generally only prepare some spiders, some remote control or some wild beasts, or simply build a sentry cannon machine gun or wall in the base, and the Divine Rush has no way to mix.
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The nerve assault vehicle emits red smoke and will enter a state of chaos once the enemy comes into contact with it, and will kill each other for a period of time, and this vehicle is used for early assault.
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After deployment, there will be a circle of red smoke, people and tanks will not attack after entering, and then you can fight outside, but your own people will have the same effect when they go in, this car is useless, it is a pure waste.
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It is possible to control the enemy's tanks.
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